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Patch Notes v1.0.41402

[h2]Base Game[/h2]
  • Fixed ally reinforcements being playable, causing end turn issues
  • Fixed “Fate of” and location completion achievements
  • Fixed Maker’s crypt issue

[h2]The Beast Hunt[/h2]
  • Fixed “Macabre” skill description during Llyr’s battle

[h2]Pirates of Belerion[/h2]
  • Fixed a crash in CO-OP, preventing players from continuing the main quest

Patch Notes v1.0.41340

[h2]Base Game[/h2]
  • Fixed several crashes, including:
    • After using “Pass” during rouste with special ball
    • After a crossbowman attacked without its crossbow equipped
  • Fixed crossbowmen not having their passive “loaded” by default after being deployed from the reinforcement menu
  • Fixed an issue with War Pony armour that couldn’t be equipped
  • Fixed performance issues
  • Fixed number of allies in battle, causing most player’s mercenaries to be in reinforcement

[h2]The Beast Hunt[/h2]
[h3]General[/h3]
  • Fixed crashes during Beast battle the one in the tomb
  • Fixed “There can be only one!” achievement
  • Add runes to the Maker codex
  • Fixed the Beast head that couldn’t be targeted by some skill during battles
  • Fixed an issue with Herald collision during dash
  • Fixed some UI issues such as:
    • Grayed “Create a Diversion” skill if unable to use it

[h3]Skill[/h3]
  • Fixed “Wrath” that could be used on the Beast head anytime

[h2]Skelmar Invasion[/h2]
  • Fixed “The Fate of Ormance” achievement

[h2]Pirates of Belerion[/h2]
  • Fixed an issue with ship battles (especially the bounty ones) -> there were too many boat bridges and ballistas

[h2]The Pits[/h2]
  • Fixed a crash during Grinmeer’s Pit battles


Patch notes v1.0.41284

[h2]Base Game[/h2][h3]General[/h3]
  • Fixed blur effect
  • Fixed fishing activity for spanish players
  • Improved game performances
  • Fixed a crash when trying to pass through the Direpit mine after cleaning it
  • Fixed the “Unprincipled” challenge in the “Crime and Chaos” path -> encounter with animal groups counted as a win battle for the challenge
[h3]Coop[/h3]
  • Fixed an issue with weapons and armours that could be duplicated

[h2]The Beast Hunt[/h2]
  • Fixed a crash during one of the Beast battle (the one in the Tomb)
  • Fixed AI behavior during the final battle
  • Fixed new sepulchre code

[h2]The Skelmar Invasion[/h2]
  • Fixed Glögg and Akvavit recipe that couldn’t be learned anymore

[h2]Pirates of Belerion[/h2]
  • Fixed Kjerti map

[h2]The Tavern Opens![/h2]
  • Fixed the Elite Tracker faction added in the “Tavern’s Open!” DLC. It shouldn’t have been added

Patch Notes v1.0.41230

[h2]Base Game[/h2]
[h3]General[/h3]
  • Fixed a crash during all Trivetta fights (Hoevendrop Arena, Arena of Legends)
  • Fixed game performance

[h2]The Beast Hunt[/h2]
[h3]General[/h3]
  • Fixed legendary helmets that couldn’t be upgraded
  • Fixed a crash in the Tomb of Brigga
  • Fixed an issue with transformed animals that could be captured
  • Fixed new crypt that couldn’t be opened
  • Fixed AI behavior during the final battle

Patch Notes v1.0.41212

[h2]Base Game[/h2]
[h3]General[/h3]
  • Fixed several crashes:
    • after AI turns
    • after using the reinforcement interface in battle
    • crash in Drombach final battle Celestium Battle
  • Fixed Recruit System in taverns
  • Fixed mud and lightening zones in battles

[h3]Skill[/h3]
  • Fixed upgraded “Spear Wall” description, value wasn’t properly displayed

[h3]CO-OP[/h3]
  • Fixed CO-OP saves that weren't loading for some players
  • Fixed an issue with client black screening

[h2]The Skelmar Invasion[/h2]
  • Fixed issues with Jarl and Tower during Siege Battle that couldn’t be targeted

[h2]Pirates of Belerion[/h2]
  • Fixed rouste in Belerion

[h2]The Pits[/h2]
  • Fixed bomb item name and description
    • it was the same name and description as the “Hand Bomblet”