📢Notification of Known Issues as of January 4th, 2023
Greetings, survivors!
This is Team Dysterra.
Some of the known issues have been resolved and improved through the last update on January 2nd, and new issues to be resolved in the next update have been added.
[h2]📢Notification of Known Issues as of January 4th, 2023📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).
They will be announced as often as possible according to the progress of reports from players.
[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Balanced the increase/decrease of Terrafire eruption date when using the Facility Phase Controller
✅ Improved chance of hacking Secure crates additionally
✅ Fixed an issue where an error occurred when accessing the Buildingcore when another user installed a repeater near the Buildingcore
✅ Increased Forge energy consumption level
[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
🔧 An issue where foundations cannot be installed in some places after removing trees
🔧 An issue where an attempt to farm a new item is blocked when the inventory is full, and then the farming attempt fails again after securing a space in the inventory
🔧 An issue where Boss NPC Juggernaut and Grima get stuck in a certain area
🔧 Fixed an issue where “*” was displayed when entering a single-byte number in a custom server name
🔧 Fixed an issue where the Sliding Door degrades even though there is no problem with the Buildingcore energy
🔧 Fixed an issue where players other than the driver could not hear the sound of the car and the wheels would not move when riding in a vehicle
🔧 Minimized frame drop while playing the game.
🔧 Problem of character creation notation error in the lobby server list.
🔧 Planning to improve Gamepad support
🔧 Expansion of the area available for housing construction is in progress
🎤Dev comments🎤
💬Currently, major buildings (major bases and facilities) are restricted from being built to
prevent monopolization and abuse by some users. However, since we are aware of the
inconvenience caused to survivors, we are considering reducing the restricted area,
and will reflect some in the next update.
[h3]🔍 Content being fixed or being prepared 🔍[/h3]
🧪 Abnormal movement/behavior of some animal NPCs
🎤Dev Comments🎤
💬We are constantly checking movement/attack patterns for NPCs.
We will quickly identify the cause of the issue and notify you.
🧪 Improving loading speed.
🎤Dev Comments🎤
💬We are continuously working on optimization and related issues to reduce the time
necessary to load servers and run game.
🧪 Difficulty level problem for field boss juggernaut
🎤Dev Comments🎤
💬We are working on the problem that it was too easy to target by advantaging some terrain,
and Juggernaut will be back to survivors with an improvement.
🧪 Considering providing a skill reset method
🎤Dev Comments🎤
💬We sympathize with the need for a skill reset, and we are thinking about how we would
apply it on Dysterra. For example, we are reviewing a way to reset skills by acquiring items
through crafting or Facility raids.
🧪 Fixed an issue where the character could not aim below fully
🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.
🧪 Issues with installations being installed improperly
🎤Dev comments🎤
💬We are considering improvements for issues such as not being able to place items
like a workbench very close to the walls or automatically aligning depending on the direction
the character is standing.
🧪 Changing existing settings for Single Player mode
🎤Dev comments🎤
💬We are considering a modification function for survivors who must have been frustrated
because it was impossible to change the settings in the middle of Single Player mode.
You can change the Single Player mode settings by modifying the contents of the file located
in the folder below.
- Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json
🧪 Planned improvements to the long crafting time of forges
🎤Dev comments🎤
💬The existing balance was set to encourage the forges to operate automatically while
the player explores the world and loots major bases and facilities,
but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
to incorporate opinions from players.
We will be back soon with better and hopefully more intuitive forges.
[h3]🚨 Issues that needs to be reported 🚨[/h3]
👁🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.
👁🗨 The issue of structures being left unrepaired when using a Buildingcore repair function
- Please submit a detailed explanation of the above issue through the customer center.
👁🗨 The issue of quickslot and protocol settings are initialized when reconnecting
- Please submit a detailed explanation of the above issue through the customer center.
👁🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.
👁🗨 Misdiagnosis of some anti-virus/security solutions
- If you report the program name where the misdiagnosis occurs through the customer center, we will respond quickly.
[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Opened No Raid PVP servers
✔ Opened Hardcore PVP servers
✔ Fixed an issue where the order of items was changed when accessing nearby Storage Boxes from the Workbench
✔ Fixed regen time issue of some Superior Terrasite Deposit
✔ Fixed an issue with NPCs falling to the ground during the Hyena Swooping Attack event
✔ Modified the UI of the nearby storage box use to be more intuitive
[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.
This is Team Dysterra.
Some of the known issues have been resolved and improved through the last update on January 2nd, and new issues to be resolved in the next update have been added.
[h2]📢Notification of Known Issues as of January 4th, 2023📢[/h2]
Known issue notifications are to disclose the thoughts of the Dev team regarding errors that occur while installing or playing the game, in-game bugs, or status(progress).
They will be announced as often as possible according to the progress of reports from players.
