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📢 Notification of Maintenance at Feb 19th, 07:30 - 09:30(PST) & Update Details

[h3]The maintenance is completed, You can join the game now![/h3]
[hr][/hr]
[h2]📢Maintenance Guide📢[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be adjusted due to technical issues.

PST: Feb 19th, 07:30 - 09:30
CET: Feb 19th, 16:30 - 18:30
KST: Feb 20th, 00:30 - 02:30


Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

[h3]🚧Update Details🚧[/h3]

[h3]🔧 Fixed Bug 🔧[/h3]

1) Model collision-related issues

    - Intermittent collision check error on door
    - Fixed where the Character collision check process is not working properly
    
2) Improvement on server sync issue

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!

[Game Note] Who are the Hyenas?

Greetings from Orbis!

I’d like to share more about the stories behind the factions of Orbis and Ararat Island.
I briefly explained Orbis and the Hyenas a few Dev Notes back, but now I'd like to delve deeper
into how the Hyenas came about, and how they came to be a major force on the island.

As usual, let us know through Discord if you want more information about anything specific.
We’re always listening.



[h3]📒 The Origin of the Hyenas[/h3]
The Orbis space station, once a symbol of hope to humanity, gradually shifted its focus away
from its inhabitants.

Eventually, the government contracted the Helbine Corporation to replace a
significant portion of the workforce with robots, resulting in widespread unemployment
and the emergence of anti-government rebel factions.

Among these was a group of ex-military and police officers who had lost their jobs to the robots
and turned to smuggling and contract killing.

Initially acting as vigilantes and suppliers to the Orbis black market, this group,
known as the Hyenas, grew in size and power to become a major organized crime syndicate.

After a major rebellion on the space station, the Hyenas absorbed other outlaw groups and
expanded their influence, but when the government began cracking down on crime,
they fled to the planet's surface.

There, they fought alongside Vanessa Holden and the Pioneers against the Orbis government.



[h3]📒 A New Start on the Surface[/h3]
After occupying a supply base in the Delta region, they attempted to take down the Vulkan,
but were nearly annihilated.

Fortunately, their captain overloaded the plant's electronic converter,
causing a massive explosion that burned the entire region and left their captain,
Ethan Ruiz Reyes, missing.



Jeanne Belleville, who regarded Ethan as a father figure, assumed control of the Hyenas and blamed the Pioneers for his loss, vowing to eliminate them.

You’ll find many of their corpses scattered throughout the Bunker.

Only a few Pioneers are still alive, including Vanessa Holden.



[h3]📒 What They Want[/h3]
The Hyenas have commandeered numerous Orbis bases and equipped them with portals to connect to their mountain supply base.

Their expertise in weaponry and tactics is not to be underestimated, and Jeanne is easily provoked,
willing to kill anyone who gets in her way.

The Hyenas' ultimate objective is to establish their own independent government with themselves at the helm, with little concern for the safety of Earth or Orbis.



[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch

📢 Notification of Known Issues as of February 16th, 2023

Greetings, survivors!
This is Team Dysterra.

Some of the known issues have been resolved and improved through the last update on February 15th 

and new issues to be resolved in the next update have been added. 

For more detailed update information, be sure to check out the 🔗Update Details!🔗

[h2]📢Notification of Known Issues for February 15th, 2023[/h2]

Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).

They will be announced as often as possible according to the progress of reports from players.

[h2]📌 Recently resolved or reflected 📌[/h2]

✅ Mutant Guardian NPCs not spawning at the last stage of Chemochamber

✅ “*” sign displaying when entering a single-byte number in custom server names

✅ Triangle ceiling/floor dismantling when dismantling other building parts

✅ Characters being stuck at various locations in the underground zone

[h2]🚧 Issues to be fixed in the next update 🚧[/h2]

❗ The time of application of these fixes may be delayed depending on the priority, 
  but they will all be applied as soon as possible. 

🔧 Receiving items as stacked and being unable to divide by using shift key 
    when purchasing multiple items from the Terrasite trasmitter.

