Terminus: Zombie Survivors - V0.9.8 Planned Update Announcement

Hey everyone!
I've made enough progress on the upcoming major update to share some details, and I'm excited to reveal the planned features for Terminus: Zombie Survivors V0.9.8 with you all.
[h3]Content & System Updates[/h3]
- 3 New Locations: I plan to add three new location types, one of which is a gas station.
- 1 New Class: I plan to introduce a new class focused on a support role.
- Vehicle Diversification: I plan to expand the variety of available vehicles.
- Fuel System Improvement: I plan to implement a deeper and more realistic fuel system.
- Bag Addition: I plan to introduce bag items that reduce the weight-related movement penalty.
- Sleep Mechanism Revision: I plan to add AP regeneration and an automatic turn-ending feature during sleep.
- Sandbox Option Expansion: I plan to enhance the sandbox options by allowing adjustments to the number of location types.
- Offline Mode Support: I plan to introduce offline mode functionality.
[h3]Balance Improvements[/h3]
- Base AP Recovery Increase: The base AP recovery rate will be adjusted upwards from 9~11 to 10~12.
- Status Value Maximum Change: The maximum status values will change from 20/20/20/20 to 30/18/24/24.
- Proficiency Adjustment: The rate of proficiency increase will be reduced.
In addition, I'm working on UI and QoL improvements, but I wanted to share the changes that will significantly affect gameplay first. If you have any thoughts or concerns about the planned update, please feel free to leave a comment. Your feedback greatly helps me in game development!
The beta of the next update is scheduled to be released in about a month.
Best,
In-geon
https://store.steampowered.com/app/1534980