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Small Update & Roadmap

Hey everyone,

This update is about fixing the missing character for Japanese, Chinese and Korean (hopefully this time it will work and prevent that in the future).

I'm going to write a bit about what we are working on for the near/mid-term.

We will be releasing World 7 in approximately 10 days from now, it "may" have a few placeholders until the next feature goes live (which should be around A#10 or A#12, undecided yet). I have various features written down, but it will most likely introduce the next big "batch" with a Town system (various buildings = various features), and the first one could be "Farming" (planting various vegetables and fruits, expanding the farm, cashing out as a prestige to grow stronger, etc). I won't go further into detail in case I'm doing something totally different as the "first" feature from the Town.

The multiplayer event is also making good progress, we may start an internal test in May and likely some public testing in June or July. The main goal of the multiplayer event is to allow people to work together on a simple and easy mechanic.
You will have to fight a boss all together, getting an "attack" charge every 15–30 minutes. There will be a few upgrades that can be purchased with the boss's reward (a new currency). You also gain experience to grow a rank system to deal more damage, which is used to track player rankings on a leaderboard.
This feature will use "season", which allows every 3-4 months to be reset (with a few changes) and give new players a chance to not be left last, with a few rewards for every boss beaten (when a boss is beaten it level up, if he survives he level down), an Event point system that gives boosts to the normal game, those will be contribution based, anyone taking part in a boss battle will earn the same regardless of ranking for who did the most damage, then a part based on ranking that includes a few soul, potion, etc.

I could go deeper in explanation, but I will save a bit for later, when we have the UI ready to show. Feel free to join the Discord, as I may spoil most of it there (and anyone is free to share it over here, but it's easier for me to centralize everything on it).