Big 100 Player Limit Test Tomorrow!
[h3]Player Count Limit Testing[/h3]
Our ultimate goal on launch is to be able to support up to 200 concurrent players per server, and we're breaking that down into a few smaller milestones over the coming months. Last month during a playtest we had 20+ players concurrently in a server, and server stability was completely unaffected (This is a big achievement. Hooray!). Now we want to start pushing the limits and we need your help!
Tomorrow on Saturday, March 29, our goal is to have 100 players in a server playing Lost Isle simultaneously over the span of a few hours. This will give us extremely valuable data on the state of optimizations. If you're interested in participating in this specific playtest, or any future playtests, all you need to do is follow the simple signup steps below, show up at 11 am mountain time, and play the game. Lots of fun with melee and magic filled PVP guaranteed!
[h3]Signup Instructions[/h3]
Everyone who is approved as a playtester will receive an access code to the latest Steam build that will be available to download on the day of testing.
[h3]Weekend Access[/h3]
Once the limit test has concluded tomorrow at 2 pm mountain, anyone signed up as a Lost Isle playtester will have access to the game for the rest of the weekend until Sunday evening. So make sure you sign up and join in!
If you have any questions, feel free to reach out in the Discord and we'll get back to you as soon as possible.
Thank you for your willingness to participate in playtesting - this is an extremely important part of the process of making our game the very best it can be.
We look forward to seeing you in Lost Isle very soon!
-The Lost Isle Team
Our ultimate goal on launch is to be able to support up to 200 concurrent players per server, and we're breaking that down into a few smaller milestones over the coming months. Last month during a playtest we had 20+ players concurrently in a server, and server stability was completely unaffected (This is a big achievement. Hooray!). Now we want to start pushing the limits and we need your help!
Tomorrow on Saturday, March 29, our goal is to have 100 players in a server playing Lost Isle simultaneously over the span of a few hours. This will give us extremely valuable data on the state of optimizations. If you're interested in participating in this specific playtest, or any future playtests, all you need to do is follow the simple signup steps below, show up at 11 am mountain time, and play the game. Lots of fun with melee and magic filled PVP guaranteed!
[h3]Signup Instructions[/h3]
- Join our Discord community
- Navigate to the "playtest-sign-up" channel in the General Hub. Review the requirements, fill out the fields, and submit this form for admin review
- When approved, you'll receive a message with instructions to navigate to the "playtest-embargo-agreement" form. Review the terms, complete and submit for admin review
- After your embargo agreement form has been reviewed and approved, you will automatically be given the role of "Playtester" and have access to the "playtesters" chat channel which will serve as the hub for all playtesting participation
Everyone who is approved as a playtester will receive an access code to the latest Steam build that will be available to download on the day of testing.
[h3]Weekend Access[/h3]
Once the limit test has concluded tomorrow at 2 pm mountain, anyone signed up as a Lost Isle playtester will have access to the game for the rest of the weekend until Sunday evening. So make sure you sign up and join in!
If you have any questions, feel free to reach out in the Discord and we'll get back to you as soon as possible.
Thank you for your willingness to participate in playtesting - this is an extremely important part of the process of making our game the very best it can be.
We look forward to seeing you in Lost Isle very soon!
-The Lost Isle Team