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Our Games Work on Steam Deck!

Corrosive Supporters


This is just a heads up that I have just finished personally testing all my games and they all work on Steam Deck!



Waste Walkers, Disgraced, Lawless Lands, Chaos Chain, and even Affliction!

Hopefully, Valve can tag our pages soon for us, but this was just me letting everyone know. I set up some default configurations for controls as well, but feel free to modify them and set up your very own!



Enjoy!

-Corrosion ːCStudiosː

11/10/22 - A Preview of the Next Chaos Chain Update Log

Chaos Chain


Salutations, dwellers...

I would like to stress that this is NOT CURRENTLY IN THE PUBLIC BUILD OF THE GAME AND IS STILL BEING WORKED ON, but here is the current change log list for what I've been working on this week. I would love to hear what you guys think and if you have any ideas! Also, lots of brainstorming and idea bouncing has been taking place on our discord server (link at the bottom), so if you want to join in, feel free!

What's that behind my character?

*Please note that these changes are not in any particular order.*

[h2]Update 1.4.9 Change Log SO FAR:[/h2]

Bug Fixes:
  • Fixed some icons clipping into others
  • Fixed enemy grenade use skills playing the animation more than once
  • Fixed implant based abilities not showing up in the skills list in battle
  • Fixed trauma kit price (It was 5 Cred too high)


Changes & Additions:
  • Added a new Steam Achievement for getting a drone
  • Added Discord Channel Link invite button to the main menu
  • Added a Toggle Fullscreen/Windowed button to the main menu
  • Rearranged some main menu options
  • Updated some main menu option icons
  • Updated credits with patrons list (Currently only 1)
  • Medical kits and bandages now have slower initiative when used in combat
  • Medical kits now cure bleeding by default (Their healing capabilities have been very lightly reduced to balance this change)
  • "Broken" status effect renamed to "Drained"
  • "Broken" (Now called Drained) status effect icon updated from the white flag to a lightning bolt that is mostly grey to symbolize out of energy/exhausted/etc
  • Replaced Manual option with Quick Ref (Shows controls and main status effect info) on the in game menu screen
  • Rebalanced some skills and items (Mainly just their speed in combat)
  • Added new icon art for over 40 different skills, pieces of equipment, status effects, etc
  • Cost to enter surgery for augmentations reduced from 50 to 30
  • Added Crawler class drone archtype (Heavy, built like a small tank)
  • Added Orb class drone archtype (Light and deceptive)
  • Added Outrider class multipurpose drone archtype (Agile and adaptable)
  • Added large weapon mounts talent
  • Added small weapon mounts talent
  • Added drone gadget slot talent (To allow them to equip their gadgets)
  • Added drone gear slots talent (To allow them to equip drone gear)
  • Added drone equip slots to the list (Frame, Sensors, Battery, Attachment, Mobility)
  • Added minigun turret weapon (Requires at least 5 rounds of ammo) to fire
  • Added minigun turret animation and sound effects
  • Added welded frame drone equipment
  • Added polymer frame drone equipment
  • Added aluminum frame drone equipment
  • Added steel frame drone equipment
  • Added carbon fiber frame drone equipment
  • Added titanium frame drone equipment
  • Added basic sensors drone equipment
  • Added refined sensors drone equipment
  • Added balanced sensors drone equipment
  • Added enhanced sensors drone equipment
  • Added superior sensors drone equipment
  • Added self repair protocol drone equipment
  • Added extra plating attachment drone equipment
  • Added ECM component attachment drone equipment
  • Added stock battery drone equipment
  • Added rapid battery drone equipment
  • Added improved battery drone equipment
  • Added amplified battery drone equipment
  • Added supercharged battery drone equipment
  • Added starter motors drone equipment
  • Added calibrated motors drone equipment
  • Added advanced motors drone equipment
  • Added premium motors drone equipment
  • Added kinetic capacitor drone equipment
  • Added reactive stabilizer drone equipment
  • Added smoke discharger drone gadget
  • Added medtech system drone gadget
  • Added smoke discharger ability
  • Added self maintenance drone ability and animation
  • Added medtech stabilize ability
  • Added medtech treatment ability
  • Prohibited use of medical items on drones (They'll get their own means of repair)
  • Added drone recovery kit item (For revives)
  • Added drone repair kit item (Drone medical kit for all intents and purposes)
  • Added drone energy rod item (Used for a quick surge of energy)
  • Temporarily (Possibly permanently) disabled the show_added_states function when on the map screen so that you won't constantly get popups every few seconds that are warning you about a character being dead or broken
  • Various other (Minor) tweaks and changes


If you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

That's all for now!

-Corrosion ːCStudiosː

Disgraced 40% Off Sale!

Disgraced 40% Off!


Hey everyone!

This is just a heads up that Disgraced and ALL of its DLC is on sale now for 40% off until November 20th!

