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Chaos Chain News

10/18/24 - Chaos Chain Update 1.58.0

Chaos Chain


Attention, freelancers!

Here is the next update for the game. Check out the full change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.58.0 Changelog:[/h2]

Bug Fixes:
  • FIXED some odd looking detail areas that didn't blend well together


Changes & Additions:
  • Added a new Steam Achievement
  • Added new side quest "Shady Shipment" (Has two different ways to complete/options)
  • Added new environment details to several areas
  • Added corporate goon battlers (2 so far)
  • Added Corporate enemy faction (Corporate goons: +5% To Hit, +5% Critical Chance --- Beware, these guys are tough --- Will be used in the next update and future updates)
  • Added corporate security enemy type
  • Added corporate hitman enemy type
  • Added a corporate enemy troop setup
  • Updated random encounter lists
  • SCPD enemies can now throw (Also drop when they die) gas grenades (This includes the corrupt cops)
  • Continued balancing work on enemy stats
  • Slightly adjusted and rebalanced the hit type dice roll mechanics for grazes, solid hits, and regular hits (Regular hits are a little more common and grazes and solid hits are a little less common --- The idea is to still have some randomness to combat with this change, but make damage a little more consistent so you don't see long periods of crappy hits or excellent hits without getting any criticals)
  • Added new item icon art
  • Added new plot related items
  • Some various minor optimization improvements


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

10/14/24 - Chaos Chain Update 1.57.0

Chaos Chain


Attention, freelancers!

Here is the next update for the game. Unfortunately, I had some bad luck with some things that I had to deal with for a few days, so I'm a bit behind on this update's work, and due to this, not as much got done. Either way, here's what I have ready.

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.57.0 Changelog:[/h2]

Bug Fixes:
  • FIXED a broken dialogue option with Zick
  • FIXED a couple of typos


Changes & Additions:
  • Added Laser Designator support equipment (+3% To Hit, +2% Critical Chance, +35% Painted) "IDENTIFY TARGET!"
  • Updated several shop listings
  • Anytime and any place you're in the player apartment area, you get increased stamina regeneration
  • Added new randomized road travel event (Free Pass)
  • Added new environment details to some exterior areas
  • Added some new item icon art
  • Balancing pass on all enemies (All enemies lost some health and mettle, others lost some stats to help balance them more for what they represent)
  • You can now bring busted magazines to Spencer in the FSM HQ after his quest for a chance to salvage them into scrap
  • Added a warning message to appear after sleeping if the main character is malnourished (It tells you to eat or drink something to get rid of it)
  • Converted the resting processes into one giant process for using beds/sleeping spots
  • Sleeping spots and beds now have their options available based on rests used in a day and show in green if available
  • Added a mattress image to appear when using a bed/sleeping spot
  • Added some ambience chimes to the randomized ambient and randomized round start sound effect lists (You may remember these if you played Lawless Lands)
  • Added sound effect feedback for several contextual actions using "stations" (Campfires, beds, workbenches, etc)
  • Numerous other minor adjustments and tweaks


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

10/2/24 - Chaos Chain Update 1.56.2 (New District - Greywater)

Chaos Chain


Attention, freelancers!

Here is the next update for the game. Check out the full change log below!

I have a few screenshots of the new subdistrict.






(You need to talk to Salty currently to enter and leave this Subdistrict - he is in both the Industrial Zone and Greywater)

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.56.2 Changelog:[/h2]

Bug Fixes:
  • FIXED some typos
  • FIXED some text running off screen in certain dialogues
  • REMOVED a leftover testing event
  • FIXED a tileset page not having some new entities which were added last patch
  • FIXED some tileset pathing issues
  • FIXED some districts not having a sound effect to play when the intro is displayed on screen
  • FIXED a messed up map spot in Crescent Strip (Looks like something happened when drawing that spot and it got misclicked or something)
  • FIXED Indigio's event where you talk to her still being present after you accept her into your squad (This was caused by a change last update)


Changes & Additions:
  • Added new unique NPC sprites and faces
  • Added some new unique NPCs to interact with
  • Added corporate goon sprites (Thanks to Acehangman for these!!! These will be used soon!)
  • Added "Greywater" new sub district (Still a bit of a work in progress - you can get there by talking to "Salty" in the Industrial Zone currently - you will eventually be able to walk there like the other districts - there are currently no quests here, but there are some shops)
  • Minor adjustments to colors of time of day and fog effects
  • Gave some exterior walls some shading effects to look like grime/dirt to make them look less "cartoony"
  • Interior wall edges have been shaded to help focus the image on the playable area and make it look more "moody" (Inspiration comes from how Shadowrun Returns/Dragonfall/Hong Kong did their interior lighting/shading)
  • Reduced file size of some on screen images that display over time which will help with performance
  • A few other small adjustments


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available for download shortly.

A friendly reminder: if you're enjoying the game so far or have ideas you'd like to share, please consider leaving a review for the game. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel! I've also gone ahead and started an official Patreon Page to help bring in financial support for the game going forward. You can also make a single donation through Paypal if you prefer!

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

There's even a demo to try the game out!
https://store.steampowered.com/app/2324430/

Official Links:


Stay Alert. Stay Armed. Stay Alive. Don't lose your humanity.

That's all for now, enjoy!

-Cryptic ːCStudiosː

Corrosive Studios - Steam Turn Based RPG Fest!

Hey everyone!

This is just a heads up that three of my RPG games are taking part and are on sale now for the Steam Turn Based RPG Fest!

Grab them now while the sales last!

https://store.steampowered.com/app/371100/Waste_Walkers/

https://store.steampowered.com/app/485360/Disgraced/

https://store.steampowered.com/app/880130/Lawless_Lands/

Chaos Chain recently had its own sale, so it was not able to take part in this, but add it to your wishlist so you can get notified of the next discount! (Or buy it to support me!
https://store.steampowered.com/app/1536730/Chaos_Chain/

Enjoy and be safe!

-Cryptic ːCStudiosː

Corrosive Studios - 10 Year Anniversary!

Hey everyone!



So, 10 years ago today, Corrosive Studios was born!

I couldn't have made it here without all of your support, enthusiasm, and help, so thank you to each and everyone who has taken this journey with me and walked along side of me all these years.

Hopefully, here's to 10 more!

Thank you everyone!

-Cryptic ːCStudiosː