Fix another bug that allowed monorail side jobs to possibly be generated to the same station.
Update the text of a couple of messages to make them clearer.
Patch v202506181145
Make the theodolite aim dot more noticeable.
Allow resetting inside warehouses without respawning the player outside.
Reduce speed of monorail station lifts.
Avoid spawning the player on top of lift platform buttons.
Avoid showing tutorial messages during station build animations.
Move fish bag delivery marker higher up to better indicate you need to deliver it through the roof of the biosphere.
Fix bug where multiple build jobs were generated to the same station.
Fix bug where the signal weak static overlapped the load game UI.
Update the price of some cosmetic parts.
Patch v202506161052
Fix a bug where broken off Reactor Core arms didn't restore to the correct position on load.
Patch v202506141325
When loading a save, remove any monorails that go to the same station as another monorail. This should never have been possible, but for a bug in previous versions (which should now be fixed). Apologies if this deletes a monorail you were using, but it was causing issues with trains colliding and it seems some players were under the impression it was supported, when it shouldn't have been allowed in the first place.
Make blast site explosives hole even bigger and angle down slightly.
Improve robustness of how the inventory keeps track of parts.
Patch v202506130917
Move the explosives pickup point a bit to make this contract slightly easier.