Grab it now while the sale lasts!

https://store.steampowered.com/app/485360/Disgraced/

https://store.steampowered.com/app/1628220/Disgraced_Hands_of_Fate_DLC/

https://store.steampowered.com/app/1648120/Disgraced__Trailblazer_DLC/

https://store.steampowered.com/app/1813260/Disgraced_Onslaught_DLC/

https://store.steampowered.com/app/1516700/Disgraced_Supporter_Pack_DLC/

Enjoy!

-Corrosion ːCStudiosː

11/3/22 - Chaos Chain Update 1.4.8

Chaos Chain


Salutations, dwellers...

Here's another update for the game. This one is sort of small, but it has some important changes. Check out the change log below!

Side Note: I was in the middle of working on a small side quest but have temporarily disabled it due to it not being finished and I need to do proper testing before release. It will be part of the next update.

*Please note that these changes are not in any particular order.*

[h2]Update 1.4.8 Change Log:[/h2]

Bug Fixes:
  • Fixed an issue with loading saved games where the game would allow free saving forever afterwards (Not requiring a memory chip)


Changes & Additions:
  • Expanded and redesigned some interior areas
  • Added save detection methods for if the save was made from resting (Free save)
  • You'll no longer gain a free memory chip when loading a game if the save you're trying to load was made while resting (You can still save unlimited times from resting, but you'll no longer get the free memory chip when loading a saved game that was made while resting - This change is to fix an exploit of saving while resting and reloading the save to gain unlimited memory chips which can then break the intended saving system or potentially give unlimited money)
  • You now only can gain 1 free memory chip per in game day - You get it freely when you load a save where it was not already granted for the game day (In basic terms, upon loading a save, you get a memory chip if you used a memory chip to make the save and not from resting in a bed for free saving. After that, you'd need to wait 1 in game day for this to be possible again. Save and load back in and you can get another for free. They are not meant to be abused or stacked up from saving and reloading the game, they're meant to help but there's a limit.)
  • Loading a saved game will now automatically check how the save was made (Resting or using a memory chip)
  • Memory Chips can no longer be sold in shops (You can still buy them for ~15 Cred)
  • Added a message and sound effect to display/play when you gain a free Memory Chip from loading a save
  • Updated tutorial message concerning Memory Chips to reflect the changes above
  • Boss enemies will now ALWAYS drop 1 Memory Chip
  • Added an extra free Memory Chip sitting on the table in Tara's apartment (I'll add a few more throughout the main storyline once it is built)
  • All ammo prices increased by 1
  • Lessened the intensity of the "New day begins" screen tint
  • Replaced the "A new day begins..." popup text at midnight in game to "Midnight..." and set the color to be indigo
  • Replaced the resting sound effect with a new one
  • Replaced the "New day" sound effect with a new one
  • Fully implemented handling for prohibited and target classes for item/skill usage (Thanks to DonPatchRM for the assistance with setting this up!) for the upcoming drone companion system
  • Added some hints in the beginning as to where your apartment is in game for future reference
  • Updated some dialogues with important NPCs for the main quest


Please let me know of any bugs or issues you may encounter so I can fix them. The update will be available shortly.

That's all for now, enjoy!

-Corrosion ːCStudiosː

10/31/22 - Chaos Chain Update 1.4.7

Chaos Chain


Salutations, dwellers...

Hey everyone and Happy Halloween!

Here is another (smaller) update for the game to go along with the giant update from a few days ago. Check out the change log below!

*Please note that these changes are not in any particular order.*

[h2]Update 1.4.7 Change Log:[/h2]

Bug Fixes:
  • Fixed a typo in the "Unwanted Guests" side quest good outcome text
  • Added all forms of 44m ammo to Slug's shop (He sold the scrap rifle but no ammo for it)


Changes & Additions:
  • Balanced some side quest EXP rewards
  • Added all calibers of AP (Armor Piercing ) ammunition to Neko's shop
  • Added all forms of ammunition to Slug's sgop for the calibers that he sells firearms for (10mm, 8g, 44m now, 5.8mm)
  • Added some new code for handling class detection through item usage for the upcoming combat drone companions
  • Plug Wound and Bandage enemy skills are now only allowed to target the user (It was causing some strange situations in combat where a bleeding hostile would use a bandage on an ally who was not even damaged)
  • Tactical Delay skill may now be used by enemies in the first round of combat, but they still must wait a few rounds before doing so again
  • Boss enemies can now only use the Encourage skill every few rounds instead of every round with a low chance
  • Reduced all main menu background soundtrack volumes by 15% (Some of them were pretty loud already and the rest were all playing quite loud so I made it a bit less intense)


Please let me know of any bugs or issues you may encounter. The update will be available shortly.

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

That's all for now, enjoy!

-Corrosion ːCStudiosː