1. Terminus: Zombie Survivors
  2. News

Terminus: Zombie Survivors News

Terminus: Zombie Survivors - Now Available on MacOS!



Hey everyone!

I'm excited to announce that you can now play 'Terminus: Zombie Survivors' on MacOS! We've completed the porting process to allow more players to experience the world of Terminus ahead of the official release, and it's now available.

The game runs smoothly on both Intel-based Macs and Apple Silicon Macs, and it has been notarized by Apple. Going forward, all updates provided for the Windows version will also be applied to the MacOS version.

If you encounter any issues or have suggestions while playing on MacOS, please feel free to leave a comment, post in the forums, or email us at [email protected].

Thank you for your continued support of 'Terminus: Zombie Survivors'. šŸ


Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - Original Soundtrack Now Available!



Hey everyone!

I'm excited to announce the release of the original soundtrack for 'Terminus: Zombie Survivors'. This collection includes 12 tracks, totaling an hour of music, capturing the tense and eerie atmosphere of the post-apocalyptic world.


Soundtrack Tracklist

  1. Ashen Memories
  2. Fading Shadows of Life
  3. Fragments of Loss
  4. Weeping Skies
  5. Ghosts of the Old World
  6. Echoes of the Abandoned
  7. The Longing Horizon
  8. Grief and Loss
  9. Whispers of Darkness
  10. Lurking Fear
  11. Shadows Creep
  12. Hunt Through the Ruins


The soundtrack is available in both MP3 and FLAC lossless formats, allowing you to own the music permanently after purchase.

šŸŽµ For more details, please check out the soundtrack store page.

https://store.steampowered.com/app/2992690/

šŸŽ§ Existing game owners can purchase the soundtrack at an additional discounted price through the bundle below.

https://store.steampowered.com/bundle/41649/Terminus_Zombie_Survivors__Soundtrack_Edition/

Hope you enjoy the new music and keep surviving!


Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - V0.9.10 Hotfix

  • GAMEPLAY: Changed the default setting to disable permanent death.
  • GAMEPLAY: Changed the save file loaded upon disabling permanent death to the one at the start of the turn.
  • GAMEPLAY: Made metal knives repairable.
  • GAMEPLAY: Modified the game to prevent makeshift bandages and dishes made from rotten ingredients from being offered as quest items to fortified houses.
  • LOC: Added new German localization.
  • UI: Updated the inventory to allow full gas cans to stack.


Thank you for your feedback! If you have any problems, please let me know in the comments, discussions, or by email at [email protected]. Thank you.

Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - New 12 Soundtracks Added!



Hey everyone!

I'm excited to announce that 'Terminus: Zombie Survivors' has been enriched with 12 new soundtracks composed by the renowned Irish composer Emmett Cooke. These tracks, totaling over an hour in length, have been crafted to enhance the post-apocalyptic atmosphere of Terminus.

Since January, we've collaborated to create background music that perfectly complements the game's setting, and I'm thrilled to finally share this new music with you!

Immerse yourself deeper into the zombie apocalypse survival experience with our new soundtracks!

Learn more about Emmett Cooke: https://www.soundtrack.ie/

Longplay Studios Twitter: https://twitter.com/LongplayStudios



Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - V0.9.10 Hotfix

  • BUG FIX: Fixed a bug that allowed requesting enhancements for makeshift armor at fortified houses.
  • BUG FIX: Fixed a bug where the turn would not advance when a fire occurred on a tile adjacent to a fish trap.
  • BUG FIX: Fixed a bug in sandbox mode where adjusting the time per turn did not properly apply the decrease rates for campfires and the gut poncho effect.
  • BUG FIX: Fixed a crash that could occur when consuming multiple food items with ongoing effects.
  • BUG FIX: Fixed a bug where the turn would not advance when companions on different floors were asleep at the same time.
  • BUG FIX: Fixed a bug that allowed attacking underground zombies in attack mode when companions were present.
  • BUG FIX: Fixed a crash that could occur when requesting enhancements for very durable items.
  • CONTROLLER: Added functionality to sort inventory using the RT button on controllers.
  • CONTROLLER: Enabled instant switching between crafting and cooking panels in the inventory using the LB and RB buttons.
  • CONTROLLER: Enabled scrolling in various UIs using the right stick.
  • CONTROLLER: Made it possible to change tabs in the character panel using the LB and RB buttons.
  • CONTROLLER: Enabled actions like Take All, Drop All, and Open Floor Inventory using the D-pad.
  • CONTROLLER: Added transparency to the controller bar.
  • CONTROLLER: Fixed an issue where corpses, fish traps, and workbenches could obstruct tile selection.
  • CONTROLLER: Set the inventory to select the first item immediately when opened with a controller.
  • CONTROLLER: Corrected an issue where the cursor would move to an open door instead of the tile when doors were open.
  • GAMEPLAY: Prevented quest items from fortified houses from appearing in trade goods.
  • LOC: Corrected some mistranslations in Russian, Spanish, and French.
  • UI: Updated tooltips to display the level 4 unique perk effect when the Elite trait is selected.
  • UI: Fixed an issue in sandbox mode where adjusting the time per turn could incorrectly display the remaining time for the gut bucket effect.


Thank you for your feedback! If you have any problems, please let me know in the comments, discussions, or by email at [email protected]. Thank you.

Best,
In-geon
Longplay Studios