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Terminus: Zombie Survivors News

Terminus: Zombie Survivors - V0.9.10 Hotfix

  • Updated the help popup to include places that were previously missing.
  • Added Chinese translations for newly added content.


Translations into other languages are also in progress. Please bear with us a little longer! If you have any problems, please let me know in the comments, discussions, or by email at [email protected]. Thank you.

How to participate in the beta: Go to your Steam Library > Right-click on Terminus: Zombie Survivors > Select "Properties" > Navigate the "Betas" tab > Select the “beta – Beta branch.”

Best,
In-geon

Terminus: Zombie Survivors - V0.9.10 Hotfix

  • Added a crafting recipe for nails.
  • Introduced a stats popup to display the number of zombies killed and more. It can be accessed from the information panel.
  • Updated the crafting system to select rotten materials first when making fishing bait and fertilizer.


Thank you for your feedback! If you have any problems, please let me know in the comments, discussions, or by email at [email protected]. Thank you.

How to participate in the beta: Go to your Steam Library > Right-click on Terminus: Zombie Survivors > Select "Properties" > Navigate the "Betas" tab > Select the “beta – Beta branch.”

Best,
In-geon

Terminus: Zombie Survivors - V0.9.10 Hotfix

  • Fixed a bug where the character animation did not end after using a fire extinguisher.
  • Fixed a bug where the flag did not get used when setting up a base.
  • Corrected the issue where rain and snow appeared in underground spaces.
  • Fixed a bug where the helipad was reported as discovered on the street map but not displayed.
  • Fixed a bug that prevented the 'Apex Predator' achievement from being completed.
  • Fixed a crash that occurred when attacking zombies in the basement from the stairs.
  • Updated so that Molotov cocktails can appear among furniture or other survivors' trade items.
  • Made lumber stackable in the crafting window.


Thank you for your feedback! If you have any problems, please let me know in the comments, discussions, or by email at [email protected]. Thank you.

How to participate in the beta: Go to your Steam Library > Right-click on Terminus: Zombie Survivors > Select "Properties" > Navigate the "Betas" tab > Select the “beta – Beta branch.”

Best,
In-geon

Terminus: Zombie Survivors - V0.9.10 Update Now Available!

Hey everyone!

I'm excited to announce that the V0.9.10 for Terminus: Zombie Survivors is now live!

This update includes major additions as follows:


[h2]New Endings[/h2]



I've added four new types of endings, adding to the previous options of reaching the Terminus and escaping by boat. Now, you can escape the city by helicopter, join a fortified house, develop a vaccine, or reclaim the city to secure your victory!


[h2]New Locations[/h2]





Discover four new types of locations: military base, checkpoint, helipad, and research center. The military base and research center are designed to be much larger than any of the locations introduced before.

Alongside these, you'll find new zombies (soldier zombies and scientist zombies), military trucks and vehicles, and items including assault rifles, grenades, and MREs. I encourage you to take advantage of these new items to survive in more diverse ways!


[h2]Fortified House Revamp[/h2]



I've revamped the fortified house to allow its quests to be undertaken multiple times. More than 20 new quests have been introduced!

Furthermore, the fortified house now offers an expanded array of services to assist in your survival. Whether it's upgrading your weapons or getting medical treatment, there's a lot more to explore and benefit from.


[h2]Controller and Steam Deck Support[/h2]



Terminus: Zombie Survivors now supports controllers and the Steam Deck. Implemented through Steam Input, this allows for compatibility with a wide range of controllers. New features such as a controller tutorial and text enlargement for small screens, like the Steam Deck, have been added.


[h2]Sandbox Enhancements[/h2]



New sandbox options have been added to adjust the turn time scale and the number of NPCs and fortified houses. Additionally, the ability to save and load your sandbox configurations has been introduced!

With seven new achievements and several gameplay enrichments, there's plenty to discover in this update. For a comprehensive list of all the new features and improvements, please check the full patch notes below!


📌Note: V0.9.10 will be the final version before we move out of the Early Access phase. I'm putting in my best effort to finalize the game, aiming to deliver the highest quality experience possible. As a result, the beta period might extend a bit longer than usual. I'll provide detailed information about the official release in due course.

I greatly value your feedback. If you have any thoughts or suggestions while playing, don't hesitate to reach out via discussions, comments, or email at [email protected].



Thank you for your continued support!

Best,
In-geon


Full Patch Notes:

[expand]
[h2]Art[/h2]
  • Improved the character and furniture overlap when sleeping in tiles with furniture.

[h2]Backend[/h2]
  • Updated to the latest version of Steamworks SDK (1.58a).