🔧 Abnormal hit sound effect on Geolab's sliding door

🔧 Constant energy consumption after using Air Glide skill 

🔧 Electric barrier remains active until the Mutant Guardian's dead body gets looted and vanished.

🔧 Unable to purchase limited items from Terrasite transmitter.

🔧 The issue of not being able to build foundations in some places after removing trees

🔧 The issue of Juggernaut and Grima being stuck in certain areas

🔧 Fixed the issue of players not being able to hear the sound of the vehicle while riding on them

🔧 Fixed an issue of wheels not moving while riding on the vehicle 

🔧 Minimized frame drop while playing the game.

🔧 Problem of character creation notation error in the lobby server list.

🔧 Gamepad support

🔧 Expansion of areas where you can build housing
  🎤Dev comments🎤
    💬 Currently, surrounding areas of major bases and facilities restrict players 
         from building housing to prevent monopolization and abuse.
         However, since we received many complaints about the inconvenience these 
         restrictions cause, we are considering reducing the restricted area 
         and will be reflecting the reduction in our next update!

[h2]🔍 Content being fixed or being prepared[/h2]

🧪 Abnormal movement/behavior of some animal NPCs
🎤Dev Comments🎤
    💬We are constantly checking the movement/attack patterns of NPCs.
        We will quickly identify what is causing the issue and fix it as soon as possible

🧪 Improving loading speed.
🎤Dev Comments🎤
  💬We are continuously working on optimization and other related issues to 
        reduce the time it takes to load servers and run game.

🧪 Difficulty level for field boss Juggernaut
🎤Dev Comments🎤
  💬 We have been getting reports about Juggernaut being too easy to take down, 
        and bugs that you can take advantage of by using surround walls. 
        Juggernaut will be back with better AI.

🧪 Considering providing a skill reset
🎤Dev Comments🎤
    💬 We have been getting complaints about not being able to reset your skills, and we are thinking
        about adding a skill reset method. For instance, you would have to reset your skills 
        by acquiring certain items through crafting or Facility raids. 

🧪 Fixed an issue where the character could not fully aim down below

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
    💬We are considering improvements for issues such as not being able to place items
        like the Workbench close to the walls, and not being able to automatically align 
        these benches in the direction where the character is looking at. 

🧪 Changing existing settings for Single Player mode
🎤Dev comments🎤
    💬We are considering a modification function for survivors who must have been frustrated 
        because it was impossible to change the settings in the middle of Single Player mode.
        You can change the Single Player mode settings by modifying the contents of the file 
        located in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

[h3]🚨 Issues that need to be reported 🚨[/h3]

❗ These are the issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️ 🔗Links to Customer Center

👁‍🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)

- If you have a recorded video regarding the issue, please submit it through the customer center.

👁‍🗨 The issue of structures being left unrepaired when using a Buildingcore repair function

- Please submit a detailed explanation of the issue through the customer center.

👁‍🗨 The issue of quick slot and protocol settings are initialized when reconnecting to the server

- Please submit a detailed explanation of the issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window

- If you have a recorded video regarding the issue, please submit it through the customer center.

👁‍🗨 Mutant Guardians respawn at the same location, If they are killed outside of the core room

- If you have a recorded video regarding the issue, please submit it through the customer center.

[h3]📖 Resolved/Reflected history 📖[/h3]

✔  Landing on abnormal locations in the underground zone

✔ Being unable to use protocols in the Underground area

✔ Equipment skins being locked ever after players received them

✔ Fixed an issue that Vehicle's weapon decal is displays as wooden material decal

✔ Fixed issue that Hyena base does not have its marker displayed on the world map.

✔ Added base protection buffer time and display message and pop-up for base protection status.

✔ Balanced the increase/decrease of the Terrafire eruption date when using the Facility Phase Controller

✔ Improved on chances of hacking Secure crates

✔ Fixed an issue that Buildingcore access is denied when other repeater was installed nearby

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.

