1. Mars First Logistics
  2. News

Mars First Logistics News

Patch v202506181145

  • Make the theodolite aim dot more noticeable.
  • Allow resetting inside warehouses without respawning the player outside.
  • Reduce speed of monorail station lifts.
  • Avoid spawning the player on top of lift platform buttons.
  • Avoid showing tutorial messages during station build animations.
  • Move fish bag delivery marker higher up to better indicate you need to deliver it through the roof of the biosphere.
  • Fix bug where multiple build jobs were generated to the same station.
  • Fix bug where the signal weak static overlapped the load game UI.
  • Update the price of some cosmetic parts.

Patch v202506161052

Fix a bug where broken off Reactor Core arms didn't restore to the correct position on load.

Patch v202506141325

  • When loading a save, remove any monorails that go to the same station as another monorail. This should never have been possible, but for a bug in previous versions (which should now be fixed). Apologies if this deletes a monorail you were using, but it was causing issues with trains colliding and it seems some players were under the impression it was supported, when it shouldn't have been allowed in the first place.
  • Make blast site explosives hole even bigger and angle down slightly.
  • Improve robustness of how the inventory keeps track of parts.

Patch v202506130917

  • Move the explosives pickup point a bit to make this contract slightly easier.
  • Reduce monorail train speed.

Patch v202506121139

  • Make blast site rock hole a bit more obvious.
  • Fix bug with Dome and Heavy Duty Servo parts causing camera issues.
  • Fix Corner 2x2x2 colliders.
  • Fix bug where destroying the first or last segment of a completed monorail didn't refund.
  • Don't build structures if they become invalid while holding down the build button.