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Terminus: Zombie Survivors News

Terminus: Zombie Survivors - V0.9.8 Hotfix

  • Fixed an issue where, under certain conditions, the zombie turn wouldn't progress when the character is in a faint state.
  • Corrected an error where the zombie tooltip was incorrectly displayed in attack mode.
  • Adjusted so that the condition now has a greater impact on the value of clothing.


Thank you for your feedback! If you encounter any issues, please let me know in the comments, discussions, or via email at [email protected]. Thank you.

Best,
In-geon

Terminus: Zombie Survivors - V0.9.8 Hotfix

  • Added the missing pastor icon in the occupation unlock popup.
  • If you choose to sleep until all status ailments are healed, you will now wake up if your Satiety reaches zero.
  • Slightly increased the recovery rate for status ailments through sleep. (Approx. 6-20 hours, depending on Satiety and Warmth.)


Thank you for your feedback! If you encounter any issues, please let me know in the comments, discussions, or via email at [email protected]. Thank you.

Best,
In-geon

Terminus: Zombie Survivors - V0.9.8 Hotfix

  • Fixed a bug where tools/weapons could not be repaired when long-pressed with repair items such as wood glue or tape.


Thank you for reporting the bug! If you encounter any issues, please let me know in the comments, discussions, or via email at [email protected]. Thank you.

Best,
In-geon

Terminus: Zombie Survivors - V0.9.8 Hotfix

  • Adjusted the visibility of items and debris on tiles. Even if a tile is revealed through means such as map fragments or street maps, items and debris will not be visible until the character has directly observed the tile.
  • The condition of the frying pan will now slightly decrease when cooking. (Depending on durability, approx. 0.2-0.5%)
  • Fixed some typos.


Thank you for your feedback! If you encounter any issues, please let me know in the comments, discussions, or via email at [email protected]. Thank you.

Best,
In-geon

Terminus: Zombie Survivors - V0.9.8 Hotfix

  • Fixed an issue where the game occasionally freezes when tools used for repairs break (e.g., screwdriver).
  • Fixed a bug where the condition of the wrench doesn't decrease when repairing a car.
  • Fixed an issue where the game occasionally freezes when recruiting NPCs.


Thank you for reporting the bugs! If you encounter any other issues, please let me know in the comments, discussions, or via email at [email protected]. Thank you.

Best,
In-geon