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Chaos Chain News

9/2/24 - Chaos Chain Update 1.5.3

Chaos Chain


Attention, freelancers!

This is a quick tidying up patch and QOL update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.53.0 Changelog:[/h2]

Bug Fixes:
  • FIXED a few typos
  • FIXED a choice option in "Something in the Basement" not appearing in green text when the conditions are met
  • FIXED a case where the PDA screen could get stuck open
  • FIXED an instance where the "Selected Hacker" state icon could get stuck when backing out of a hack
  • FIXED an instance where using a campfire could cause text to always appear instantly instead of "typing out"
  • FIXED a rare case in combat where (enemy) drones could become drained even though they are immune and thus, would force you to have to kill them even when they couldn't do anything, dragging the combat out


Changes & Additions:
  • Hint in The Eclipse about the Comms Chip (for Prophet) will only appear if you haven't already grabbed the comms chip or used it
  • Removed a few inconsistencies with dialogue messages
  • You now get 10 exp for passing the check to take Steel in The Views like all other stat/condition checks do
  • Game now autosaves after meeting Danzer in The Views
  • Game now autosaves after the hint during the main storyline about the comms chip linked to "Prophet"
  • Added several new sprawler female sprites (Thanks to Ace Hangman!)
  • Improved some transitional effects in scenes where characters leave the area, screen fades, etc
  • Added a new soundtrack for use in the main menu and in combat
  • A few quick adjustments and tweaks


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

8/23/24 - Chaos Chain (Contracts System Framework) Update 1.52.0

Chaos Chain


Attention, freelancers!

Here is the next update for the game. These changes come from talking with players and the community about ways to help the player make more money in the game now that you can fully modify just about everything associated with your entire team.


In order to maintain story cohesion, I added a new character - "Prophet" - who serves as a contract broker and your past contact as the player as a freelancer.


The above image is displayed to give you some backstory when you click on his contact info on your personal terminal in your apartment area in game.

On top of these changes, there is now a (hidden until after you do Prophet's intro quest) "Contracts" option and framework built into the PDA, but it will need to be expanded later on over the next few updates. I ran out of time and wanted to at least release this for the weekend. That said, I can now EASILY drop in new "Contracts" that function similarly to job postings in games like Shadowrun or Cyberpunk where you have either a fixer or a "Mr. Johnson" contact you with details on the job and then you can go about your business.

"Contracts" are going to function almost identically to side quests in Chaos Chain, but they are more open to interpretation, don't necessarily have a known quest giver, save me time since I don't have to create portraits/sprites/backstories for extra characters that are only used like once, and they can be accepted nearly anytime - directly from the PDA interface. They'll also have pretty decent payouts for experience and CCred.

Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.52.0 Changelog:[/h2]

Bug Fixes:
  • None as I didn't come across any in the one day since the last update


Changes & Additions:
  • Added a new Steam Achievement
  • Added "Tap Dancing" side quest (This is the first contract I've added to get the system in place - it's not super complex, but I now have the framework for the system overall and it serves as an intro to the character you'll be working with for the contracts and provides some more backstory to allow the system to "fit in" to the rest of the storyline
  • Added a "Comms Chip" plot related item that allows you to contact "Prophet"
  • Added a new dialogue hint in the main quest to tell you how to get a hold of your old contact - "Prophet" (OLD SAVES - IF YOU ARE PASSED THE MAIN QUEST "Head in the Clouds", YOU HAVE PASSED THE HINT, SO YOU JUST NEED TO RETURN TO YOUR APARTMENT AREA AND THE ITEM TO START THE QUEST LINE WILL BE ON THE SHELF IN THE BEDROOM)
  • Added current ccred and current alias to the system root menu of the PDA to display
  • Consolidated the customization and overview menus in the PDA into a new "User Options" submenu to make room for more available options
  • Added plot-related items for "Dead Air" (Still working on the quest, I was working on other stuff for this update as requested by players)
  • Added plot-related items for the new "Tap Dancing" contract
  • Added portraits to the messages in the inbox of the personal terminal in your apartment area
  • Added contacts menu to your personal termina in your apartment area to give you info on some important characters
  • Increased repeatable quest reward for "Closed Circuit" from 8 to 10 creds per circuitry that you bring Harvey (That might not seem like a lot, but he was already paying you full price for them as it was, so now it's even higher)
  • Increased repeatable quest reward for "Working with Scraps" from 6 to 8 creds per scrap that you bring Connors
  • Increased repeatable quest reward for "Lend Me Your Ear" from 3 to 5 creds per soulless ear that you bring Stone
  • Increased repeatable quest reward for "Fueled Up" from 10 to 12 creds per fuel that you bring Mondo
  • After character creation, you now have to speak to Bull by answering the door before you can use the sink to "Get cleaned up"
  • Added "Prophet" - your past contact and link to the 'lancer life
  • Expanded the personal terminal in your apartment area
  • Added new item icon art
  • Updated loot drop lists for random containers to help with scavenging, meaning there is more loot available in general
  • Added some new details to some areas
  • A few quick adjustments and tweaks


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

Chaos Chain - 33% Off Sale!

Chaos Chain


Attention, freelancers!

To celebrate the major update that dropped yesterday, Chaos Chain is 33% off for the next few days and the support DLCs are discounted as well!

https://steamcommunity.com/games/1536730/announcements/detail/4241914673847262203?