📢 Notification of Maintenance at Feb 15th, 01:00 - 03:00(PST) & Update Details

[h3]The maintenance is completed, You can join the game now![/h3]
[hr][/hr]
[h2]📢Maintenance Guide📢[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.

The duration of the maintenance may be shortened or extended.

PST: Feb 15th, 01:00 - 03:00
CET: Feb 15th, 10:00 - 13:00
KST: Feb 15th, 18:00 - 20:00


Please make sure to move your character to a safer place before the maintenance.

Your character will fall asleep at that specific location when the maintenance starts.

[h2]📍Link to Update related Patch Note📍[/h2]

[h3]🚧Update Details🚧[/h3]

[h3]🔧 Content 🔧[/h3]

1) Added items on Terrasite trasmitter
Item Name
Purchase Limit
Item Cnts
Price(TB)
Medical Shot
20
1
100
Anti Radiation Shot
20
1
100
Cooling Shot
20
1
50
Heating Shot
20
1
50
Light Ammo
20
100
50
Energy Ammo
20
100
50
Shotgun Shell
20
50
50
Sniper Ammo
20
5
150
Frag Grenade
20
1
150

※ You can purchase items with points on Terrasite transmitter

2) Tutorial / Journal

   - Improved messages not being displayed in combat

[h3]🔧 Balance 🔧[/h3]

1) Hyena Den balance adjustment
Zone
Before
After
Lv.2
Hyena Assaulter 4 , Shielder 4, Heavy Assaulter 1
No adjustments
Lv.3
Hyena Scout 2, Shielder 4, Gunshielder 3, Heavy Assaulter 3
Heavy Assaulter 3 → 1
Lv.3
Hyena Scout 2, Shielder 4, Gunshielder 3, Heavy Assaulter 3
Heavy Assaulter 3 → 1
LV.4
Hyena Shielder 4, Scout 6, Gunshielder 7, Heavy Buster 2

Hyena Shielder 4 → 5
Heavy Buster 2 → 1 
LV.4
Hyena Shielder 4, Scout 6, Gunshielder 6, Heavy Assaulter 2, Heavy Buster 1
Hyena Shielder 4 → 5
LV.4
Hyena Shielder 4, Scout 6, Gunshielder 8, , Heavy Buster 2
Hyena Shielder 4 → 5 Heavy Buster 2 → 1 
LV.4
Hyena Shielder 4, Scout 6, Gunshielder 6,Heavy Assaulter 2, Heavy Buster 1
Hyena Shielder 4 → 5

 

2) Reward/item adjustment

   - Juggernaut Core
        * Added Lithium ore block
        * Removed Shotgun RF-9 

    - Bunker Locker
        * Added Titanium Ore block
        * Adjusted item drop rate

    - Bunker Keepsake Box
        * Added normal ore block
        * Adjusted item drop rate

    -  Adjusted new common/uncommon item stack number
        * Adjusted max stack number to 50

3) Firearms balance adjustments

    - Changed damage type of Smart DMR ASW-82 Stalker's first round.

    - Changed damage type of DMR TF80A fitting to its weapon type.

    - Adjusted Impact strength of Shotgun is now similar to other firearms.

4) NPC Improvements

    - Hyena Heavy Buster
        * Added attack animation
            └ Dual firing on both hands and omnidirectional firing
        * Reduced range

    - Giant, Stompers, Bears
        * Added rotation animation

[h3]🔧 ETC 🔧[/h3]

1) Players will no longer be able to join the server if the version is different.

[h3]🔧 Fixed Errors 🔧[/h3]

1) Fixed the Admin option being available on the chat

2) Fixed Housing snapping function not working as intended

3) Fixed skeletal mesh is applied instead of a material part for the housing build

4) Fixed negative number shown on Survivor's playtime if died less than first day of survival.

5) Fixed players being unable to enter the facility due to a malfunctioning 
    slide door at Chemochamber, Satellite station

6) Fixed equipment's name text covers the UI when selecting the equipment on workbench.

