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Terminus: Zombie Survivors News

Terminus: Zombie Survivors - 1.1 Update Preview

Hey everyone!

We’re excited to share an early look at the main content coming in the 1.1 NPC update. Version 1.1 will focus on new NPC systems, including companion automation, the addition of hostile NPCs, and battles involving fortified houses. Our goal is to add depth to the survival experience and offer more diverse gameplay elements.


[h2]1. Companion Automation[/h2]



Your companion characters will now be able to automatically engage in combat, eat food, read books, and carry out necessary activities on their own. This update will allow you to focus more on your main character’s survival. To improve the companion automation system's functionality, we’re also working on adding various character animations for activities such as scavenging and eating.



Additionally, the companion automation system is being developed with customizable options so that companions can act according to your preferences. You will be able to toggle and adjust behaviors like movement style, attack patterns, weapon choices, and which types of books to read.


[h2]2. Introduction of Hostile NPCs[/h2]


We are adding a variety of NPCs, such as bandits, pickpockets, and starving elders (non-hostile). These new NPCs will bring unique interactions, such as threatening the player to steal supplies or offering opportunities for players to help and gain morale boosts.



To distinguish NPC combat from zombie encounters, we’re creating a new combat system specifically for NPCs. Unlike zombies, NPCs will have a unified HP system and be subject to unique effects based on targeted attacks, such as bleeding or sprains.

To complement this system, we’re also revising the weapon mechanics. Instead of body-part-specific damage bonuses, weapons will now have different effects based on their type—slashing, blunt, or piercing. For instance, slashing weapons may cause bleeding, and head-targeted attacks could deal critical damage.


[h2]3. Battles with Fortified Houses[/h2]



You will now have the opportunity to engage in battles involving fortified houses. These encounters, while challenging due to the presence of multiple NPCs, will reward successful players with valuable supplies.


In addition to these main updates, we’re working on adding more gameplay features, such as the ability to release recruited companions and unique voices for different zombies and NPCs. Your feedback has been instrumental in shaping this update, so please continue to share your ideas in the discussions! Your suggestions greatly contribute to our development.

While we’re pushing to release this new content as soon as possible, the extensive AI enhancements and content updates mean that the completion timeline is not yet set. We’ll keep you updated with any new information as it becomes available!

Thank you to everyone for supporting and enjoying Terminus: Zombie Survivors.


Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - Winner of Game of the Month, Indie Game Category



Hey everyone!

We’re thrilled to announce that Terminus: Zombie Survivors has won the Game of the Month award in the Indie Game category for the second half of 2024! 🏆

The Game of the Month award is hosted by the Ministry of Culture, Sports, and Tourism and organized by the Korea Creative Content Agency to recognize outstanding games in Korea.



We’re especially excited to share that Terminus: Zombie Survivors earned first place in the user voting category, thanks to your support!

We couldn’t have achieved this without the love and support from all of you. Thank you so much!

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Additionally, we’re pleased to announce that Terminus: Zombie Survivors will be showcased at Gamescom Asia 2024, taking place in Singapore from October 17th to 20th.

If you’re planning to visit Gamescom Asia, come find us at booth IA-53 in the Indie Area!


Thank you!

Best,
In-geon
Longplay Studios

[For Korean Players] 터미너스: 좀비 생존자들을 이달의 우수게임에 투표해주세요!

[h2]Note: This announcement is intended for Korean players.[/h2]

[hr][/hr]




안녕하세요!

터미너스: 좀비 생존자들이달의 우수게임 후보작에 등록되었습니다!

문화체육관광부가 주최하고 한국콘텐츠진흥원이 주관하는 이달의 우수게임은 우수한 국산 게임에 시상하는 대회입니다.

게임을 재밌게 즐기셨다면 인디게임 부문에서 터미너스: 좀비 생존자들에 투표 부탁드립니다!

유저 투표는 9월 24일부터 9월 30일까지 진행됩니다. 여러분의 투표가 큰 도움이 됩니다! 많은 참여 부탁드립니다.

이달의 우수게임 투표 링크:
https://post.naver.com/viewer/postView.naver?volumeNo=39135958&memberNo=32006057


감사합니다.

롱플레이 스튜디오
신인건 올림

Terminus: Zombie Survivors - V1.0.1 Hotfix

  • BUG FIX: Fixed an issue where antigens, aluminum hydroxide, and saline solution could not be added to the vaccine synthesizer with a controller.
  • BUG FIX: Fixed a rare crash that could occur during the fortified house ending when companions were present.
  • MODDING: Improved stability to prevent crashes when editing crafting recipes in JSON, such as removing tools or setting the work amount to 0.


Thank you for your reports. If you encounter any issues, please let us know through comments, discussions, or by email at [email protected].


Best,
In-geon
Longplay Studios

Terminus: Zombie Survivors - 100,000 Copies Sold!



Hey everyone,

We’re excited to announce that Terminus: Zombie Survivors has surpassed 100,000 copies sold just one month after its official release! 🎉

A huge thank you to everyone who left over 2,600 overwhelmingly positive reviews. 👍

What began as a solo project has grown tremendously, all thanks to your incredible support and enthusiasm!

We’re currently working on the 1.1 NPC update, which will introduce new human enemies. Join the discussion and share your thoughts—it’s invaluable to us!

Thank you as always!

Best,
In-geon
Longplay Studios




https://store.steampowered.com/app/1534980