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Wartales Roadmap Update! [21/03/2024]

Attention mercenaries!

We are excited to share our plans for Q2 2024 in the form of an updated roadmap.

The Tavern Opens! our second DLC, will be released next month. The current roadmap provides a general overview of the theme; we will reveal more information about the depth of its content in the coming weeks.
In June, Community Update 3 will address some community feedback and requests as well as balancing and bug fixes. The Pugilist class will be available in a new starting backstory, new battle maps & traps are on the way to freshen up your combat experience and a new toggle will be added giving you the option to hide your companions’ backpacks if you wish to do so!



We’re aware that you’ve waited a while for some information about what’s to come this year, thank you for your patience and let us know what you think!

- Shiro Games

Patch Notes for 13/03/2024

wartales v1.0.32970

Base Game


[h2]Bug Fixes[/h2]

[h3]Battle[/h3]
  • Fixed issues with some skills
  • Fixed crash in Smot’s Arena

[h3]World[/h3]
  • Fixed ambient and combat music after using Bard song in taverns or tombs
  • Fixed issue when leaving caves
  • Fixed several issues with ropes and pitons
  • Fixed interactive barrel in Mermant's Fishery
  • Fixed crash after animal units were sent to prison

[h3]Quest[/h3]
  • Fixed Abbot Theocene staying in troop after his quest (only for affected saves), we're currently working on a permenant fix

[h3]Rouste[/h3]
  • Fixed several issues with Rouste

[h3]Tomb[/h3]
  • Fixed issue where it was possible to be stuck after running out of torches


Belerion


[h3]Battle[/h3]
  • Duels aren’t mandatory anymore:
    • Duels are triggered with a contextual skill named “Start a Duel”
    • The skill can be used by a unit in closed combat with a Captain without shield
    • A captain can be killed without using the Duel feature
  • Ship battle map improvement:
    • Less ropes on boats
    • Ropes don’t respawn after being used in combat
    • Ropes aren't used as often by AI
    • Units spawn closer to each other

[h2]Bug Fixes[/h2]

[h3]Battle[/h3]
  • Fixed COOP issue in Duel
  • Fixed Belerion Spear staying in the inventory after the Sea Serpent battle

[h3]World[/h3]
  • Fixed crash while docking
  • Fixed issue with Sea Lord that could attack players right after Sea Serpent battle

Patch Notes for 25/01/2024

Wartales 1.0.32279

[h2]Base Game[/h2]
[h3]Battle[/h3]
  • Fixed a crash that occured during the beast fight in Harag at the end of the first round.
  • The inventory cannot be opened between arena rounds.

[h3]World[/h3]
  • Fixed an issue where the pendulum could be used while the game was paused.
  • Fixed an issue where players could get stuck when saving during minigames in tombs of the ancients.
  • Fixed an issue where players could still give food to the praino village after quest completion.
  • Fixed an issue where bears couldn’t be used to follow scent trails.

Patch Notes for 24/01/2024

Wartale v1.0.32238

[h2]Base Game[/h2]
[h3]Battle[/h3]
  • Fixed an issue where enemies wouldn’t end their turn.
  • Fixed an issue where mud would disappear after reloading the save.
  • Fixed an issue where guard’s defenders were equipped with the wrong shields.
  • Fix an issue during Arena fights where crowd requirements would trigger on riposte and DoT damages.
  • The Skill "Harmed and Dangerous" now works as intended.
  • The upgraded Skill "Ovation" now works as intended.
  • Battles that can be escaped can also be won if there are no enemies left.
  • Battles involving merchants attacked by bandits, in which you come to the merchants' rescue, now scale to the region's level in Region Locked mode.
  • Capture can now be done regardless of armour value as long as the target’s health is below 50%.

[h3]World[/h3]
  • Fixed an issue where the Old Wilburt would change face after talking to him.
  • Fixed an issue where players could get stuck on destroyed bridges.
  • Items with a sell price greater than their discount price can't be discounted anymore.
  • Fixed the quest “There’s strength in numbers” rewards.

[h3]UI[/h3]
  • Guard stats are now displayed in the unit window.
  • Fixed an issue where tooltip windows would stay displayed during battle when playing with controllers.
  • Fixed an issue where the troop would forget their relations with a jailed unit.

[h3]Co-Op[/h3]
  • Trading routes can not be bought multiple times at once anymore.
  • Fixed an issue where you couldn’t transfer units between 3 or more players if a controller was being used.

[h2]Pirates of Belerion[/h2]
  • Fixed a crash that occured when animals would come to reinforce the enemy troop during sea battles.
  • Sea Lords won’t attack the player right after the final setting fight.
  • Fixed issues when pushing units into targeting zones.
  • Skill "Small Spikes" now works as intended when used while engaged.
  • The skill "Natural Born Hunter" doesn't work when resting at sea anymore.
  • Fixed an issue where the smuggler’s debris road wasn't always visible due to the camera angle.
  • Belerian meals can now be delicious.
  • Fixed tge weight of boat components.

Patch Notes for 04/01/2024

Wartales v1.0.32080

[h3]Pirates of Belerion[/h3]
  • "Double Strike", "Quick Attacks" and "Adaptation" skills fixed
  • "Attack!" and ballista's skills can't be used while being engaged
  • Can't fire with ballista and use a base action in the same turn
  • AI improvements in boat battles
  • Ballista rotates when an AI uses it
  • Ballista rotation fixed in coop
  • Last fight of setting available for team exceeding 35 units by using ally renforts
  • End turn issue fixed for the last fight of setting
  • Issue with navigation bonuses unlocked from inventory
  • Sea fish can now be dried
  • Sea fishing fixed in coop
  • Some item icons fixed
  • "Ihrian Remedy" can now be used from inventory
  • Wave Race achievement unlocks when having 10 knots
  • The Ghost Ship’s chest can be opened again even if it was previously looted, making it possible to retrieve the figurehead recipe.


[h3]Base game[/h3]
  • Dying during a multi hit attack (eg: from "Riposte" passive) stops the attack
  • Issue when using "Second Weapon" skill with an empty slot
  • Issue with weapon not restored when recovering from a disarm
  • "Die!" bonus in arena fixed
  • Rouste titles unlocked only in hard mode
  • "Traditional Athletes" title fixed
  • Reward for tiltren rouste activity in hard mode
  • Issue with rouste skills when having ordered skills
  • Character icons refreshed before and after rouste activities to handle the helmets
  • Issue with inquisition when giving money
  • Repatriate an item will remove the right item from the city chest