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Wartales News

Wartales Roadmap Update! [24/01/2023]

Attention mercenaries!

It's January and as tradition dictates, the team wishes you a (belated) very happy and prosperous new year, full of bounty hunting, looting, exploring and other “fun” mercenary activities.

Following the addition of Co-op, we are excited to share our plans for the beginning of 2023 and up until release in the form of an updated roadmap!

With Community Update #5 just around the corner, we wanted to say a big thank you to you, our community, for all the feedback, thoughts and ideas that you’ve shared throughout Early Access. We hope that this update will be welcomed with open arms!

As always, let us know what you think of what's to come!



- Shiro Games

Major Update #3 | Co-op

Attention mercenaries!

The highly anticipated and much requested Wartales co-op update is available now!

Traverse the vast open world of Wartales with up to 4 players, lay out your tactics and devise a strategy before you face off with some of the many hostile inhabitants of this harsh world and defeat them side by side.

Work together to explore and unravel the mysteries of these strange, unwelcoming lands, while sharing your money, loot and resources before ending the day with a delicious meal sat around a roaring campfire alongside your loyal companions.

Read on to find out more about the Co-op Update…




Choose your characters, classes, roles in your troop, and most importantly, decide who should take care of the pony.

Customize the way your characters look to ensure that your in game counterparts are the most accurate representations of morally questionable, mercenary versions of you.





Wartales is a hostile world, so your troop will be sticking together throughout your adventure.

Each player is free to lead the whole troop without constraints, just make sure you discuss your plans with your teammates, as a well informed team is a happy and alive team.

As a team, you must decide together with who or what to interact with. Communication is key, and never more so than when deciding on decisions or actions that might impact the rest of your group…

If you wish to engage in some side jobs or activities, your companions will be there to offer some words of encouragement (or disparagement, in which case, find better friends)




Your camp is one of the few places where you’re free to let your hair down and relax in between being attacked by bandits and dodging plague ridden bloodthirsty locals, so of course, everyone is free to do whatever they wish with their spare time here.

Assign your companions to carry out different tasks or professions, but make sure you run this by your teammates as only one of you can use any of the available equipment at any one time…
And obviously, nothing gets a mercenary ready for a new day of doing mercenary stuff than rest, relaxation, a well fed troop and good night's sleep the night before. So put your feet up, fill your bellies and regale eachother with some funny stories of murder and kidnapping before turning in for a good night's sleep before your next adventure.




You work together, so you share the rewards. Therefore all of your money you accrue from your missions is split between your team.

So, if you want to keep morale high and avoid any mutinies or unfortunate sleep stabbings, it’s highly recommended you consult your teammates before spending or using any of your hard earned spoils.

You do have your own inventory to manage though, so if hypothetically, you found something precious or valuable and didn’t feel like sharing that day, well, what your teammates don’t know won’t hurt them, right…?






It goes without saying, but when potential death is staring you in the face, you’re going to need to be as in tune and communicative with your teammates as possible.

So plan accordingly, strategise, decide who strikes who, and when.



You have full control over your characters, so make sure your decisions are made with the best interests of your teammates in mind, as stepping on each other's toes could very well result in some mortal errors…


Also, a big thank you to everyone who took part in the Co-op Open Beta, your feedback was instrumental in helping us improve and refine the co-op experience and of course in making sure that the update was able to meet the expectations of our players upon release!

Enjoy the update and don’t hesitate to let us know if you experience any issues following its release.

Shiro Games

Co-op Open Beta now available!

Over the coming weeks we will be testing our new co-op game mode, which will involve close cooperation between ourselves and our wonderful community to improve the current balance of the Wartales co-op systems and we'd like you all to get involved.




Join the official Discord server to gain access - https://discord.gg/ezMam6Mjvq

All information on the open beta can be found in the open-beta channel, in the News and Announcements category.

Major Update #2 | The Great Gosenberg

We are very proud to present the second major content update for Wartales: The Great Gosenberg!
With this update, the gates to the Kingdom of Gosenberg have opened, giving you the opportunity to discover its capital, as well as new content for you to unlock, explore, complete and collect...



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The City of Gosenberg, located in the verdant province of Grinmeer, is a beacon of hope, culture and art. It is said that any man, woman or child that sets their eyes upon the capital are left overwhelmed by its splendour.

Unfortunately, it seems entirely possible that your mercenaries may find themselves too busy to enjoy its many pleasures…

A despicable crime has taken place in the heart of the Upper City: the murder of Broker Wylla Ald Hoevendorp, (an ex) member of the Brokers’ Council, rulers of the Kingdom of Gosenberg.
Any and all mercenary companies located within the province are “invited” to aid in the investigation, where they will have to interrogate the townsfolk, convince witnesses to share their tales, and take part in local customs in order to blend in and unmask the culprit.



The capital city, Gosenberg, is the first of its kind in Wartales.



This ambitious and grandiose new region adds a huge amount of new content for you to complete, explore and challenge yourself with, including:

A brand new storyline:
  • Lead an investigation and unmask trader Wylla Ald Hoevendorp’s murderer.
  • Question the townsfolk and accuse whoever you deem suspicious thanks to two new dialogue options.
  • Bring the accused to justice by providing evidence at their trial which takes place in the Brokers' Palace.


