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Terminus: Zombie Survivors News

Terminus: Zombie Survivors – "Last Escape" DLC Content Preview

[p][/p][p]Hey everyone![/p][p][/p][p]We’re excited to share a closer look at the upcoming DLC "Last Escape," scheduled for release this September.[/p][p][/p][p]If you haven’t already, don’t forget to wishlist the DLC using the link below![/p][p]👉 "Last Escape" on Steam[/p][p][/p][h2]What to Expect in the Last Escape DLC[/h2][p][/p][h3]1. The Story Beyond the Terminus[/h3][p][/p][p]The base game of Terminus: Zombie Survivors offered a sandbox-style roguelike experience, where survival was driven by your own choices with no fixed narrative.[/p][p]In contrast, "Last Escape" continues the story after reaching the Terminus, delivering a more story-focused experience driven by your interactions with fellow survivors. You can choose to play as one of several preset survivors or continue with your own character who made it to the Terminus.[/p][p][/p][h3]2. Deeper Interactions with Terminus Survivors[/h3][p][/p][p]Sixteen new survivor NPCs await at the Terminus, each with their own personalities and backstories.[/p][p]Take on over 50 new quests to interact with these characters, build trust, unlock unique items, and earn support within the community.[/p][p][/p][h3]3. New Exploration Zones: Inside the Terminus & Platform[/h3][p][/p][p]Two major new areas are being added:[/p]
  • [p]Inside the Terminus: A central hub where survivors live and where quests and events take place.[/p]
  • [p]The Platform: A strategic zone tied to the train escape, filled with combat encounters and key developments.[/p]
[p]Both zones feature large-scale events and battles, expanding the world and the stakes.[/p][p][/p][h3]4. A New Ending: Train Escape[/h3][p][/p][p]A seventh ending, "Train Escape," joins the game’s existing six endings. Unlike previous endings achievable solo, Train Escape requires close cooperation with other survivors at the Terminus.[/p][p]Rescue the train engineer, repair the train, and collaborate closely with fellow survivors to escape the city![/p][p][/p][p]🚂 Be sure to wishlist "Last Escape" now to get notified when it launches.[/p][p][/p][p][dynamiclink][/dynamiclink][/p][p]We’ll be back with more updates soon.[/p][p]As always, thank you for your incredible support and for playing Terminus: Zombie Survivors.[/p][p][/p][p]Best,[/p][p]In-geon[/p][p]Longplay Studios[/p]

Terminus: Zombie Survivors – #TurnBasedThursdayFest Participation



Hey everyone!

Terminus: Zombie Survivors is excited to be part of the #TurnBasedThursdayFest, running from June 2 to June 9, 2025! Over 400 turn-based games from around the world will be featured during the festival, and we’re joining the celebration with a 25% discount.

If you haven’t yet experienced Terminus: Zombie Survivors, now is the perfect opportunity to dive in at a discounted price. We hope you’ll join us and discover the challenge and fun of surviving the apocalypse!


🟡 Don’t forget to wishlist our upcoming DLC, Last Escape, for more thrilling content!

https://store.steampowered.com/app/3550310

Thank you!

Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors – New DLC "Last Escape" Announced!



Hey everyone!

We’re thrilled to announce the very first DLC for Terminus: Zombie Survivors: "Last Escape"!

"Last Escape" is a story-driven expansion that continues your survival journey after reaching the Terminus, the final destination of the main game. Discover what happens after you've arrived and experience new challenges and adventures.

The DLC store page is now live! 👉 https://store.steampowered.com/app/3550310


DLC Features:
  • Two large-scale new locations: "Inside the Terminus" and "Platform"
  • An extended survival scenario set at the Terminus, following the events of the main game
  • New interactions and special rewards from survivors within the Terminus
  • A new ending focused on escaping the city: Train Escape


The DLC is planned for release this September. More details, including the exact release date, will be announced soon.

Don’t forget to wishlist the "Last Escape" DLC on Steam and receive a notification at launch!

https://store.steampowered.com/app/3550310

Thank you all so much for your continued support and for playing Terminus: Zombie Survivors. Stay tuned for more updates!

Thank you!

Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - V1.1.3 Update

  • AI: Improved companion behavior to plant potatoes in addition to seeds and renamed Plant Seeds to Plant Crops.
  • AI: Adjusted companion AI to prevent them from eating vegetables or fruit for hydration when automatic food consumption is disabled.
  • BUG FIX: Fixed a bug where pastors could attack by right-clicking zombie heads.
  • GAMEPLAY: Killing a pickpocket no longer triggers the Guilty debuff.
  • MODDING: Fixed a crash that could occur when removing all required ingredients from a cooking recipe.
  • MODDING: Fixed an issue that occurred when setting the yield value of items like bait and fertilizer to 0 in crafting recipes.
  • MODDING: Fixed an issue that occurred when changing all cooking recipes to default, causing errors when searching for cooking pamphlets.
  • PERF: Optimized in-game event logging to reduce memory usage.


Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].


Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - V1.1.2 Update

  • AI: Improved pickpocket behavior to escape more efficiently from players and zombies.
  • AI: Prevented pickpockets from fleeing through tiles occupied by the player.
  • BUG FIX: Fixed a bug where selecting survival skills later made it impossible to search furniture or corpses.
  • BUG FIX: Fixed a crash that could occur when attacking NPCs with weapons like slingshots, bows, and crossbows.
  • BUG FIX: Fixed an issue where NPC level-ups occasionally triggered player notifications.
  • BUG FIX: Fixed a bug where turns could occasionally freeze due to an issue with tile assignment during NPC spawning.
  • BUG FIX: Fixed a bug where turn progression could stop due to survivor NPCs incorrectly prioritizing nearby enemies.
  • BUG FIX: Fixed a bug where zombies killed by NPCs were incorrectly counted as player kills.
  • BUG FIX: Fixed an issue where valuables of the same type could not be provided for quests due to stacking.
  • GAMEPLAY: Adjusted related dialogue to appear only when Guilty status is applied.
  • PERF: Improved stability to prevent occasional crashes when using the inventory.


Thank you for your feedback! If you encounter any issues or have suggestions, please let us know through Discord, the Steam Discussions, or by email at [email protected].


Best,
In-geon
Longplay Studios