1. Lost Isle
  2. News
  3. 100 Player Beta Playtest | March 29th | You're Invited!

100 Player Beta Playtest | March 29th | You're Invited!

Playtesting has been going strong over the last few weeks as we've held open access weekends, available to our group of playtesters who have signed up through Discord, and our plans moving forward are to keep the train running at full steam!

Each week our team continues making progress on all fronts - resource and loot balance, adding new features, bug fixing, optimizations, and more - and we're excited for players to experience all of the pieces coming together. We also now have our eyes set on a new frontier: player count limit testing.

[h3]Player Count Limit Testing[/h3]

Our ultimate goal on launch is to be able to support up to 200 concurrent players per server, and we're breaking that down into a few smaller milestones over the coming months. A few weeks ago during a playtest we had 20+ players concurrently in a server, and server stability was completely unaffected (This is a big achievement. Hooray!). Now we want to start pushing the limits and we need your help!

On Saturday, March 29, our goal is to have 100 players in a server playing Lost Isle simultaneously over the span of a few hours. This will give us extremely valuable data on the state of optimizations. If you're interested in participating in this specific playtest, or any future playtests, all you need to do is follow the simple signup steps below, show up that day (exact time TBA) and play the game. Lots of fun with melee and magic filled PVP guaranteed!

[h3]Signup Instructions[/h3]

  1. Join our Discord community
  2. Navigate to the "playtest-sign-up" channel in the General Hub. Review the requirements, fill out the fields, and submit this form for admin review
  3. When approved, you'll receive a message with instructions to navigate to the "playtest-embargo-agreement" form. Review the terms, complete and submit for admin review
  4. After your embargo agreement form has been reviewed and approved, you will automatically be given the role of "Playtester" and have access to the "playtesters" chat channel which will serve as the hub for all playtesting participation

Everyone who is approved as a playtester will receive an access code to the latest Steam build that will be available to download on the day of testing.

[h3]Bi-Weekly Weekend Access[/h3]

In addition to the more organized player count milestone playtests, we're also giving less formal access to our playtester group on weekends on a bi-weekly basis. On the Friday of each of these weekends the access code will be shared with all playtesters, who are welcome to come and go and play as long a they like up until servers are shut down on Sunday nights. Join our playtester group to stay in the loop for these dates.

If you have any questions, feel free to reach out in the Discord and we'll get back to you as soon as possible.

Thank you for your willingness to participate in playtesting - this is an extremely important part of the process of making our game the very best it can be.

We look forward to surviving together with you, and against you, in Lost Isle very soon!


-The Lost Isle Team