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Mars First Logistics News

Patch v202507241545

Fix a bug where raw material deposits were not correctly synced when playing co-op.

Patch v202507221140

Fix a bug where undiscovered structures (e.g. roads) could be selected and built under certain circumstances.

Patch v202507111516

  • Fix a bug where small rocks could prevent a road from being connected to a station.
  • When auto-saving after completing a contract, save the player's position after they are moved out of the way of any station building animation, instead of their position beforehand.
  • Reduce the size of the batteries parcel.

Patch v202507041504

  • Allow picking colours by middle-clicking on a part.
  • Show size in contract info.
  • Fix a bug where no empty save slot was created when deleting a save and all slots were full.
  • Fix a small gap in one of the supplies parcels.
  • Fix a bug with negative side job expire times.

Patch v202507011119

  • Allow fast travelling to transmitters.
  • Move the fishery to flatter terrain to make it easier to access.
  • Differentiate map waypoint lines from contract lines on the map.
  • Fix a bug where the latest auto-save sometimes wasn't loaded after leaving a host's game.
  • Show tutorial messages for key parts and side jobs.
  • Show expire time for side jobs.
  • Adjust dialog box height based on text height.
  • Always recover to the garage when signal lost.
  • Improve accuracy of pipe parcel colliders.
  • Fix bug that sometimes caused vehicle to spawn on roof when resetting.
  • Fix bug where orb and fish bag wouldn't turn yellow when inside delivery zone.
  • Always apply a small amount of gravity, even in space, so it's possible to eventually return to ground without fast travelling.