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📢 Season 2 Dysterra Twitch Drops Event

Hello, Survivors

To celebrate the Season 2 update, the new twitch drops event will begin!

Link your Dysterra Steam and Twitch accounts, and get special skins by watching Dysterra streams.

[h3]📌 Twitch Drops Event Schedule[/h3]
PST 2nd Feb 2023 10:00 - 9th Feb 2023 10:00
CET 2nd Feb 2023 19:00 - 9th Feb 2023 19:00


👉Twitch Drops Event Page

[h3]📒Twitch Drops Rewards[/h3]


- Watch 30 min: Fine Metal Suit Helmet [Skull - Black]
- Watch for an hour: ENERGY DMR [TWITCH]


- Watch 2 hours: Fine Metal Upper Suit [Skull - Black] skin
- Watch 3 hours: Fine Metal lower Suit [Skull - Black] skin

[h3]💬 Precautions [/h3]

- If you have multiple accounts please check your link between Steam and Twitch accounts.
 You will not be able to get rewards if your Steam account and Twitch TV account are not linked.
- You can only earn progress towards a Drop on one participating channel at a time.
 You can only earn rewards on 1 Steam account that is linked to your Twitch account.
- Please claim Drops within the event period.
 Drops cannot be obtained if the event period is over.

📢Dysterra Free weekend event announcement

Hello Survivors!

Starting on February 2nd at 10:00 AM (PST), Dysterra will be starting 'Free weekend' event. 

During the event period, anyone who would like to play Dysterra will be granted access to all of our content without any limitations.

If you would like to play Dysterra with your friends, this is your chance! 
Please spread the word about the event and try Dysterra with your fellow mates. 

We will also be offering a 30% discount until the 9th, so be sure not to miss this opportunity! 

With the free weekend event, a new Season 2 update is being prepared.
This includes the new season 2 "Twitch Drops" event and "Attendance" event so don't forget to find the links at the bottom of this announcement.

Please find more detailed informations at below.

Detailed schedules for the event are as follows.

[h3]📒Free weekend event📒[/h3]

PST February 2nd 10:00 - February 6th 10:00
CET February 2nd 19:00 - February 6th 19:00
KST February 3rd 03:00 - February 7th 03:00


[h3]📒Steam discount event📒[/h3]

PST February 2nd 10:00 - February 9th 10:00
CET February 2nd 19:00 - February 9th 19:00
KST February 3rd 03:00 - February 10th 03:00


https://store.steampowered.com/app/1527890

[h2]🔗 Season 2 Dysterra Twitch Drops Event[/h2]

[h2]🔗 Season 2 attendance event announcement.[/h2]

[h2]🔗 Season 2 update Patch Note preview.[/h2]

[h3]💬 FAQ 💬[/h3]

1. Will the game be available after the Free weekend event?
→ When the event ends, you will need to purchase Dysterra in order to play.

2. What will happen to my character when the event ends?
→ In Dysterra, characters are reset when Terrafire erupts, you can find further details in the following guide, please check out the 'Terrafire' section.
https://steamcommunity.com/sharedfiles/filedetails/?id=2420238499

3. I am having problems with installing the game, are there any ways to fix these issues? 
→ We have prepared some guides to help you solve these issues during game installation. Please refer to the following guide.
Link: https://kakaogames.oqupie.com/portals/1489/articles/40197

If the above guide does not resolve your problems, please ask for help through 1 on 1 inquiry from the link down below. 
Link: https://kakaogames.oqupie.com/portals/1489/articles/40198

You could also find the latest news of Dysterra and its official communities in the link down below.

[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch

📢 Notification of Known Issues as of January 27th, 2023

Greetings, survivors!
This is Team Dysterra.

Some of the known issues have been resolved and improved through the last update on January 26th and new issues to be resolved in the next update have been added. For more detailed update information, be sure to check out the 🔗Update Details!🔗

[h2]📢Notification of Known Issues for January 27th, 2023📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress). They will be announced as often as possible according to the progress of reports from players.