[h2]Bug Fix[/h2]
  • Fixed an issue where turning off movement animations could cause map outskirts to display incorrectly in large places.
  • Fixed a crash that occurred when four people moved in a car simultaneously.
  • Corrected the bug where the effects of the gourmet trait were incorrectly applied to drinks.
  • Fixed a bug where bloodstains did not appear inside buildings.
  • Addressed the issue where the dropdown menu in the sleep popup sometimes did not close popup.
  • Fixed a bug where paths were not immediately updated after breaking furniture.
  • Resolved a bug where the inventory opened with the context menu still open when using the pick up (G) shortcut.

[h2]Content[/h2]
  • Added new locations: Checkpoint, Military Base, Helipad, Research Center.
  • Added new zombies: Soldier Zombie, Scientist Zombie.
  • Introduced 4 new endings: Helicopter Escape, Joining a Fortified House, City Reclamation, Vaccine Development.
  • Added 17 new items: Assault Rifle, Grenade, Body Armor, MRE, Emergency Drinking Water, Helicopter Flight Manual, Research Notes, Antigens, Aluminum Hydroxide, Saline Solution, Zombie Head, Synthesizer Module, Bioreactor Core, Flag, Framed Picture, Family Locket, Wedding Ring.
  • Increased the number of quests available in fortified houses to 22.
  • Expanded the types of assistance available in fortified houses to 26.
  • Added 7 new achievements. (The existing 'Trustee' has been replaced with 'Helping Hand'.)
  • Added the 'Helicopter Piloting' survival skill.
  • Introduced 2 new vehicles: Military Vehicle, Military Truck.
  • Added crafting recipes: Synthesizer Module, Flag.

[h2]Feature[/h2]
  • Added controller support. All controllers supported by Steam Input can be used.
  • Added the ability to enlarge text for better readability.

[h2]Gameplay[/h2]
  • Changed the fuel capacity of portable generators from 7.2 to 9, and the fuel consumption rate from 1.4 to 1.2.
  • Changed the increase in movement AP due to the weight in the inventory by strength ability to a percentage (10%).
  • Increased the AP recovery per health ability from 0.4 to 0.5.
  • Agility ability can now reduce movement AP by up to 25%.
  • Added a 0.5 increase to night vision when observation ability is at 5.
  • Changed the minimum morale recovery from novels to 0.1.
  • Saline solution can now be used instead of rubbing alcohol to craft bandages.
  • If there's a rag, you can store zombie heads in the inventory.
  • Flags can be used to set up 'bases'. Bases increase AP recovery and slow morale decrease.
  • Adjusted the encumbrance of tactical backpacks from 2.5 to 2.4.
  • Adjusted the sprain's AP cost for movement from a 20% increase to 25%.
  • Adjusted the overall XP of achievements based on their completion rate.
  • The number of set bases and the trust level with fortified houses are now included in the score.
  • Changed permanent death option to give 1.5 times the total score instead of a fixed score.
  • Adjusted item score and ending scores.

[h2]Performance[/h2]
  • Improved rendering methods to enhance FPS in large locations.
  • Reduced the delay when opening and closing doors and windows with many zombies present.

[h2]Sandbox[/h2]
  • Added the ability to save and load sandbox settings. Added an option to adjust the in-game time progression per turn (10 minutes - 3 hours).
  • Added an option to adjust the number of NPCs and fortified houses (0% - 300%).

[h2]Sound[/h2]
  • Added ambient sounds. (Vaccine Synthesizer, Antigen Extractor, etc.)
  • Added sound effects. (Assault Rifle, Grenade, etc.)

[h2]UI[/h2]
  • Improved the crafting UI to allow multiple craftings at once.
  • You can now craft from the inventory.
  • Changed NPC interactions from modal to context menu.
  • Added the ability to sleep by clicking on furniture with a sleep bonus.
  • Added a scrollbar to the sleep popup when adjusting turn time to shorter intervals in sandbox options.
  • Displayed the throwable range in throw mode.
  • Made the height of guide popups adjust according to the text length.
  • Added icons and descriptions to the tooltip for stopped crop growth.
  • Added icons to the tooltips for medicines that treat conditions.

[/expand]

Terminus: Zombie Survivors - V0.9.10 Hotfix

  • Fixed a bug that allowed adding bait to traps beyond their capacity by dragging.
  • Fixed an issue where multiple campfires blocked each other's effects.
  • Fixed a bug that sometimes allowed zombies to move into inaccessible spaces underground.
  • Fixed a bug that prevented starting a new game with very high profile levels.
  • Made sure fish can't be caught in traps beyond their capacity.
  • Set the maximum number of baits per trap slot to 5.
  • Updated fortified house's food quests to prevent offering rotten food.
  • Updated fortified house's food quests to now accept drinks and alcohol.


Thank you for your feedback! If you have any problems, please let me know in the comments, discussions, or by email at [email protected]. Thank you.

How to participate in the beta: Go to your Steam Library > Right-click on Terminus: Zombie Survivors > Select "Properties" > Navigate the "Betas" tab > Select the “beta – Beta branch.”

Best,
In-geon