[h3]📌 Recently resolved or reflected 📌[/h3]
✅ Balanced the increase/decrease of Terrafire eruption date when using the Facility Phase Controller
✅ Improved chance of hacking Secure crates additionally
✅ Fixed an issue where an error occurred when accessing the Buildingcore when another user installed a repeater near the Buildingcore
✅ Increased Forge energy consumption level
[h3]🚧 Issues to be fixed in the next update 🚧[/h3]
❗ The time of application of these fixes may be delayed due to the priority of the update preparation process, but they will all be applied as soon as possible.
🔧 An issue where foundations cannot be installed in some places after removing trees
🔧 An issue where an attempt to farm a new item is blocked when the inventory is full, and then the farming attempt fails again after securing a space in the inventory
🔧 An issue where Boss NPC Juggernaut and Grima get stuck in a certain area
🔧 Fixed an issue where “*” was displayed when entering a single-byte number in a custom server name
🔧 Fixed an issue where the Sliding Door degrades even though there is no problem with the Buildingcore energy
🔧 Fixed an issue where players other than the driver could not hear the sound of the car and the wheels would not move when riding in a vehicle
🔧 Minimized frame drop while playing the game.
🔧 Problem of character creation notation error in the lobby server list.
🔧 Planning to improve Gamepad support
🔧 Expansion of the area available for housing construction is in progress
🎤Dev comments🎤
💬Currently, major buildings (major bases and facilities) are restricted from being built to
prevent monopolization and abuse by some users. However, since we are aware of the
inconvenience caused to survivors, we are considering reducing the restricted area,
and will reflect some in the next update.
[h3]🔍 Content being fixed or being prepared 🔍[/h3]
🧪 Abnormal movement/behavior of some animal NPCs
🎤Dev Comments🎤
💬We are constantly checking movement/attack patterns for NPCs.
We will quickly identify the cause of the issue and notify you.
🧪 Improving loading speed.
🎤Dev Comments🎤
💬We are continuously working on optimization and related issues to reduce the time
necessary to load servers and run game.
🧪 Difficulty level problem for field boss juggernaut
🎤Dev Comments🎤
💬We are working on the problem that it was too easy to target by advantaging some terrain,
and Juggernaut will be back to survivors with an improvement.
🧪 Considering providing a skill reset method
🎤Dev Comments🎤
💬We sympathize with the need for a skill reset, and we are thinking about how we would
apply it on Dysterra. For example, we are reviewing a way to reset skills by acquiring items
through crafting or Facility raids.
🧪 Fixed an issue where the character could not aim below fully
🧪 Fixed an issue where the hotkey worked when using the search function on a workbench, etc.
🧪 Issues with installations being installed improperly
🎤Dev comments🎤
💬We are considering improvements for issues such as not being able to place items
like a workbench very close to the walls or automatically aligning depending on the direction
the character is standing.
🧪 Changing existing settings for Single Player mode
🎤Dev comments🎤
💬We are considering a modification function for survivors who must have been frustrated
because it was impossible to change the settings in the middle of Single Player mode.
You can change the Single Player mode settings by modifying the contents of the file located
in the folder below.
- Folder location: >\Dysterra\Dysterra\WorldSettings\SinglePlay.json
🧪 Planned improvements to the long crafting time of forges
🎤Dev comments🎤
💬The existing balance was set to encourage the forges to operate automatically while
the player explores the world and loots major bases and facilities,
but we are considering introducing the ‘Forge Upgrade System’ as quickly as possible
to incorporate opinions from players.
We will be back soon with better and hopefully more intuitive forges.
[h3]🚨 Issues that needs to be reported 🚨[/h3]
❗ These are issues that are yet unknown with the exact type of occurrence, or something we need more reports on🙇♂️
🔗Links to Customer Center
👁🗨 The issue of NPC AI when using Satellite Station debuff (EMP Shockwave)
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.
👁🗨 The issue of structures being left unrepaired when using a Buildingcore repair function
- Please submit a detailed explanation of the above issue through the customer center.
👁🗨 The issue of quickslot and protocol settings are initialized when reconnecting
- Please submit a detailed explanation of the above issue through the customer center.
👁🗨 The issue that a wall, door, etc. could be installed on the opposite side of a closed door or window
- If you have a specific implementation method or video for the above issue, please submit it through the customer center.
👁🗨 Misdiagnosis of some anti-virus/security solutions
- If you report the program name where the misdiagnosis occurs through the customer center, we will respond quickly.
[h3]📖 Resolved/Reflected history 📖[/h3]
✔ Opened No Raid PVP servers
✔ Opened Hardcore PVP servers
✔ Fixed an issue where the order of items was changed when accessing nearby Storage Boxes from the Workbench
✔ Fixed regen time issue of some Superior Terrasite Deposit
✔ Fixed an issue with NPCs falling to the ground during the Hyena Swooping Attack event
✔ Modified the UI of the nearby storage box use to be more intuitive
[h3]🗳️ Feature Upvote 🗳️[/h3]
In the Feature Upvote, voting is currently underway for the following ideas,
so please vote and/or leave us comments.