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Chaos Chain News

Chaos Chain - 40% Off Week Long Sale!

Chaos Chain


Calling all runners, anarchists, operatives, freelancers, and outcasts!

Chaos Chain is 40% off this week to go with all of the recent updates and the DLCs are also discounted if you want to help us out and get some extra goodies!

There have been a bunch of updates over the past few weeks, so check out the news section!

Grab it now while the sale lasts!
https://store.steampowered.com/app/1536730/Chaos_Chain/

Enjoy!

-Cryptic ːCStudiosː

1/28/24 - Chaos Chain Update 1.35.0

Chaos Chain


Salutations, freelancers...

Here is the next update for the game. Check out the change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.35.0 Changelog:[/h2]

Bug Fixes:
  • FIXED a few dialogue typos
  • FIXED a caching issue related to the face background image (Circuitry) disposing


Changes & Additions:
  • Suppressed Status no longer has the same icon as Shock (It now has a unique icon image)
  • Cleaned up a few various icon images to be more defined
  • Added texture to the face border overlay images
  • Added handling methods for the Supporter Cosmetic Pack 2 DLC (Releasing in a few days - will be the same price of $3.99 as the first was and will offer the same things - 8 new exclusive skins, 10 cred, 1 memory chip - I gotta keep the lights on and keep adding content for everyone with the base game, so if you want to help me out, please do)
  • Added 8 new skins (4 Male, 4 Female) for the Supporter Cosmetic Pack 2 DLC
  • Deleted A LOT of unused and leftover assets that are no longer needed or used
  • A few other very small tweaks to some hidden values here and there


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available shortly.

New skins for the DLC:


That's all for now, enjoy!

-Cryptic ːCStudiosː

1/26/24 - Chaos Chain Update 1.34.0

Chaos Chain


Salutations, freelancers...

Here is the next small update for the game. It focuses on optimization. Check out the change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.34.0 Changelog:[/h2]

Bug Fixes:
  • FIXED an endless loop that caused the rain drop splash effects to continue to appear even when disabling them from the menu (It wouldn't actually take effect previously until the weather changed or you transferred to a new area)


Changes & Additions:
  • Added error message display in the event of a super rare crash (I cannot get the crash to replicate but it happens EXTREMELY rarely at the beginning of combat sometimes - I have tried 50 times in a row at this point and no crash - if you see the error please tell me!)
  • Improved the cleanup process of rain drop splash effects (It should be a bit smoother now)
  • Updated stamina max handling to be cleaner and less redundant
  • Consolidated several very large events from having multiple pages
  • Rewrote a method for revived characters to apply hidden statuses related to cyware (Should be cleaner now)
  • Lowered the effect intensity of power surges when outside
  • Added a brief delay between process execution to the start of battles with a lot of background stuff going on
  • Deleted a lot of leftover code
  • A bunch of other tweaks and adjustments to improve performance and optimization


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available shortly.

That's all for now, enjoy!

-Cryptic ːCStudiosː

1/25/24 - Chaos Chain Hotfix Update 1.33.1

Chaos Chain


Salutations, freelancers...

Here is a quick hotfix update for the major update that came yesterday. Check out the change log below!

*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.33.1 Changelog:[/h2]

Bug Fixes:
  • FIXED a bug with entering a new Alias in the PDA which made the confirmation message appear 3 times
  • FIXED an encounter in the Industrial Zone not freezing the player immediately when it starts and thus leading to a hang up
  • FIXED Dr Cranlin's name not being highlighted while having her quest
  • FIXED several typos
  • FIXED some dialogue action text inconsistencies
  • FIXED a missing sound effect in Omari's intro
  • FIXED "A Real Meal" side quest not having a journal description (It was accidentally showing another side quest's description)
  • FIXED some text running off screen in a few quest related dialogues


Changes & Additions:
  • Added rags to Plug's shop (He should have had this)
  • Got rid of some old code that is no longer needed
  • A few other quick tweaks


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available shortly.

That's all for now, enjoy!

-Cryptic ːCStudiosː

1/24/24 - MAJOR Chaos Chain Update 1.33.0

Chaos Chain


Salutations, freelancers...

Here is the next update for the game. Check out the change log below!



*Please note that these changes are not in any particular order.*

[h2]BETA Update 1.33.0 Changelog:[/h2]

Bug Fixes:
  • FIXED being able to access the PDA and companion dialogue hotkeys during the intro and character creation
  • FIXED amount text when Neko gives the player equipment in the beginning of the game to reflect the new amounts
  • FIXED some dialogue actions being the wrong text color
  • FIXED some dialogue typos
  • FIXED Spray Reaper Full Auto skill costing no AP
  • FIXED a few tileset pathing issues


