Dysterra Server Stability Test Guide
Hi Survivors,
We have witnessed frame drops, and server latency issues in our recent global test. Although we have made several updates and solved some of the reported issues, we feel like we could do better.
For that, we are planning on opening Server Stability test to fix remaining issues. The test will be starting next week.
[h3]π Server Stability Test Schedule (End date is TBD)[/h3]
1. Goal
- Stabilize servers/overall optimization
2. Schedule
- (KST) Tue, 24 May 2022. 15:00
- (PDT) Mon, 23 May 2022. 23:00
- (CEST) Tue, 24 May 2022. 08:00
*The test will be opened 24 hours until further announcement
3. Candidates
- The test is opened for those who have joined our previous betas. (1st,2nd,3rd)
*Additional access requests wonβt be available for this stability test
4. Additional info
- Join the stability test through βDysterra playtest appβ
- We will only open up one server (America PVP)
- Depending on where you play from, you might experience network latency issues.
- During the testing period, server maintenance/server re-start might occur without any further notice.
- Single player mode and Custom servers wonβt be available for this stability test.
This test is not for introduction of new contents but to improve the overall optimization of the game. Received feedback about balance, bugs, and other suggestions have not been taken into account yet, but we are trying our best to reflect on those feedback as soon as possible.
In addition, server optimization will be the top priority of this following test, so please bear with us throughout the test, and we ask for active participation as well because in that way we will be able fix more problems through this stability test!
We will try out best to deliver better Dysterra!
Thank you so much for enjoying our game : )
[Dysterra official community channels]
π Steam community forum πLINKπ
π Discord πLINKπ
π Twitter πLINKπ
π Facebook πLINKπ
π Youtube πLINKπ
π Twitch πLINKπ

We have witnessed frame drops, and server latency issues in our recent global test. Although we have made several updates and solved some of the reported issues, we feel like we could do better.
For that, we are planning on opening Server Stability test to fix remaining issues. The test will be starting next week.
[h3]π Server Stability Test Schedule (End date is TBD)[/h3]
1. Goal
- Stabilize servers/overall optimization
2. Schedule
- (KST) Tue, 24 May 2022. 15:00
- (PDT) Mon, 23 May 2022. 23:00
- (CEST) Tue, 24 May 2022. 08:00
*The test will be opened 24 hours until further announcement
3. Candidates
- The test is opened for those who have joined our previous betas. (1st,2nd,3rd)
*Additional access requests wonβt be available for this stability test
4. Additional info
- Join the stability test through βDysterra playtest appβ
- We will only open up one server (America PVP)
- Depending on where you play from, you might experience network latency issues.
- During the testing period, server maintenance/server re-start might occur without any further notice.
- Single player mode and Custom servers wonβt be available for this stability test.
This test is not for introduction of new contents but to improve the overall optimization of the game. Received feedback about balance, bugs, and other suggestions have not been taken into account yet, but we are trying our best to reflect on those feedback as soon as possible.
In addition, server optimization will be the top priority of this following test, so please bear with us throughout the test, and we ask for active participation as well because in that way we will be able fix more problems through this stability test!
We will try out best to deliver better Dysterra!
Thank you so much for enjoying our game : )
[Dysterra official community channels]
π Steam community forum πLINKπ
π Discord πLINKπ
π Twitter πLINKπ
π Facebook πLINKπ
π Youtube πLINKπ
π Twitch πLINKπ