7) Fixed damage rate displayed 0 when using DMR TF80A's burst fire mode

8) Fixed the floating container at the Geo lab

9) Fixed font size of the safe slot's description in German, Spanish, French, and Russian.

10) Fixed NPCs being visible through the walls.

11) Fixed the issue that the Elk, Bear's footstep has no sound effects.

12) Fixed the issue that protocol vanishes when putting it to the other slot if inventory is full

13) Fixed the issue that character model viewer remains even after UI window is closed

14) Fixed slippery animation of Mutant and Valiant when dashing towards the players.

15) Fixed slippery animation of Hyena Heavy Assaulter and Heavy Buster

     
We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!



[Patch Note] Tutorial Improvement and New Items - Update Preview [02.15.2023]

Greetings from Orbis!

Things have finally settled down in our offices following the push to get Season 2 ready on time.
We’re still going to release consistent patches, and we’re definitely going to sprinkle in new content whenever we can.

This week we have mostly quality of life changes, but also some new items that can be recycled into very useful crafting materials.

[h2]📒 Quests wait until you’re done fighting.[/h2]

I know most of you have tried the tutorial (known in-game as the mission guide).

There were occasions when Vanessa would start talking about your next mission while you were in the middle of a fight. Nobody wants to be distracted when there’s a gun pointed at their head.



That’s why we’ve added a new condition to any base-building related quests:
A new quest will not be introduced while NPCs are targeting you.

The game now lets you finish what you’re doing before Vanessa starts telling you what’s next on your agenda. Let us know if there are any instances where it needs further adjustment.

[h2]📒 Changed some drops[/h2]
In this patch, we’ll be adding a couple new useful items:

[h3]◾ Metal Specimen[/h3]

[h3]◾ Titanium Specimen[/h3]

[h3]◾ Lithium Specimen[/h3]

While Ararat’s facilities are currently battlegrounds, they were originally for research. We’re hoping to include more world building in small ways like this for the foreseeable future. You’ll be able to find them in the Bunker, as well as when defeating a juggernaut(instead of the RF-9 shotgun it used to drop).

These items can be broken down at a recycler into very high level and useful materials.

[h2]📒 Newly Purchasable Items![/h2]
Work smart, not hard! Instead of farming for items all day, just buy what you need at a terrasite transmitter. You can find them next to most Hyena portals(marked on your map), or you can install one in your home. All you need to do is transmit some terrasite up to Orbis for some terrapoints, and then use those terrapoints to buy whatever’s on sale at the moment.

[h3]Newly added items include:[/h3]
  • Medical Shot Lv. 1
  • Anti-Radiation Shot Lv. 1
  • Cooling Shot
  • Heating Shot
  • Light Ammo
  • Energy Ammo
  • Shotgun Shell
  • Sniper Ammo
  • Frag Grenade

With the need for mutant mushrooms to make anti-radiation shots, this should be a nice way to stock up when you’re in a rush. But remember that you can only purchase a limited amount of each item, and items may rotate in and out of stock, so it’s good to buy things before you need them.

[h2]📒 Bug Fixes[/h2]

[h3]Buildings[/h3]
✅ Base parts weren’t snapping together. Fixed it.

[h3]Enemies[/h3]
✅ Enemies were popping through walls. They shouldn’t anymore.
✅ Animals weren’t making sounds while walking. You should hear bears sneaking up on you now.
✅ Animals and enemies weren’t moving their feet correctly when turning, or they seemed to be walking on ice. We put our foot down and stopped the problem.

[h3]Inventory[/h3]
✅ Some people lost their protocols while trying to drag their protocol to the repair bench while their inventory was full. That won’t happen any more.

[h3]Other fixes[/h3]
✅ Some containers where floating up in the air. We bolted them down so they’ll stay in place.

[h3]UI[/h3]
✅ We fixed several small UI issues across the board.


Okay. That’s a wrap for this week.
I’ll see you on the servers!
- Director K

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