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Disney Speedstorm Community Pit Stop – Season 7 Patch Notes

Hey SpeedStars,

Disney Speedstorm’s Season 7 “Sugar Rush”, inspired by Disney’s Wreck-It Ralph, is here, and the team has been working on changes and improvements to the game.
Today, we’ll be going into detail on changes coming this Season!

[h2]UI IMPROVEMENTS[/h2]

The Main Menu has been updated with a new layout.



The sections break down in the following way:
  • World Map will include the Season Tour and Tournaments.
  • Ranked Race will include Ranked Multiplayer.
  • Special Events will include time-limited events and Regulated Multiplayer.
  • Friendly Race will include Private Track and Local Freeplay.
The garage has been given a fresh new look! Players will now also be able to rotate and zoom in to their selected Racer from the garage.



The Golden Pass menu has received a visual revamp, giving a better visualization to the rewards and adding clear Season goals.



[h2]NEW CUSTOMIZATION OPTIONS – DELUXE KARTS[/h2]

We are introducing Racer-specific karts and premium decorations for several Racers. This season those Racers will be Mickey Mouse, Donald Duck, Goofy, Mulan and Ralph. This list will grow in future Seasons.

These new customization options include new kart liveries and two types of decorations: antennas for the back of the kart, and ornaments for the front. 



[h2]LIMITED EVENTS[/h2]

Time-limited event objectives will now appear in the race pause menu.

[h2]RACER BOOST[/h2]

Elsa, Anna, Olaf, Oswald, Ortensia, WALL•E, Eric and King Triton are now available to select.

[h2]RACER VOICEOVER[/h2]

Starting this Season, only a select number of Racers will have voice lines added in the game. This Season, those Racers will be Ralph, Vanellope von Schweetz, and the yet-to-be-announced mid-Season Racer.

[h2]GENERAL FIXES AND IMPROVEMENTS [/h2]
  • Various game crash occurrences fixed across all platforms.
  • A new type of reward is being added to the game - Reward Capsules will automatically pull a reward from a pre-determined pool of items.
  • Push notifications have been added to iOS and Android for various types of in-game refreshes.
Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar. © 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

Disney Speedstorm Community Pit Stop – Golden Pass & Tokens Update

The feedback of our community is invaluable to us, and we would like to acknowledge and thank everyone that took the time to share their concerns over the upcoming changes to the Golden Pass.

After the latest Community Pit Stop, we heard from players who had previously purchased Tokens with the intention of using them to unlock the premium tier for future Golden Passes. We are making the adjustment that players will be able to purchase Golden Pass Credits from the in-game Shop for 990 Tokens each. The option to purchase these Golden Pass Credits with Tokens will be available until May 16.

A single Golden Pass Credit can be used to unlock the premium tier of the Golden Pass for either Part 1 or Part 2 of any future season, including the upcoming Season 7.

We’d like to thank our community for their continued patience and understanding. We greatly appreciate your ongoing support and dedication to Disney Speedstorm.

© Disney. © Disney/Pixar. © 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

Disney Speedstorm community up in arms as premium pass can no longer be earned through gameplay: Starting with the next season, if you want it you'll have to pay for it




The Disney Speedstorm community is in a bit of an uproar following a change to the pricing of the game's battle pass. The Golden Pass, as it's formally called, could previously be acquired using Tokens that can be earned via gameplay, but beginning with the upcoming season 7, that option is out, and it will only be available for a real-money purchase of $10...
Read more.

Disney Speedstorm Community Pit Stop – Tournaments and Golden Pass Changes

Hey SpeedStars,

We’re back with another Community Pit Stop! Today we’re introducing an exciting new feature to Disney Speedstorm, based on the community’s valuable feedback: Tournaments. Read on to find out all about it, as well as changes coming to the Season Tour and Golden Pass starting in Season 7.

Tournaments are a way for players to access content from previous Seasons through new multi-stage Racer Tournaments and earn seasonal-themed trophies and rewards from previous Golden Passes via the new Vault Passes.

The game’s new main menu layout will now include a “World Map” button, which will take players to the current Season as well as the Tournaments.

During Season 7, Tournaments inspired by Disney and Pixar’s Monsters, Inc., Toy Story, and Disney’s Lilo & Stitch will gradually become available, and all World Tournaments will not have time limitations to complete. More Tournaments will be added at a later date.

So how do the tournaments work? Let’s take a closer look!

[h2]RACER TOURNAMENTS[/h2]

In a Tournament, each Racer from that Season has a set of Racer Tournaments. Each Racer Tournament will consist of four races for each of three difficulty-based Cups. Players can play any tournament for the Racers they have unlocked. For example, if players have Racer Mike Wazowski unlocked, they can start racing in his specific Racer Tournaments inside the Monsters, Inc. Tournaments.



In each Racer Tournament, players will earn Vault Points and Trophies based on their placement. Players must place at least in third to start earning points and Trophies. The three Tournaments break down as follows:

  • Novice Cup, with the Recommended Racer Level 10.
  • Pro Cup, with the Recommended Racer Level 20.
  • Super Cup, with the Recommended Racer Level 30.

