1. Hyper Light Breaker
  2. News
  3. Early Access Roadmap - Summer Edition

Early Access Roadmap - Summer Edition

Breakers!

With spring about to end, the moment we've all been eagerly awaiting is finally here: the Summer Edition of our Early Access roadmap! Since Early Access launch way back in January (time flies when you’re in The Overgrowth!), we've been working hard on going out with consistent updates each month filled with content, gameplay improvements, bug fixes and more, including our first major content update in April, Buried Below, which changed things up quite a bit (ICYMI: details here!) The Breaker team is pouring that same effort into our next Major update, as we continue to make Hyper Light Breaker in Early Access bigger and better than before and it's all thanks to your incredible feedback and support!



Summer Early Access Content Explained
Let’s dive into what’s to come next month and July. For starters and we mentioned this before, June will be a little on the lighter side. The reason for this is we wanted our next major update (name to be revealed when we’re ready!) to be even bigger than we initially planned, so we shuffled some content around to make sure that could happen. Our June update will still have cool content, including an awesome Amp rework that we can’t wait to share more details about it soon, but our July update will truly shine.

For the July update, it will bring a TON of new content and introduce plenty of new features we absolutely are thrilled to reveal when the time comes. From a new Crown to quests being added and a whole new Rail (ranged weapon) type (spoiler alert: it goes boom) and a highly anticipated new Breaker plus a new difficulty system, we’ve been cooking big time on this update. With all the new content in this update—alongside everything we've already introduced—we believe now is the perfect time to dive into Hyper Light Breaker, whether you're playing for the first time or returning for more!

What’s to Come
Some of you might be wondering what’s to come for August and September and beyond as those two months do technically fall under summer. The long story short of it is we’re gearing up for 1.0 launch! We’re currently locking in what the content should look like in the Early Access updates post-July – we have a lot of things in the works, and now it’s just a matter of figuring out where things should land. As always, we’ll continue to keep you all in the loop of what future updates will be like, but as you can tell from the roadmap, there’s a lot we have in the works!

Also, come July, we’re going to start going through the console development process! Now we know the big question for this and the question we’ve gotten before is: “What consoles will Breaker be available on?” We wish we could answer this, but we’re not quite ready just yet and don’t want to spoil the fun. Trust us that we will let you all know the consoles Breaker will be available on, and when we do, it’ll be a very exciting moment for all of us – so continue to stay tuned for updates.

To wrap things up, thank you all again for your continued support and feedback as we continue forward with our Early Access journey! As we approach the half year mark since Hyper Light Breaker’s launched in Early Access, it’s been incredible to see the game evolve and improve in so many ways thanks to you all.

- The Heart Machine Team