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Farmer Against Potatoes Idle News

QoL & Server Change V0.45-7

Greetings dear Farmers,

On Tuesday 30th January we are going to do a migration to a new server more performant to allow us better testing for the multiplayer.

Server will be down for several hours while we copy all the players data to the new server, meanwhile the offline save will still work, but cross platform might be down as well as IAP.

We will do an update on tuesday morning, both server will keep running for a while until we are sure mostly everyone updated their game.

New:
  • System to get a decent Outpost every few that you find. Start every 15 Outposts, with upgrade to bring it down every 8. This give an Outpost with 3 random Minerals, High Density, Low Hardness.


Update:
  • Mineral mined per second will now include every bonus, but it isn't the amount that is being removed from the mine, we need to find a way to show the rate at which the mine is being emptied as this is only based on the mining power.
  • Leaderboard for Total Larva and Equipment Rating have been changed to Log10.
  • Pet UI Background color changed.
  • Reincarnation Shop UI has been slightly changed (some value weren't fitting the boxes anymore).
  • Card Experience display changed to fix the box above e100.


Fix:
  • Potato upgrade auto buy wasn't using the unlock so with it fixed it can slightly make early ascension a few minutes longer.
  • Miner weren't accurately showing the mineral mined per second on the Outpost screen, it was only visual.
  • Trade Center Reincarnation Points Deal are now working properly.

More Fixes & Changes v0.45-6:

Update:
  • Trade Center Soul Deal lowered to 1250 from 2500.
  • Trade Center Protein Deal is now halved (both cost & gain).
  • Trade Center Better Deal Upgrade is now a straight increase in what you Gain from a Deal (it doesn't affect cost at all).
  • Miner Power refresh more often.


Fix:
  • Soul could go slightly negative with the Trade center charge.
  • Pet bonus to Mining Exp and Mining Power properly applied.
  • Miner Power refresh more often.


Critical Bug Fix v0.45-5:

Fix:
  • Critical Bug where doing a Reincarnation didn't Levelup.


QoL v0.45-4:

New:
  • Pet Capture Chance in Expedition 19 to 24 have been significantly increased.


Update:
  • Confection bars filling visually have been changed to hopefully fit how it was before.
  • Trade Center Enhancing Material Deal have smaller quantity (5x lower, not retroactive so can take a bit before it show the new Deal).


Fix:
  • Town clickable part improved again.
  • Iron has the right tier displayed.
  • Trade Center Iron trade was using the wrong value, now it should be accurate.


I'm working on a soul QoL (or maybe Ascension perk, need to do a few test), to guarantee a "decent" Outpost every once in a while. It would be free by default, the Soul / Perk should just improve the odds or quality.

Hotfix v0.45-3:

New:
  • Mineral have a tier added to the icon to make it easier for colorblind.


Update:
  • The clickable part of each Building in Town have been improved to avoid selecting the wrong one (raycast isn't really great).
  • Miner in Outpost will show Mineral Mined rate below 0.00 (up to 4 decimals digits if needed).
  • To minimize an Outpost information you can now click anywhere in the top bar that show this outpost information instead of the little arrow.
  • Mining Bonus from each Miner added to the information when you want to assign one to an Outpost, it should make it more clear that you often Mine more Mineral than what an Outpost have.
  • Trade Center unlock text reduced.


We are working on adding something for the middle building "The Farmer House", or create another building that would require only "Stone", as we may save the House for a future feature.