Players will earn a Bronze Trophy if they reach 3rd place as their best position in the final tournament leaderboard, a Silver Trophy if they reach 2nd place and a Gold Trophy if they reach 1st place.



All Tournaments will have a common Daily Tries system through Tournament Tickets. Players who have not purchased a Vault Pass will have 4 tickets available to them across the Tournaments. If a player has purchased a Vault Pass, they will have unlimited tickets in the Tournaments tied to that World.

[h3]THE VAULT PASS[/h3]

Each previous Season’s Tournaments will be attached to a “Vault Pass”, which will bring back rewards from that Season’s Golden Pass.

Players will advance in the Vault Pass by participating in the Tournaments tied to that Season and earning Vault Points. Similar to the Golden Pass, the Vault Pass will have both free and premium rewards, as players will be able to purchase the Vault Pass. Each Season’s Vault Pass will have similar rewards to the Season’s original Golden Pass, including Racer and Crew unlocks and vanity items, as well as new exclusive kart colors.

The premium track of each Vault Pass will be available as a direct purchase for $7.99/€7.99 or equivalent in local currency.

A Vault Pass Bundle will also be available as a direct purchase for $15.99/€15.99 or equivalent in local currency, allowing you to skip the first 15 tiers immediately.

[h2]NEW GOLDEN PASS & SEASON TOUR STRUCTURE [/h2]

Starting in Season 7, significant structural changes will be coming to both Golden Passes and the Season Tour. A high-level summary of the changes can be found below, and these are further explained in more detail. We encourage you to read everything so you can better plan out your approach to Season 7.

Our goals with the changes are:

  • Make our Golden Passes more engaging and faster to complete for players.
  • Allow players to focus more on which Racers they wish to unlock via Golden Passes.
  • Give more rewards to players that can be used on any Racer in the game.

The high-level summary of the changes is below:

  • Seasons will now be split into 2 parts of approximately 1 month.
  • Each part will contain 4-5 Season Tour Chapters.
  • Each part will have a free Golden Pass track which means there’s now 100 tiers of rewards to earn for free.
  • Tiers will now require 1000 XP to complete, a 50% drop, making rewards quicker to earn.
  • Each part will have a premium Golden Pass for $9.99/€9.99 or equivalent in local currency.
  • Each part will have a premium Golden Pass Bundle for $19.99/€19.99 or equivalent in local currency that includes 15 tier skips.
  • Golden Passes will no longer be purchasable with Tokens, only as a direct purchase.
  • Golden Pass Credits can still be used to unlock the premium Golden Pass.


[h3]SEASON TOUR LENGTH AND PARTS [/h3]

We have noticed that since the game was released in Early Access in April 2023, 83% of players do not reach Tier 50 of our Golden Pass. This number is even higher for players who start later in the season.  

We aim to make both the Season Tour and by extension, the Golden Pass faster to complete for players by dividing it into 2 separate parts of approximately 1 month each. Having a new part to focus on each month will give players something fresh and new to focus on at the midpoint of the Season.

The Season Tour will still have a total of 9-10 Chapters as is currently the case. The Chapters will be split between each part. You do not need to purchase a Golden Pass to access the Season Tour Chapters during Part 1 or Part 2, but players will not be able to access the Part 1 Season Tour Chapters after the conclusion of Part 1.

There will continue to be a Racer available for free via the Season Tour. In Season 7, there will be 20 Shards available from Part 1 Chapters, and 20 more available from Part 2 Chapters. This means that at a minimum all players are guaranteed to unlock this Racer and can take them to 2 Stars if you earn all the Shards on offer across both parts’ Chapters.

[h3]GOLDEN PASSES [/h3]

Starting in Season 7, each part will have its own dedicated Golden Pass with free and premium tracks. The premium Golden Pass will no longer be purchasable with Tokens and will only be available as a direct purchase for $9.99/€9.99 or equivalent in local currency.

Golden Pass Bundles will also be available for each part as a direct purchase for $19.99/€19.99 or equivalent in local currency, allowing you to skip the first 15 tiers immediately.

It’s also important to note that Season Pass Credits can still be used to unlock premium Golden Passes.

Each part’s Golden Pass will have the same number of rewards as the full season-long Golden Passes available in previous seasons, so players can earn double the rewards they could before.

Players will now have 100 tiers to earn in the free track of the Golden pass, compared to 50 tiers previously. The amount of XP required to complete each tier, up until tier 46, is also being reduced from 2000 XP to 1000 XP, so players should be able to complete the pass in half the time. The amount of XP required to complete tiers 46-49 will be 1250 XP, while the amount of XP required for the repeatable tier of the Golden Pass will increase incrementally.

Also, with the removal of Upgrade Parts outlined in our previous Community Pit Stop, the new Upgrade Coin currency will take their place as rewards in the Golden Pass, allowing players to upgrade their favorite Racers more easily.

The free track of each part’s Golden Pass will contain 30 Shards for another Racer, meaning that at a minimum all players are guaranteed to unlock this Racer and can take them to 2 Stars if you earn all the unlockable Shards across the 2 passes.

Each part’s premium Golden Pass will feature a different Racer. Players who purchase each part’s premium Golden Pass will be able to earn 70 Shards for the featured Racer, enough to unlock them and bring them to 3 Stars. If you join after the conclusion of Part 1’s Golden Pass, the Racer featured in that pass will be available in the Shop.

That’s a wrap on a brand-new way to access previous season’s content and the new Season Tour/Golden Pass structure! Thanks for taking the time to read the whole article, we’ll see you out on the racetrack!

Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar. © 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.

Disney Speedstorm Community Pit Stop – Upgrade System Rework

Hey SpeedStars,

Today we are sharing details on a rework of how players will upgrade and Star Up their Racers in Disney Speedstorm beginning in Season 7. The important goals of this rework are:

  1. Simplify the Upgrade Parts system by converting all Upgrade Parts into a single currency called “Upgrade Coins” which can be used on all Racers.
  2. Create a closer link between Racer Upgrade Levels and Racer Star Levels.
  3. Create short to medium term goals between Racer Star Levels.

The new system should be a simpler, more engaging experience for players, giving more value and utility to each and every Racer Shard you earn. This will apply to all existing Racers and those joining the race in Season 7 and beyond.

Your current inventory of Upgrade Parts will automatically convert to the equivalent amount in Upgrade Coins at the start of Season 7. Given Upgrade Coins can be used to upgrade any Racer, the utility of your inventory will increase.

[h2]CURRENT PROGRESSION SYSTEM[/h2]

[h3]RACER SHARDS & UPGRADE PARTS SYNERGY [/h3]

In the current progression system, players are required to earn 10 Racer Shards to unlock a Racer. Once unlocked, a Racer’s stats can be improved by using Upgrade Parts until they reach the next Star Up limit of Upgrade Level 15. Players are then required to earn an additional 20 Racer Shards to unlock Star Level 2 before they can continue to improve their Racer’s stats further with Upgrade Parts.


(*Total Shards accumulated to reach this point)

This system continues until players reach 5 Stars and Racer Upgrade Level 50 to “max out” a Racer. Players are currently not required to increase their Racer’s Upgrade Level alongside their Star Ups, however. For example, it’s possible to have a Racer at 5 Stars and Racer Upgrade Level 1.

This creates a disconnect between the 2 key parts of the upgrade system and only gives a sense of reward and value to the final Racer Shard required to reach the next Star Up bracket.

Our goal is to create more synergy between the 2 key aspects of the upgrade system, while also making every Racer Shard earned feel more valuable and impactful.

[h2]NEW PROGRESSION SYSTEM[/h2]

[h3]STAR LEVELS [/h3]

The new progression system will see both Upgrade Parts and Racer Shards working in unison to improve your Racer’s stats. 10 Racer Shards are still required to unlock a Racer in the new progression system, but now, a small number of Racer Shards will be required to increase your Racer Upgrade Level, in addition to Upgrade Coins.

For example, under the current progression system, leveling up to Racer Upgrade Level 10 required Energy Cans, Energy Can Duos and Racing Helmets. Under the new system, players will need to spend 9 of the 10 Racer Shards they earned to unlock the Racer in addition to 2,090 Upgrade Coins to reach Racer Upgrade Level 10.

2 Racer Shards per Racer Upgrade Level are required from Racer Upgrade Level 11, and this increases incrementally to a maximum of 10 Racer Shards per Racer Upgrade Level at Racer Upgrade Levels 48-50.

Finally, under the current progression system Star Ups were achieved purely by earning a certain number of Racer Shards. Each Star Up also has Racer Upgrade Level caps set at levels 15, 25, 35, 45 and 50.

Under the new system with Racer Star Ups and Racer Upgrade Levels now working in tandem, Racer Star Ups will now happen at Racer Upgrade Levels 20, 30, 40 and 50.



[h3]UPGRADE COINS [/h3]

We are further simplifying the Upgrade Parts system in the game to make it easier to understand, while giving players more agency on which Racers to upgrade and when.

We are converting 11 different universal Upgrade Parts and 66 Collection-based Upgrade Parts into a single currency called Upgrade Coins that can be used on all Racers regardless of Racer Class or Collection.

Your current inventory will convert to the equivalent amount of Upgrade Coins at the start of Season 7. The main difference is that players will be able to upgrade all Racers with a single currency.

We have outlined the number of Upgrade Coins needed per Racer Upgrade Level in the table below.

If a player runs out of Upgrade Coins but has the required number of Racer Shards to reach the next level, it will be possible to use Tokens instead of Upgrade Coins to reach the next Racer Upgrade Level.



Well, there you have it! Our new streamlined progression system will go live at the start of Season 7.

Don't forget to follow us on our social media channels for all the latest news!

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© Disney. © Disney/Pixar. © 2024 Gameloft. All rights reserved. Gameloft & the Gameloft logo are trademarks of Gameloft in the US and/or other countries.