Missives and Musings: Hocus Focus
[h2]What's New?[/h2]
Over the last year or so we've been looking for the right way to make our different types of first-person combat (magic, archery, melee) fun and rewarding for those who skillfully use their weapon, while keeping the mechanics as simple and approachable as possible.
I.e. Low barrier to entry with high skill ceiling.
Many games use various forms of builder/spender systems. The player has a resource that starts at 0, and the more accurately/successfully you play your character the faster that resource increases. Once the resource passes a certain threshold you can use a very powerful ability.
Since Lost Isle doesn't have fixed classes or characters, our builder/spender system will be entirely centered around weapon types, and the resource will be called "Focus".
[h3]Focus[/h3]
Whether your weapon of choice is a magic wand, crossbow, or battleaxe, each of your successfully landed basic attacks will reward you with Focus.
Giantsbane for example is a tier 3 two-hand battleaxe with basic attacks that are slow but strong slashes.

Since the attack speed on this weapon is slow, it will take fewer successful hits to fill up your focus compared to weapons with faster attack speed.

Once you reach 100% focus your weapon will glow with a unique effect, indicating to you, and your enemies, that you're ready to unleash a powerful ability.

And you'll be able to unleash your weapon's special; in this case, Execute: a devastating attack that deals extra damage based on each point of your target's missing health.

Each different weapon type has a unique full-focus glow effect and special ability, so whatever your play style might be - a spell-slinging wizard, an arrow-flinging archer, or an axe-swinging warrior - there is something awesome for you!
[h3]Other Notable Notes[/h3]
[h3]Stay in the Loop[/h3]
Don't miss out on important updates - make sure to wishlist Lost Isle here on Steam, join our Discord community, and follow us on X!
Over the last year or so we've been looking for the right way to make our different types of first-person combat (magic, archery, melee) fun and rewarding for those who skillfully use their weapon, while keeping the mechanics as simple and approachable as possible.
I.e. Low barrier to entry with high skill ceiling.
Many games use various forms of builder/spender systems. The player has a resource that starts at 0, and the more accurately/successfully you play your character the faster that resource increases. Once the resource passes a certain threshold you can use a very powerful ability.
Since Lost Isle doesn't have fixed classes or characters, our builder/spender system will be entirely centered around weapon types, and the resource will be called "Focus".
[h3]Focus[/h3]
Whether your weapon of choice is a magic wand, crossbow, or battleaxe, each of your successfully landed basic attacks will reward you with Focus.
Giantsbane for example is a tier 3 two-hand battleaxe with basic attacks that are slow but strong slashes.

Since the attack speed on this weapon is slow, it will take fewer successful hits to fill up your focus compared to weapons with faster attack speed.

Once you reach 100% focus your weapon will glow with a unique effect, indicating to you, and your enemies, that you're ready to unleash a powerful ability.

And you'll be able to unleash your weapon's special; in this case, Execute: a devastating attack that deals extra damage based on each point of your target's missing health.

Each different weapon type has a unique full-focus glow effect and special ability, so whatever your play style might be - a spell-slinging wizard, an arrow-flinging archer, or an axe-swinging warrior - there is something awesome for you!
[h3]Other Notable Notes[/h3]
- We're neck deep in development preparing for our Beta launch in early August. If you're interested in participating as a playtester make sure you join our Discord! (link below)
- With Beta coming up soon we're looking to partner with content creators of all types and sizes. If that's you, join our Discord and send us a message!
[h3]Stay in the Loop[/h3]
Don't miss out on important updates - make sure to wishlist Lost Isle here on Steam, join our Discord community, and follow us on X!