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

If you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

8/21/24 - MAJOR Chaos Chain Update 1.51.0

Chaos Chain


Attention, freelancers!



Here is the next big update for the game. Firstly, you can now MODIFY ALL OF YOUR COMPANIONS WITH WHATEVER AUGMENTS YOU WANT. To do this, enter augment surgery like normal and then click "cycle" to change characters.



Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.51.0 Changelog:[/h2]

Bug Fixes:
  • FIXED crossbow damage calculations (They were acting just like bows by adding half muscle and half finesse instead of only adding finesse)
  • FIXED a few typos
  • FIXED some dialogue redudancies
  • FIXED missing character intro dialogues to important NPCs in Freight Haven (Completely forgot to add them before)
  • FIXED the shadows beneath the dog sprites being opaque


Changes & Additions:
  • Added new Steam achievements
  • YOU CAN NOW MODIFY ALL COMPANION AUGMENTATIONS AT YOUR OWN DISCRETION
  • Updated all conditionals related to augware surgery to account for companions as well as the main character
  • Added "Fueled Up" repeatable side quest (Freight Haven)
  • Added "Waste Nothing" side quest (Freight Haven)
  • Added "Dead Air" side quest (Freight Haven - THIS QUEST IS NOT YET FINISHED - I HAVE A BIT MORE WORK TO DO ON IT)
  • Added a new repeatable activity (After the Waste Nothing side quest - ammo reloading - speak to Spencer for details)
  • Added a fixer in the FSM headquarters in Freight Haven
  • You can now freely save at any campfire in the game (Use them to activate the menu)
  • You can now modify your squad composition and swap out companions at any campfire in the game (Use them to activate the menu)
  • Campfire text is now color coded the same as workbenches and stashes
  • Added a campfire image to show when resting at one
  • Added a workbench image to show when using one
  • Added an operating table image when in augmentation surgery
  • Added 4 new travel backgrounds (3 for road, 1 for metro)
  • Added a new PDA screen image (It's just for show but it looks really good if I do say so myself) so it actually looks like you're looking at a device instead of just a menu over top of the game screen
  • Added a new sound effect to play when resting and saving at campfires
  • Improved several tileset entities
  • Lowered text size for popup text by 1pt (14 --> 13 so it fits better and doesn't take up so much screen space)
  • Updated world map image
  • Added new item icon art
  • Added Dud Rounds misc item
  • Added Busted Magazine misc item
  • Added Ceramic Inserts support item (Right in between the steel plate inserts and kevlar inserts)
  • Added Kinetic Charger support item
  • Updated container loot drop lists
  • Updated several shop listings
  • Added some new variations to travel events
  • Heavily optimized some background processes keeping track of stats and variables
  • Added 4 new data types when handing in data to fixers (Stash info, Secret, Passwords, Bank info)
  • Updated enemy loot drop lists
  • Added 11 more randomized names for the main character (376 total now)
  • Added new unique character graphics
  • Added back the color glow effect but when switching areas instead of based on a timer (It was just bringing performance down how it was several updates ago)
  • Slightly increased the opacity of the outermost circle for the vision radius system (I want the focus of the picture to always be around the character)
  • Added HAM radio sprites (Old and new - quest related)
  • Added a few new unique NPCs to interact with
  • Updated some interior areas with new scenery and entities
  • Updated the character background biographies (Will only be present in new playthroughs but the changes are minor, just wanted to flavor them up a bit more)
  • Converted the soundtrack timer system to be based on map transfers instead of an ongoing counting timer (Should help performance a bit)
  • Improved the detail on the new flag sprites that I added last patch
  • Several adjustments and tweaks


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

7/19/24 - Chaos Chain Update 1.50.0

Chaos Chain


Attention, freelancers!

Here is the next update for the game. It's not a giant update, but I got to a good stopping point and wanted to release what I had ready to go. Check out the full change log below!



*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.50.0 Changelog:[/h2]

Bug Fixes:
  • FIXED a terminal in the sewers that didn't change to the unlocked green screen when it was successfully hacked
  • FIXED the icon still remaining as the old version for some users


Changes & Additions:
  • Added new unique NPC sprites
  • Added 2 new unique NPCs to interact with (FSM Headquarters in Freight Haven - These NPCs will have quests for next update)
  • You can now change your current squad members in The Bazaar area inside The Slabs
  • You can now change your current squad members in the Garage Shelter area inside Freight Haven
  • You can now change your current squad members in any Metro Station area across the Slade City Sprawl
  • Added Machine Mind Psion skill (Allows you to skip hacking and instantly unlock a secure terminal - you must have this skill which costs 2 skill points and is only available to psions and your resolve must be greater than or equal to the SUM of the terminal STATS - Depth + Integrity + Detection + Firewall)
  • Integrated Machine Mind Psion skill with the hacking system
  • Reduced the grey factor in the game color settings forall times of day by roughly 30% (Should make colors look a lot more vibrant - I had these set a bit too high I think)
  • Increased red color factor for dawn - dusk slightly and decreased it further for sundown - presunrise (Wanted it to be more moody feeling and easier to distinguish the time of day)
  • Expanded some dialogues to existing NPCs to add more lore to the game world
  • Added flag graphics to the game world
  • Added a new easter egg to the main menu
  • Various other minor adjustments and tweaks (Over 20 of them in this case - just fine tuning things)


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː