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Disney Speedstorm Community Pit Stop – Season 8 Patch Notes

Hey SpeedStars,

Disney Speedstorm’s Season 8, inspired by Disney and Pixar’s Inside Out, is right around the corner, and the team has been working on significant changes and improvements to the game. Make sure you have read our previous Community Pit Stop covering the new Team Mode and Ranked Race Improvements.

[h2]GEFORCE NOW[/h2]

Disney Speedstorm is available on GeForce NOW!

For more information about GeForce NOW, please visit: https://www.nvidia.com/en-us/geforce-now/memberships/

[h2]RACE START MINI-GAME UPDATE[/h2]

The race start mini-game is getting an update in Season 8. Currently, players receive a speed boost from successfully completing the speedometer mini-game at the start of a race. Players will still receive this speed boost in Season 8 but a brand-new element will now be added.

Players who successfully complete the speedometer mini-game will now also receive a brief period of invulnerability to help them separate themselves from the pack!

[h2]REGULATED MULTIPLAYER[/h2]

We have adjusted the progression system in Regulated Multiplayer so that it takes roughly 50% less races to earn the rewards each week. The rewards will stay the same as they were in Season 7.

[h2]UI IMPROVEMENTS[/h2]

RACER PROFILE

The Racer Profile menu has been simplified, making it easier to access various key elements such as Crew or customization.



RACER COLLECTION FILTER

It’s now possible to sort your Racers by Collection, making it easier to access all Racers under a specific Collection. 



SKILL DESCRIPTIONS

We have updated the Skill Description menu to better highlight how each activation of a Common or Unique Skill works.



MAIN MENU

The Main Menu has been updated further to take new features such as Team Mode into account, as well as providing more direct access to key features such as Missions. Players can now invite friends directly from the main menu by pressing one of the “+” buttons.



The new Main Menu layout breaks down as follows:
  • TEAM/SOLO MODE will determine if you queue as a single player or as a team in Ranked Race. 
  • PLAY queues for a Team or Solo Mode Ranked Race depending on which you have selected. 
  • RACERS includes your current roster of Racers. 
  • MY RANK includes the new Ranked Race progression system and Leaderboards. 
  • MISSIONS includes both Daily and Season Missions. 
  • GOLDEN PASS includes the current season’s Golden Pass details and progression.
  • WORLD MAP includes the Season Tour and Tournaments.
  • SPECIAL EVENTS includes Time Limited Events and Regulated Multiplayer. 
  • FRIENDLY RACE includes Private Track and Local Freeplay.
  • SHOP includes the in-game Shop. 
  • FRIENDS includes your friends list and party options.

[h3]SEASON 8 TOURNAMENTS AND VAULT PASSES[/h3]

During Season 8, Tournaments and Vault Passes will become available for the Aladdin and Mickey and Friends Collections.

Tournaments will be available for Racers, Aladdin, Jasmine, The Genie and Jafar from the Aladdin Collection and Racers, Mickey Mouse, Donald Duck, Goofy, Minnie Mouse and Daisy Duck from the Mickey and Friends Collection.

[h3]RACER BOOST[/h3]

Racers Ariel, Ursula, EVE and Fix-It Felix are now available to select.

[h3]RACER VOICEOVER[/h3]

This season, Racers Joy, Sadness, Fear* and one of the 2 mid-season Racers will receive voice line in-game.

*Racer Fear will receive voice lines during the Season 8 mid-season Hotfix.

Racer Sergeant Calhoun will receive voice lines at the start of Season 8.

[h3]GENERAL FIXES AND IMPROVEMENTS[/h3]

  • Various game crash occurrences fixed across all platforms.
  • The first-time player onboarding experience has been updated.


Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar.

© 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

Disney Speedstorm Community Pit Stop – New Team Mode & Ranked Race Improvements

Hey SpeedStars,

Season 8 of Disney Speedstorm, inspired by Disney and Pixar’s Inside Out is approaching fast and we hope you are as excited as we are! In today’s Community Pit Stop we are going to share details on a highly requested new game mode that will see you teaming up with friends to compete.

We will also break down some very important changes and improvements coming to Ranked Races in Season 8.

[h2]TEAM MODE[/h2]

Your eyes are not playing tricks on you, that’s right, a team vs. team mode is finally coming to Disney Speedstorm. Team Mode is an exciting and social new way to experience the thrills of Disney Speedstorm that will see 2 teams of 3 players competing against each other out on the racetrack.

Team Mode is an additional competitive mode in Disney Speedstorm and as a result, you will now be able to select Solo Mode or Team Mode from the Main Menu when queuing for a Ranked Race.

[h3]REWARDS AND PROGRESSION[/h3]

One of the best features of Team Mode is that you can earn rewards and progression for both your individual Racers and the brand-new Player Rank system, but more on the new Player Rank system later in the article!

Team Mode races grant slightly less progression than Solo Mode Ranked Races, however, the MPR points lost in a Team Mode Ranked Race are also less than in a Solo Mode Ranked Race.

Team Mode is not only a great new way to play competitive Disney Speedstorm, it’s also a great new way to progress in the game for players who find Solo Mode challenging. Teamwork makes the dream work!

[h3]MATCHMAKING AND PARTIES[/h3]

When queuing in Team Mode, players can queue alone or with 1-2 other players. Players who queue alone (solo) will be automatically paired with 2 other players.

There are also no restrictions on the Racers that can make up a player’s team in Team Mode.

[h3]RACE ACTION PHASE[/h3]

During the action phase of Team Mode races, there are a number of important differences to know about when it comes to gameplay mechanics.

[h3]COMMON AND UNIQUE SKILLS[/h3]

The effects of both Common and Unique Skills will only affect the relevant team. For example, the charged activation of Racer Anna’s Unique Skill “Love Thaw” will only grant invulnerability and Manual Boost to Racers on her team and will not affect Racers on the rival team.

Consequently, using the charged activation of the Common Skill “Fire” will only stun Racers on the rival team who are within the Area of Effect (AOE) and will not stun Racers on your own team.

A key strategy is to build the perfect team of Racers, with complementary Unique and Common Skills. Some Racers can shine even more in Team Mode so make sure you try as many combinations as you can!

[h3]DASHING IN TEAM MODE[/h3]

Successfully dashing Racers on the rival team in Team Mode works exactly how it does in Solo Mode. For example, Brawlers stun rival Racers when dashing and Tricksters receive a random Level 1 Common skill from their loadout.

Successfully dashing Racers on your own team in Team Mode is where the fun really begins! Dashing Racers on your own team will not stun or apply a knock back effect, but you can both benefit from the different Racer Class dash bonuses.
  • When a Defender Class Racer dashes a teammate, both players will receive a Shield.
  • When a Speedster Class Racer dashes a teammate, both players will receive a speed boost.
  • When a Brawler Class Racer dashes a teammate, both players will receive Manual Boost.
  • When a Trickster Class Racer dashes a Trickster Class teammate, both players will receive a random Level 1 Common Skill from their respective loadouts.
  • When a Trickster Class Racer dashes a non-Trickster Class teammate, the teammate will receive one of the following Level 1 Common Skills: Boost, Rush, Shield, Shot. The Trickster Class Racer will receive a random Level 1 Common Skill from their loadout.

[h3]VICTORY CALCULATION[/h3]

In Team Mode, each individual player is awarded a score based on their finishing position in the race. The team with the highest cumulative score will win the Race. This means that you should compete until the very end of the race as every place counts!

That’s a wrap on the exciting new way to play Team Mode in Disney Speedstorm. We cannot wait to see all of the incredible teamplays and strategies the community comes up with!

We’re not finished however, as we have a lot of information to share on changes and improvements coming to the Ranked Race game mode in general.

[h2]RANKED RACE IMPROVEMENTS[/h2]

We have been hard at work making improvements to Ranked Races to make competitive Disney Speedstorm a more rewarding and fulfilling experience for all types of players, while tackling some of the most common points of frustration with the game mode. 

We will break down all of the changes and improvements coming to the Ranked Race game mode in Season 8 below:

[h3]NEW RANKED RACE PROGRESSION SYSTEM: PLAYER RANK[/h3]

The community gave feedback that they would like for there to be more incentives to take part in Ranked Races outside of earning rewards for individual Racers. To address this, we are introducing a brand-new progression and reward system to Ranked Races that adds incentives, outside of the rewards attached to the individual Racers themselves.

Player Rank is a new progression and reward system that is coming to the Ranked Race game mode in Season 8. This new system is in addition to the existing individual Racer reward and progression paths which will continue as normal in Season 8.

Players can earn Player Rank Points by progressing through Ranked Race leagues with all of their Racers.

At various Player Rank milestones, players will unlock rewards including Racer Unlocks, Racer Shards Crew Shards, Upgrade Coins, Reward Capsules, Customization items and more!

Racer Steamboat Mickey will now be exclusively unlockable via Player Rank progression.

At the start of Season 8, your Player Rank will be calculated based on the sum of the current MPR Points Score of each of your Racers.

You will be able to claim the rewards associated with the Player Rank milestones you have reached at this point. 

The rewards in the new Player Rank progression system will include nearly all the rewards previously granted by the Collection Level progression system. Some customization items will be reallocated to other areas of the game such as the Multiplayer Boxes. Tokens and some Racer Shard rewards will also be granted through Reward Capsules.

We want to emphasize that rewards are not being removed from the game and , existing players still have the opportunity to earn these Collection Level rewards again via Player Rank.

Players are still able to progress their Collection Level by upgrading and unlocking content in-game, there will just not be any rewards directly associated with it.

This new system places renewed focus on the Ranked Races game mode for all players. In addition to the new Team Mode that allows you to progress in Ranked Races more easily with other players, we are also making several general changes to the game mode to make it a more engaging and rewarding experience while reducing the frustration associated with certain pain points.

[h3]CPU RACERS & MPR GAIN/LOSS[/h3]

Previously, CPU Racers were not factored into the calculation of how many racers were in the lobby, often resulting in players gaining less MPR Points than they deserved at the end of a race.

Starting in Season 8, CPU Racers will be treated as if they were real players when it comes to the calculation of MPR Points gain/loss. This should reduce confusion while also making it easier to progress in the early stages of Ranked Races.

[h3]MPR POINTS GAIN/LOSS[/h3]

The community has flagged that the amount of MPR Points earned based on your finishing position are not high enough while simultaneously, the amount you lose for lower finishing positions can be too punishing. This sentiment is exacerbated at high MPR levels, especially in lobbies with fewer than 8 players.

We identified several goals we wanted to achieve:
  • Make it easier and faster to progress in the early stages of Ranked Races.
  • Make it easier and faster to reach higher leagues.Make losses in higher leagues less punishing, particularly in races with fewer than 8 players.
  • Make it easier to pick up where you left off at the beginning of a new Ranked Race season.

With this in mind, we have redesigned our entire MPR gain/loss tables to make it easier for players at all levels to progress in Ranked Races. This also extends to lobbies with fewer than 8 players.

We have also taken the opportunity to reduce the MPR Points scale. You’ll notice that you are now gaining/losing smaller numbers of MPR Points from Ranked Races. There is no material change here as we have also adjusted the scale of the total MPR Points needed to progress through the different Ranked Race leagues. This will ensure a cleaner UI.

A great way to visualize how this makes progress in Ranked Races quicker is that previously, the average number of races required to reach Diamond League was 81. Under the new system, it will only require an average of 48 races.

[h3]NEW SEASON MPR RESET[/h3]

Starting in Season 8, only Racers in Champion League and above will have their MPR reset at the beginning of new seasons. In addition to this, the reset is restricted to 10 Racers. The 10 Racers with the highest total MPR score in Champion League and above are the only ones affected. These changes will make it much easier for you to pick up where you left off at the start of a brand-new season. The MPR reset does not affect your Player Rank in any way.

[h3]COUNTRY LEADERBOARDS[/h3]

Season 8 will also see the introduction of a “My Country” filter to Ranked Race leaderboards. So, get ready to compete with your compatriots for bragging rights!



That’s all the details we have for you on the exciting new Team Mode and Ranked Race reworks coming to Disney Speedstorm in Season 8! What are you looking forward to trying out first?

Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar.

© 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

Disney Speedstorm Community Pit Stop – Season 8 Racer Balancing

Hey SpeedStars,

Join us as we break down the list of Racer balancing improvements coming to the game at the start of Season 8.

[h2]RACER CLASS BALANCING[/h2]

[h3]SPEEDSTER RACER CLASS[/h3]

The amount of Manual Boost gained by Speedster Class Racers when hitting Speed Pads has been increased by 50%.

[h2]RACER BALANCING[/h2]

RACER DONALD DUCK

  • Donald Duck’s Top Speed stat has been increased.
  • The amount of Manual Boost gained while shielded during the normal activation of his Unique Skill has been increased by 30%.


RACER MOWGLI
  • Mowgli’s Top Speed stat has been increased.
  • The amount of Manual Boost gained from driving close to the wolves during the normal activation of his Unique Skill has been increased by 40%.


RACER JUMBA
  • The duration of stun applied to Racers by the normal activation of his Unique Skill has been reduced.


RACER ARIEL
  • The speed boosts granted during the charged activation of her Unique Skill have been reduced by 25%.


RACER URSULA
  • The duration of the charged activation of her Unique Skill has been reduced by 20%.


RACER ELSA
  • The duration of the normal activation of her Unique Skill has been reduced by 20%.


RACER KRISTOFF
  • The number of flaming blankets generated during the charged activation of his Unique Skill has been reduced by 20%.


TOP SPEED STATS

The following Racers are all having their Top Speed stats increased:

Mickey Mouse, Daisy Duck, Belle, Meg, Elizabeth Swann, Jessie, Stitch, Angel and Fix-It Felix.

That’s it for all the balancing improvements coming to Season 8. These changes will go live alongside the launch of the season on June 13.

Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar.

© 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

1 Million Mobile Pre-Registrations and Bonus Community Challenge

Hey SpeedStars,

If you missed the news, Disney Speedstorm is coming to mobile worldwide on July 11 and today we are celebrating that we have reached 1 million total mobile pre-registrations.

We’d like to thank everyone who has helped us reach this important milestone on the road to the mobile release, especially those who have been providing feedback during the mobile soft launch.

This great news does mean that we have actually completed all milestones in our original Mobile Community Challenge, don’t worry, we didn’t forget! 😉

We are happy to announce that we will be granting the rewards associated with the original Mobile Community Challenge to all players when Disney Speedstorm’s mobile version launches worldwide on July 11.

In the meantime, we are opening a Bonus Mobile Community Challenge. As well as earning various in-game currencies for completing other milestones, players can earn 10 Bo Peep and 10 Mowgli Racer Shards, which can be used to unlock or upgrade both Racers!

Make sure to pre-register on your platform of choice, sign up to the official Disney Speedstorm Newsletter and drop us a follow on Instagram, X or Youtube.

Full details of the milestones and associated rewards are outlined below.

A reminder that all rewards will be awarded once Disney Speedstorm launches worldwide on mobile on July 11. The rewards will be claimable until the end of Season 8 Part 2.


[h2]BONUS MOBILE COMMUNITY CHALLENGE [/h2]



[h3]SUBSCRIBER/FOLLOWER GOALS[/h3]

100K SUBSCRIBERS/FOLLOWERS ON YOUTUBE/X/INSTAGRAM
Once we reach 100,000 subscribers/followers cumulatively between the official Disney Speedstorm YouTube, X and Instagram channels, all players will earn 50,000 Season Coins.

50K NEWSLETTER SUBSCRIBERS
Once we gain an additional 50,000 subscribers to the official Disney Speedstorm Newsletter, all players will earn 10 Universal Box Credits.

[h3]PRE-REGISTRATION GOALS[/h3]

25K ADDITIONAL PRE-REGISTRATIONS
Once an additional 50,000 pre-registrations and pre-orders are made, all players will earn 5,000 Upgrade Coins.

50K ADDITIONAL PRE-REGISTRATIONS
Once an additional 25,000 pre-registrations and pre-orders are made, all players will earn 10 Bo Peep Racer Shards to either unlock or upgrade her.