[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Fixed an issue where “*” was displayed when entering a single-byte number in a custom server name
✅ Fixed an issue that triangle ceiling/floor dismantles along when dismantling other building parts
✅ Fixed an issue that Vehicle's weapon decal is displays as wooden material decal
✅ Fixed issue that Hyena base does not have its marker displayed at the world map.
✅ Added base protection buffer time and display message and pop-up UIs base on base protection status.

[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.

🔧 An issue where foundations cannot be installed in some places after removing trees

🔧 An issue where Boss NPC Juggernaut and Grima get stuck in a certain area

🔧 Fixed an issue where players other than the driver could not hear the sound of the car and the wheels would not move when riding in a vehicle

🔧 Minimized frame drop while playing the game.

🔧 Problem of character creation notation error in the lobby server list.

🔧 Planning to improve Gamepad support

🔧 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area
  and will reflect some in the next update.

[h3]🔍 Content being fixed or being prepared 🔍[/h3]
🧪 Abnormal movement/behavior of some animal NPCs
  🎤Dev Comments🎤
  💬We are constantly checking movement/attack patterns for NPCs.
  We will quickly identify the cause of the issue and notify you.

🧪 Improving loading speed.
  🎤Dev Comments🎤
  💬We are continuously working on optimization and related issues to reduce the time
  necessary to load servers and run game.

🧪 Difficulty level problem for field boss juggernaut
  🎤Dev Comments🎤
  💬We are working on the problem that it was too easy to target by advantaging some terrain,
  and Juggernaut will be back to survivors with an improvement.

🧪 Considering providing a skill reset method
  🎤Dev Comments🎤
  💬We sympathize with the need for a skill reset, and we are thinking about how we would
  apply it on Dysterra. For example, we are reviewing a way to reset skills by acquiring items
  through crafting or Facility raids.

🧪 Fixed an issue where the character could not aim below fully

🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.

🧪 Issues with installations being installed improperly
  🎤Dev comments🎤
  💬We are considering improvements for issues such as not being able to place items
  like a workbench very close to the walls or automatically aligning depending on the direction
  the character is standing.

🧪 Changing existing settings for Single Player mode
  🎤Dev comments🎤
  💬We are considering a modification function for survivors who must have been frustrated
  because it was impossible to change the settings in the middle of Single Player mode.
  You can change the Single Player mode settings by modifying the contents of the file located
  in the folder below.
  - Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json

🧪 Planned improvements to the long crafting time of forges
  🎤Dev comments🎤
  💬The existing balance was set to encourage the forges to operate automatically while
  the player explores the world and loots major bases and facilities,
  but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
  to incorporate opinions from players.
  We will be back soon with better and hopefully more intuitive forges.

🧪 Minimized frame drop while playing the game.

🧪 Problem of character creation notation error in the lobby server list.

🧪 Planning to improve Gamepad support

🧪 Expansion of the area available for housing construction is in progress
  🎤Dev comments🎤
  💬Currently, major buildings (major bases and facilities) are restricted from being built to
  prevent monopolization and abuse by some users. However, since we are aware of the
  inconvenience caused to survivors, we are considering reducing the restricted area,
  and will reflect some in the next update.

[h3]🚨 Issues that needs to be reported 🚨[/h3]
These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇‍♂️
 🔗Links to Customer Center
👁‍🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

👁‍🗨 The issue of structures being left unrepaired when using a Buildingcore repair function
- Please submit a detailed explanation of the above issue through the customer center.

👁‍🗨 The issue of quick slot and protocol settings are initialized when reconnecting
- Please submit a detailed explanation of the above issue through the customer center.

👁‍🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.

[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Balanced the increase/decrease of the Terrafire eruption date when using the Facility Phase Controller
✔ Improved chance of hacking Secure crates additionally
✔ Fixed an issue where Buildingcore access was denied when another user installed a repeater nearby
✔ Increased Forge energy consumption level
✔ Fixed an issue where an attempt to farm an item fails even after securing a space in the inventory
✔ Fixed an issue where the Sliding Door degrades even with the Buildingcore energy
✔ Fixed an issue of Proto-Juggernaut's right-click attack (missile barrage) doesn't cause damage

[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.

