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Mars First Logistics News

Patch v202510041925

  • Fix stricken shuttle not rotating for co-op players.
  • Fix a bug where sometimes co-op players wouldn't receive mined raw materials.
  • Fix a bug where the game would say there were no transmitters in range, even though one was visible.

Patch v202510031634

Fix arrow not showing next to virtual ports in UI.

Patch v202510031029

Fix a bug where parts could be duplicated if they were removed with an expanded selection. This would sometimes manifest as parts seemingly going missing, since the duplicated parts could be used for building, but weren't actually added to your inventory.

Patch v202510022134

  • Fix a bug that could result in parts getting lost when copying another player's vehicle using the Copier part.
  • Fix a bug where the game could soft lock if parts such as the sensor sent inputs to the Theodolite.
  • Increase the cost of the Heavy Duty Jack part.
  • Fix some Simplified Chinese translation errors.

'Overwhelmingly positive' rover-building sim Mars First Logistics rolls out of early access with a new automation system and a 40% discount




Mars First Logistics is one of those beautifully singular ideas that reminds you why Steam is ultimately a good thing. Shape Shop's painterly, open-ended rover sim is all about constructing kooky robotic vehicles through a LEGO-like building system, used to solve logistical puzzles scattered around the Red Planet...
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