100K ADDITIONAL PRE-REGISTRATIONS
Once an additional 100,000 pre-registrations and pre-orders are made, all players will earn 10 Mowgli Racer Shards to either unlock or upgrade him.

[h2]ORIGINAL MOBILE COMMUNITY CHALLENGE [/h2]


The original Mobile Community Challenge is now complete after reaching the 1 Million mobile pre-registration milestone.

A reminder that the rewards associated with this challenge will be granted to all players when Disney Speedstorm launches worldwide on mobile on July 11. The rewards will be claimable until the end of Season 8 Part 2.

A recap of the milestones and associated rewards can be seen below.

[h3]FOLLOWER GOALS[/h3]

15K YOUTUBE SUBSCRIBERS (COMPLETED)
Once we reach 15,000 subscribers on the Disney Speedstorm YouTube channel, players will earn 10 Universal Box Credits and 5 Season Box Credits.

30K TWITTER FOLLOWERS (COMPLETED)
At the 30,000 Twitter followers milestone, players will earn 75,000 Season Coins.

[h3]PRE-REGISTRATION GOALS[/h3]

350K PRE-REGISTRATIONS (COMPLETED)
Upon reaching 350,000 pre-registrations and pre-orders on Android and iOS, players will receive an exclusive motto “#SpeedStar” and Mickey Mouse-inspired in-game avatar.

500K PRE-REGISTRATIONS (COMPLETED)
At the 500,000 mark of pre-registrations and pre-orders, players will receive kart vanity items for Racers Mickey Mouse, Donald Duck and Goofy.

1M PRE-REGISTRATIONS (COMPLETED)
If you help us reach one million pre-registrations and pre-orders, you will receive some amazing swag in the form of Disney100 inspired “Centennial Platinum” racing suits for Racers Mickey Mouse, Donald Duck and Goofy.



Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar.

© 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

Disney Speedstorm Hotfix – Season 7

Hey SpeedStars,

We hope you’ve been enjoying Disney Speedstorm’s Season 7, inspired by Disney’s “Wreck-It Ralph”. The team has been hard at work making improvements and fixes based on your invaluable feedback and we’ve got a mid-season hotfix primed and ready to go!

[h3]CANDY KINGDOM RACE ENVIRONMENT[/h3]

• Fixed an issue on the Gummies Raceway circuit, where players were having their race progress reset after falling off the race environment.

[h3]RACER VOICEOVER[/h3]

• Racer Sergeant Calhoun will receive voice lines during Season 8.

[h3]SHOP[/h3]

• The number of Shards required to Star Up Crew members in Daily Special offers are now visible.

We are also aware of an issue causing duplicate Daily Special offers to appear and are working on a fix.



[h3]GOLDEN PASS[/h3]

• Players can now see their current Golden Pass Credit inventory while navigating through various Golden Pass-related menus.
• Players no longer need to exit the Golden Pass menu after claiming rewards to initiate the rewards flow animation.



[h3]CREW MEMBER SKILL BONUSES[/h3]

A number of unintended changes to Crew Member Bonuses have now been reverted including:

MICKEY AND FRIENDS COLLECTION

• Chip 'N Dale
• Horace Horsecollar
• Morty and Ferdie Fieldmouse
• Lonesome Ghosts
• Gus Goose
• Pedro

THE JUNGLE BOOK COLLECTION

• Kaa
• King Louie

The following Crew member changes that were intended to go live with the Season 7 Update but did not, are now live:

• King Louie will now grant a skill bonus to Boost instead of Shield. (The Jungle Book Collection)
• Auto will now grant a skill bonus to Rush instead of Shot. (WALL•E Collection)
• Mrs. Hasagawa will now grant a skill bonus to Shot instead of Hack. (Lilo & Stitch Collection)
• Elephant On A Bicycle will now grant a skill bonus to Hack instead of bomb (Oswald the Lucky Rabbit Collection)

[h3]GENERAL FIXES [/h3]

• Various game crash occurrences fixed across all platforms.
• Fixed an issue causing kart Ornaments to appear vertically instead of horizontally.
• Fixed a visual issue with the Crew member Star Up and Unlock animation tabs.

Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar. © 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.