[Dev Note] Getting Ready for Season 2

It’s almost time for Season 2!!!!

We know you’re curious about what a new Season will mean for you, your rankings, and for the player base as a whole. This week’s dev note will hopefully dispel any questions or concerns you have about what’s going to happen next week when we update the servers.



[h2]📒 When?[/h2]
If all things go smoothly, we’re planning to update the servers on February 1st. If nothing goes to plan, and everything goes sideways, we’ll update on February 2nd at the latest.

[h2]📒 Server Updates[/h2]

  • All servers will be wiped during maintenance. Any progress you have will disappear during the wipe.
  • Following maintenance, each region will have two server options: a PvP server & a PvE server
  • Select region(s) may also have a hardcore server.

[h2]📒 My Ranking (and Achievements)[/h2]

  • All global and server rankings and related scores will be reset during server maintenance.
  • For ranking purposes, any points earned before the scheduled maintenance on February 1st will be reflected in Season 1 rankings. Season 2 will begin immediately after we complete maintenance and the servers reopen.
  • Season 1 points and rankings will in no way affect Season 2 points or rankings.
  • Rankings from previous global seasons will eventually be visible from a drop down menu in your player profile sometime following the February 1st update but not right away. Server specific rankings will be lost forever, so be sure to take a screenshot if you want to compare your progress across seasons.

[h2]📒 Skins & Terrapoints[/h2]

  • You’ll keep all of your current TP(terrapoints) as well as any skins you’ve acquired through lobby chests or Twitch drops.

[h2]📒 Steam Achievements[/h2]

  • We’ll be updating our current steam achievement requirements, but never fear! You’ll keep all current steam achievements regardless of any changes to their requirements.

[h2]📒 What kind of content can I expect in the update?[/h2]
You’ll have to wait until next Tuesday’s patch/update note to find out. But I can assure you that we have lots of new items, new NPCs, plenty of underground space to explore, and hopefully an influx of new players to keep you on your toes.


That’s all I can think to say. If there’s anything else you think I should have mentioned, ask one of the devs or moderators on our Discord server.

I’ll see you next week with all the juicy details about Season 2.
- Director K

[OFFICIAL DYSTERRA COMMUNITY CHANNELS] 🔗 Steam Community Forum 🔗 Discord 🔗 YouTube 🔗 Twitter 🔗 Facebook 🔗 Twitch

Notification of Maintenance at Jan 26th, 01:00 - 03:00(PST) & Update Details

[h3]Our maintenance was completed earlier than the scheduled maintenance end time. You can join the game now!🤩[/h3]
[hr][/hr]
[h2]📢Maintenance Guide📢[/h2]
We will be proceeding with server maintenance soon. Maintenance will last for 2 hours.
The duration of the maintenance may be shortened or extended.

[h3]PST: Jan 26th, 03:40 - 05:40
CET: Jan 26th, 12:40 - 14:40
KST: Jan 26th, 20:40 - 22:40[/h3]

Please make sure to move your character to a safer place before the maintenance.
Your character will fall asleep at that specific location when the maintenance starts.

[h2]📍Link to Update related Patch Note📍[/h2]

[h2]🚧Update Details🚧[/h2]
[h3]🔧Balance🔧[/h3]
1) Base protection system improvement
    - Base protection buffer time is added
        * When using base protection function, it will take 5 minutes to activate the protection.
    - Base protection event notice is added
        * The base protection notice will be displayed base on its status.
            └ When Base protection is available.
            └ When base protection buffer time begins.
            └ When Base protection activates.
            └ When Base protection cool down begins.
        * The pop-up screen will be shown when Base protection begins and ends

We'll come back with a more stabilized and better gameplay environment after the maintenance.

Thank you, survivors!