  • Rouste
    • Try your hand at the most violent and enthralling sport in Wartales.
    • Throw yourself into the fray (and the mud) with six of your best companions.
    • Take on the local team for a chance to win a prize provided by the generous: Broker Bernna.
    • Features a brand new “combat” system based on the current one, as well as new features, skills and equipment.
  • 2 new arenas with their respective champions
  • A new champion
  • Explore a new region and its points of interest, including but not limited to
    • The Brokers’ Palace
    • The Embassy
    • The Brothel
    • A few Manor houses
  • Explore a new Tomb of the Ancients including a new kind of puzzle
  • New Location in Arthes County






  • The unit level cap has been increased to 11 and enemy level cap to 12
  • Unlock level 10 skills, allowing for new possibilities during combat, including changing weapons (same weapon type only, ex: dagger for dagger) during combat!
  • Profession level cap has been increased to 4, includes a new bonus
  • The 2 Arenas unlock 2 class specialisations
  • Reworked the Compendium Forge page: you can now unlock craftable weapons and armour in groups of 3 at the cost of 1 knowledge point
  • Added Forge Tier III as well as a new resource: Rimesteel
  • 6 new traits have been added
  • New camp animations have been added
    • Watch Stool
    • Lectern
    • Chest


  • Added left-handed weapons (a whopping 14 of them!) including the Recoil Bomblet and Pungent Powder
  • 8 belt/backpack items
  • 12 cooking recipes
  • 2 oils
  • Weekly Bounty gear is now upgradable!
  • Reworked battle pony armour: light/medium/heavy has been replaced by Tier 1/2/3, added a 3D model for the armour
  • More fish to… fish!
  • And much more for you to discover!


  • Bandit Lairs balancing: now each skull corresponds to a wave of enemy reinforcements
  • Fire Damage over Time reworked : You will no longer be able to get rid of fire so easily.
  • Enemy ponies will now wear armour in battle, changes depending on their level.
  • Readjusted the components necessary for certain crafts
  • “Volunteer” trait changed 50% -> 10%
  • “Pretending” trait changed 10% -> 20%
  • “Stupid” trait changed 10% -> 5%
  • “Worker” trait changed 5% -> 20%
  • Increasing job levels will take longer
  • Increasing companion levels will be faster
  • Iron and wood loot in POIs has been adjusted
  • Meat dryer balancing
    • 2 carcasses > 4 dried meat
    • 2 fishes > 10 dried fish
    • 2 meat > 10 dried meat
    • 2 rats > 4 dried meat
  • “legendary presence” quest has been fixed
  • “Tomb raiders” quest has been fixed
  • “The ogress” (Weekly Bounty weapon) has been fixed
  • Skills affected by range bonuses have been fixed
  • “Ravagers” ingame achievement has been fixed
  • “Eclectic Intellectuals” ingame achievement has been fixed
  • Arthes scenario, alongside Vernalis should provide the intended reward.
  • “Enhanced Vitality” has been fixed
  • Steam achievements related to Tomb of the Ancients should be fixed
  • Fixed a few bugs linked to “confessions”
  • Allied posture (Attack/Defense/Flee) no longer locks troop positioning
  • Allied units are taken into account for the captain’s skill (Valour Point gain)
  • “Contusion” status should now impact health & carrying capacity as intended
  • “Knife Throw” will no longer be triggered when a ranger tries to capture an enemy
  • Other bugs fixed


  • We have drastically increased performance when on the worldmap


  • Some translations are missing for the Rouste, Pony armour and a few skills from the Arena of Berna


Thank you all for your patience following the delay of this update, it was great to see our players so understanding of the reasoning behind this and we hope that we've been able to exceed your expectations with Gosenberg after the extra time the delay afforded us.

Next up, the long awaited co-op update, following which we'll have another Community Update, alongside a new iteration of the roadmap, so keep an eye out...

Thanks for your feedback, understanding and most importantly, your support!

- Shiro Games



https://store.steampowered.com/app/1527950/Wartales

Wartales Roadmap Update and Gosenberg Update News

Attention mercenaries,

We are committed to providing polished, fully realised, high quality content with all of our updates, and unfortunately at this time, Gosenberg does not meet the standard that we strive to achieve, so we have taken the difficult decision to delay its release from the initially stated timeframe shared in our last roadmap.

While not ideal, this is expected to be a very small delay, resulting from some unforeseen issues that came to light during the final stages of QA testing. As soon as these issues have been resolved and we are satisfied with the state of the update (which we plan to be in October) the Gosenberg update will be released to you all as planned.

Furthermore, with the announced co-op mode being heavily dependent on a lot of systems and features introduced with the Gosenberg update, it will also see a small delay, likely shifting towards the later months of the year.

We apologise for the inconvenience here and understand that this may cause some frustrations, but with our content we need to make sure not only that our expectations are met, but most importantly, yours are exceeded.

For now, we have updated our roadmap to reflect the change in plans, which you can see below:



Thank you all for your understanding.

- Shiro Games