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Mars First Logistics News

Patch v202409171656

  • Fixed a bug with custom theodolite controls not showing correctly.
  • Fixed a bug where fuel lines would give incorrect obstruction error.
  • Adjust the cost of the 90 Degree Bend part to be the same as the Hub part.

Building game Mars First Logistics gets Cities Skylines 2's best trait

We underappreciate roads. When you think about it, the concept of a flat, paved lane for travel might just be the single most important human invention in history. Irrigation and electricity are all well and good, but roads have made travel and communication trivial. Cities Skylines 2 gets it. You're placing and using roads all the time, and making them work right keeps an entire metropolis going. It's no small task, but nothing beats watching a smooth traffic flow. If you want to build roads in a new game then, the latest Mars First Logistics update is absolutely for you.


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Early Access Update 4: Roads and Trains!

Hello everyone!

Thanks for your patience while we worked on this update. I realise this has taken a little longer than the previous updates, but it's also a big new feature!

[previewyoutube][/previewyoutube]

New structure building system


This update introduces only one new part, the theodolite:



If you don't know what a theodolite is, you're not alone. I didn't know what it was either until we added it to the game, but you've probably seem one if you've ever seen engineers surveying a building site. They'll often be aiming one at someone holding a measuring stick.



With the theodolite, you can build structures such as roads, monorails, power lines, water pipes and fuel pipes.



A new contract type has been added that tasks you with connecting different stations using various structures. For example you might be asked to build a water pipe between a reservoir and a habitat. You are, however, free to build structures wherever you like.

Transmitters are now also structures that you need to build yourself instead of discovering. They have a small cost and need to have line-of-site to each other, which brings a new dynamic to exploring the landscape.

The theodolite part is unlocked with the new Scout blueprint (pictured above) which replaces the Buggy blueprint.

New parcels


New road-trip themed parcels have been added:



along with a few more...

Clouds


Did you know that clouds do sometimes occur on Mars? In the interests of being a 100% totally accurate simulation of Mars, they're now in the game too!



Other stuff


We also fixed and tweaked a few things:
  • Increased camera zoom.
  • The grapple hook now works on terrain by default.
  • The fair contracts are now unlocked together with the other areas, giving you more options from the start.
  • More accurate map fog.
  • Fixed a bug with the wind turbine delivery zone in co-op.
  • Various other minor fixes and tweaks.


Future plans


I feel like we've just scratched the surface of where this new system could go. For example I'm thinking it might be nice to integrate rocket refueling with the fuel pipe lines. Perhaps you have to connect stations to the fuel grid before you can refuel at them?

I'd love to hear your ideas of what new structures you'd like to see in the game.

The next update will probably be more incremental improvements and features, based on your feedback, followed by something new next year and then we should be getting close to 1.0!

I hope you enjoy the update!

Ian.

Among Us devs announce new publishing firm, Outersloth, revealing roster of indie games at Summer Game Fest

It was super nice to see Victoria Tran and Forrest Willard of Innersloth take to the stage of Summer Game Fest. And no, the Among Us creators are not announcing Among Us 2, or 3, or 4. Instead, they announced Outersloth, a new publishing firm with ambitions to bring new indies to more players.

Simply put, Innersloth have money now - as you'd expect given the viral, award-winning hit that Among Us has been - and have decided to invest that money in other developers projects. Nice!

The games announced included Mars First Logistics, Battle Suit Aces, Mossfield Archives, One Btn Bosses, Rogue Eclipse, and Project Dosa from Outerloop Games (Thirsty Suitors). Early Access for Mars First Logistics and a demo for One Btn Bosses are available now, and I don't know about you, but I'm excited to see what some of these are about.

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Patch v202405071047

- Add a fence around the solar farm construction site to draw more attention to the crane.