Changes & Additions:
  • Added new Steam Achievements
  • Updated the code handling the splash screen and warning screen regarding epilepsy - the warning screen will only show if no save file is present in the game folder
  • Rewrote and reworded several parts of the intro (It sounds a lot better and more "together" than it did before)
  • Added one extra line of blank space between each major section of text in the intro to allow more time for reading the previous section
  • You can now quickly bring up the save menu (Quicksave) by pressing "Q" and this will allow you to save if you have a memory chip (Works just like saving regularly)
  • Updated Controls scene with quicksave menu keymap info (Q)
  • Increased the size of area transfer diamonds to be more obvious
  • Neko's shop is no longer a one-stop shop for all types of weapons and ammo (I've modified the weapon seller lists quite a bit with this update)
  • Added "Heavenly Gift" repeatable side quest
  • Added Reservoir Station 16 interior area to The Slabs (The area is not currently used for anything but it will be)
  • Added Warehouse Alley new subdistrict (Connects Ashen Row and Crescent Strip similarly to Smugglers' Bend - this district doesn't have a ton of stuff yet but I will add more to it in the near future)
  • Added Smuggler Storage Unit interior area to Warehouse Alley (New weapon seller - go see what he has - new stuff on the menu!)
  • Added an additional optional way of completing the "Rats Nest" side quest (Spoiler: It involves a molotov)
  • Updated The Slabs area with some redesigned buildings and some additional scenery
  • Added Smuggler character sprites
  • Updated list of possible danger / hostile names of character types in the environment to highlight in orange
  • Added Blowtorch exotic weapon (Can be used indefinitely as long as fuel is equipped, but isn't very powerful unless you use the special attack skill "Blowtorch Scorch" - increases damage and status effect chance but requires fuel to be consumed)
  • Added Flamethrower ordinance weapon (Light it up!)
  • Added Flamethrower animations, icon art, and default attack skill
  • Added Flamethrower Immolate special weapon skill
  • Added Blowtorch animations, icon art, and default attack skill
  • Added Blowtorch Scorch special weapon skill
  • Renamed Gasoline to Fuel
  • Low grade medical items have been doubled in loot drop chance for randomized containers
  • All guns and firearms in the game have been given designations in their name to make them stand out a bit more and feel more true to life
  • Added comments to several weapon descriptions
  • Added several new dialogues to existing characters
  • Added some new character graphics (Faces and sprites) for new unique characters
  • Added new flavor text to various locations for lore and world building purposes
  • Added sound effect feedback for opening and closing the world map
  • Cleaned up some icon art
  • Updated the active/inactive portrait overlay for the player character and companions
  • Improved shading surrounding the interface to look more transitional
  • Improved intro music fade between the soundtrack change
  • Added more "texture" to several wall surface tiles to make them stand out more
  • Added two new alternate title screen images with hue variations like the original
  • Added the new alternate images with variant resolutions to the Founder Pack DLC
  • Added new intro image 2
  • Added new intro image 3
  • Provoke now gives +150 initiative on use instead of only +5 (It didn't work sufficiently the way it was intended before)
  • Drone Medtech Treatment ability now heals 12 health instead of 18 (It was too overpowered for such a low cost of AP)
  • Drone Medtech Stabilize ability now revives for 15% health instead of 20% but now also recovers 5% Mettle
  • Chronic Illness Flaw no longer has x2 cost for condition healing, but has an extra 5% weakness against sickness and 5% reduced mettle (The x2 condition healing was a bit overkill in terms of difficulty)
  • Added some more NPC blockers to a few areas to help avoid frustrations
  • Added some more NPCs to a few areas
  • Updated several shop lists
  • Added unlockable titles PDA option
  • Added "Samaritan" unlockable title (Earn 15 Fame)
  • Added "Renegade" unlockable title (Earn 15 Infamy)
  • Added "Outlaw" unlockable title (Reach 5 Heat)
  • Added "Runner" default title (Usable by everyone by default)
  • Updated default title "?????" locked message with detailed info on how to use them (Example: "Trooper" is replaced by "Military Background Only" when it is unavailable to a certain character due to their chosen background)
  • Added more visual clutter decor to some areas
  • Added some more contrast to the font outline color to make the font "pop" a little more and look less like it's just blurry
  • Lowered the pitch of a couple of soundtracks that sounded too "happy" for Chaos Chain's intended theme and atmosphere
  • Improved movement/pathfinding on small/thin objects on the map
  • Added some new randomized background sound effects to both the indoor and outdoor lists
  • Significantly updated the world map image
  • Removed some bits of code here and there to optimize performance further
  • TONS of other misc tweaks and adjustments


Please let me know of any bugs or issues you may encounter so I can fix them. This update will be available shortly.

For more info on the game, visit the store page below!
https://store.steampowered.com/app/1536730/Chaos_Chain/

A gentle reminder: if you're enjoying the game so far or have critiques you'd like to share, please consider leaving a review for me. This not only helps with much needed visibility, but also gives me important feedback for the game to help it become a better final product. Also, if you have questions, concerns, or requests, please visit the official Chaos Chain Steam Forums or join the official Discord Channel!

That's all for now, enjoy!

-Cryptic ːCStudiosː