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Deep Sea Valentine News

SpookY2K Launches May 1st!

[p]Hey everyone![/p][p][/p][p]Now that Steam Next Fest has officially wrapped up, I can officially announce SpookY2K's release date![/p][p][/p][p]My latest project, a Y2K-themed horror comedy, is set to release on [/p][h3]MAY 1st 2026![/h3][p][/p][p]You wake up with no memory and figure out you're at a Halloween party in 1999! How long can you pretend that you're not a time traveler before the party descends into chaos?[/p]
  • [p]6 routes with possible romance (3 girls & 3 guys)[/p]
  • [p]several murder attempts[/p]
  • [p]fully customizable protagonist[/p]
  • [p]tons of funny choices[/p]
[p]šŸŽƒ Wishlist the game now to be notified when it releases, and/or play the Demo to get to know its cast ahead of time![/p][p][dynamiclink][/dynamiclink][/p][p]Either way, ZetaKen and I are working hard and excited to bring our game across the finish line. We hope you're looking forward to it![/p][p][/p][p]Thank you for your support![/p][p]Kigyo[/p]

Merch Orders REOPENED

Hey everyone!

The KigyoDev store has received a ton of new arrivals and is open for a limited time! Now's a great chance to expand your indie game merch collection!

Featuring keychains, stickers, sticker sheets, phone charms, and pins across various games and projects:




šŸ›’ Check out my Shop!

Orders are open until January 28th! But they'll of course reopen again in the future, so give my Ko-fi a follow to be notified!

Thank you for playing my games and for supporting what I do. With that, I'll hop back to development!

- Kigyo

Deep Sea Valentine Merch is here!

[p]Hey everyone![/p][p][/p][p]Man, how time flies! Deep Sea Valentine is celebrating its 5 year anniversary next month, and I have exciting news![/p][p][/p][p]Our lovely fish girlies finally have merch! 🐬[/p][p][/p][carousel][/carousel][p]Whether you're in the mood for portable keychains, or decorating stuff with cute stickers, these new arrivals got you covered![/p][p][/p][p]šŸ›’ Check out my Shop![/p][p][/p][p]Orders are open until January 28th! But they'll also reopen for a limited time again in the future, so give my Ko-fi a follow to be notified![/p][p][/p][p]Thank you for playing Deep Sea Valentine, and I can't wait to give these girls another game![/p]

Major Controller Update

Hey everyone, it's been a while, but Deep Sea Valentine finally received another update!

First things first: Yes, sorry, this DOES NOT work with your existing save files. But the good news is that you can switch to the "compatibility" branch under Properties -> Betas, in case you have any unfinished business. Let me know if you run into trouble!

So why did I do this? I'm glad you asked, because now it's time for good news only! All controls have been significantly improved:
  • You can now walk around using the mouse
  • Keyboard controls got mildly improved
  • Gamepad controls got a major overhaul & there's glyphs now!

All of the above are also being assisted by a much more helpful and intuitive "?" (controls) screen:


[h2]Full patch notes[/h2]
  • added mouse movement controls
  • improved controller and keyboard controls
  • added controller glyphs throughout the game
  • added a setting to manually change controller glyphs
  • outfit changes also change the pixel art now
  • added a pixel preview to the settings screen
  • the first dialogue option is no longer selected by default
  • added outlines to hovered text buttons
  • the name popup only occurs when the speaking character changes
  • fixed the side of the speaking character's name when not playing in English
  • it's now possible to advance the text by scrolling down
  • made the game less loud
  • made walls more obvious
  • added nicer transitions between screens
  • made the text fade in with an elegant dissolve
  • added speech pauses
  • and probably more!

I really appreciate the helpful feedback on this humble first game of mine, and I hope these improvements make Deep Sea Valentine an even more enjoyable and relaxing experience for all. On that note, an extra special shoutout goes out to funkydinosaurs for the detailed and constructive community post! I would not have braved this controller upgrade without them, and I just happened to pile on a couple of other QoL features while I was at it.

Thank you so much for your support!

Update 2.3

Just a small update that does exactly 2 things:

  • A popup appears whenever a choice affects the ending you'll get
  • Dialogue sprites will now look smooth in all resolutions

Thank you for your support!