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Dysterra News

Patch Notes: v0.6.7

[h3]Happy New Year!![/h3]
We’re back from our holiday vacations with a small update for you all. Please be sure to let us know what you think over on our Discord server!



The Holiday Boost Event Is Over

Now that the holidays are over, we’re returning gathering rates to normal. We will hold occasional weekend boost events in the future, so keep your eyes peeled for announcements.



New Build-Part: Trapdoor

You now have even more control over how you construct your base. Use it to access your roof more quickly, or keep the inside of your base more secure by adding a passcode to it.




Bugs & Improvements

🦋 Adjusted mob hit boxes to allow for better accuracy.
🐛 Fixed issue where Electric Fence and Electric Floor weren’t dealing damage to some mobs.
🐛 Fixed issue where damage wasn’t registered correctly when mobs attacked a player’s base foundation.
🐛 Fixed issue where mobs weren’t attacking the object closest to them.
🐛 Added localization to the Orbis Home Invasion events and fixed related icon issues.
🐛 Fixed issue where the radius of a facility skill would be displayed inaccurately.
🐛 Fixed issue where mobs ran toward the wrong building core when a player has multiple cores.




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Limited Time Offer!

Happy New Year!




Over the past year of Early Access, we've poured our hearts into making Dysterra better and better with exciting features and content. To reflect all of the new content we’ve added, we’ll be raising our price shortly after the Steam Winter Sale.

[h2]Don’t miss this opportunity to get Dysterra for a reduced price![/h2]


[h3]What we’ve added:[/h3]
🚀 Completely restructured map
🚀 Hyena and Orbis bases now have more diversity
🚀 New mobs and completely redesigned old mobs
🚀 New hidden areas
🚀 New armor and weapons
🚀 Added persistent character improvements (Perks)
🚀 Added ability for mobs to attack and raid player bases
🚀 Base personalization: Change color of base or add decorations
[h3]And more![/h3]

Holiday Discount!

Happy holidays!



[h2]From December 22 - January 5,
get Dysterra for 30% off.
[/h2]

We’ve added so much new content over the last year of Early Access!! To celebrate all of the progress we’ve made, we’re marking Dysterra’s price down to 30% off!!! Don’t miss out on this great opportunity to save!

[h3]What we’ve added:[/h3]
🚀 Completely restructured map
🚀 Hyena and Orbis bases now have more diversity
🚀 New mobs and completely redesigned old mobs
🚀 New hidden areas
🚀 New armor and weapons
🚀 Added persistent character improvements (Perks)
🚀 Added ability for mobs to attack and raid player bases
🚀 Base personalization: Change color of base or add decorations
[h3]And more![/h3]

Patch Notes: v0.6.6

🎄Get ready to unwrap the magic of our festive Christmas update! Spruce up your base with delightful holiday decorations and enjoy special seasonal snacks. Hurry, though – these festive additions will only be available until mid-January. It's the season of giving, and we're thrilled to present these holiday delights to our amazing community.



Holiday Gathering Boost 🎁

To celebrate the season, all of our official PvE servers will have 2X resource gathering for the duration of our holiday celebration!

[h2]2x gathering boost:[/h2]
Excluding special items like keys, all gathering will be doubled over the weekend. This includes terrasite, stone, and metal, as well as all containers and NPCs around Ararat Island.



New Holiday Items🎁

Bring the spirit of the season to your base with Christmas trees, a fireplace, and Christmas-themed chests of all sizes! Be sure to press F on the Christmas tree to hear special holiday music.




Make Your Own Holiday Snacks🍪

We’ve also got some holiday themed snacks for your characters to enjoy!

[h2]This year’s holiday menu is:[/h2]
Holiday Cookies
Christmas Turkey


You can craft them at your consumables bench with Holiday Fiber Meal Kits and Holiday Protein Meal Kits that you’ll now be able to find around the map. I don’t want to spoil the fun, so I’ll let you all have fun finding where they are.

The Christmas Turkey has a high saturation(90!), and the cookies give you 60% radiation resistance.




Home Invasion now comes in 5 flavors!💥

The Orbis Robots have been watching the Hyena forces attack your base, and now that you’re clearly too formidable for the Hyenas, the Orbis forces are going to try getting rid of you before you become too large of a threat!

We’ve added 2 Orbis Home Invasion attacks to the current 3 Hyena versions. Once you reach level 21, you’ll have to defend yourself against orbis robots. You’ll unlock the most difficult Home Invasion when you hit level 26.




Rev Your Engines!🏎️

Hitting other players or mobs while driving will now give varying amounts of damage depending on your speed. The faster you go, the more damage you’ll inflict!




Optimizations & Bug Fixes

🦋 Building fragments will now fade-out as they disappear.
🐛 Fixed an issue where the layout of the character creation window appeared distorted on some resolutions.
🦋 Fixed an issue where, during base attacks by NPCs, if the player was far from the base, there was no prompt on the left side of the HUD.




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Patch Notes: v0.6.5

We’re always listening to player feedback, and this week is no different. This week we’ve got improvements to base-building, an upgrade to our anti-cheat measures, and improvements to base efficiency and rocket launcher recoil.



Stack Pillars

You asked for it, and now it’s here! You can now stack pillars on top of one another without any floors between them.



Better Anti-Cheat

Providing a fair gaming experience to players is one of our top priorities. To achieve this, we are switching our anti-cheat tool to "Easy Anti-Cheat." Easy Anti-Cheat is currently used by several renowned games and is recognized as an excellent anti-cheat solution. To learn more, please refer to their website.



Better Miner Efficiency

We’ve reduced the energy usage of mining machines to give players more leeway when it comes to endgame energy expenditures.

Before: 400 energy/min.
After: 250 energy/min.




Reduced Rocket Recoil

We want it to be easier for survivors to adjust their aim after firing a rocket.



Bugs & Optimizations

🐛 Fixed a bug where the corpse of Hyena Axemen and Shotgunners were not detected by vision scan.
🐛 Resolved an issue in the character customization window where players using a gamepad weren’t able to select a hair color.
🐛 Fixed an abnormal behavior of explosive weapons' area damage.
🐛 When destroying existing housing parts, survivors used to receive nothing back if only 1 of a material was used in its crafting. Players will now receive 1 of said material back when destroying that housing part. (e.g. 1/4 Foundation Lv.4).
🐛 Fixed a bug where garage doors were able to overlap.
🐛 Adjusted the crafting bench price for vehicle battery cells, so that crafting with or without a crafting bench will use the same recipe. (Only 2 lithium is required no matter where you craft)



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