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Arizona Sunshine® 2 News

Free Undead Valley Horde Mode Map - Available NOW!

Survivors,

Have you recovered from the revamped Trailer Park? It’s time to face your next challenge in Arizona Sunshine 2’s Horde Mode: The free Undead Valley map update is out NOW!

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Plunge into the heart of this revamped zombie-infested transport warehouse and explore all-new changes and enhancements from the original level in Arizona Sunshine. In addition, see the patch notes for this update below.

Update your game free of charge, sharpen your survival skills with your squad, and stay tuned for the final Horde Mode map coming soon!

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[h3]New content[/h3]
  • Added Undead Valley Horde Mode level.
  • Added BHaptics support.

[h3]Fixes & Tweaks[/h3]
  • Fixed zombie physics sometimes not disabling on dying. This caused floating zombies' bodies and invisible collisions.
  • Fixed Buddy having Corgi barks when there is only one zombie.
  • Changed ‘Error message 1207’ to a more descriptive message: ‘Failed matchmaking: Game version mismatch’.

Trailer Park Horde Mode map - FREE for all players NOW!

Survivors, welcome back to the Trailer Park: The latest Arizona Sunshine 2 Horde Mode map - a nostalgic, now-revamped return from the original - is available for free TODAY!

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  • 🚛 Explore revamped trailers with unique layouts that will keep you on your toes

  • 🔫 Prepare for intense firefights as ammo is scattered across the trailers, forcing you to keep moving if you want to stay stocked up and ready

  • 💥 Keep your eyes peeled for new weapon spawns every two waves, hidden within the trailers


Update your game now free of charge, rally your squad and get ready to face the undead. Trailer Park is here - are you up for the challenge?

Season of Chaos Free Update: Meet your new Buddy!

Greetings, zombie-slayers! The Season of Chaos free update descends upon you now, bringing a new best friend in the fight against the undead.

[h3]🐾 DLCorgi - Your New Free Buddy Companion, Available NOW![/h3]

Meet your adorable yet fierce four-legged companion, DLCorgi! Ready to take on the meanest Freddies, DLCorgi is the perfect sidekick to accompany you.

Update your game for free, head to the Cosmetics screen, and select DLCorgi as your new trusty ally.

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[h3]🔥 More Chaos Coming - New Horde Mode Maps For Free[/h3]

Unlock the next level of multiplayer mayhem with three brand-new Horde mode maps, dropping free of charge one each month from March to May. Gather your squad, hunker down, and face relentless waves of zombies together.

Patch 1.2 is now live!

🧟 Arizona Sunshine 2 Patch 1.2 is now live!

we’ve been hard at work implementing the most requested quality-of-life features - which are now available on all platforms. You’ll be able to bring more than 2 grenades, use the classic Arizona Sunshine 1 reload and enjoy an improved belt & holster calibration!

See the full patch notes below:

[h3]Fixes & Tweaks[/h3]
  • Added an ‘Easy Reload’ option which can be enabled within the Settings Menu. Just bring the gun to your belt and it will automatically reload after a short delay!
  • Added a post-credits scene. Enjoy the sunset of Arizona whilst playing fetch with Buddy.
  • Fixed the “Well That Was Easy!” Achievement not unlocking after completing the campaign on Apocalypse.
  • Buddy’s front holsters can now also store grenades instead of just weapons.
  • Added 2 additional back holsters to Buddy that can exclusively store grenades, allowing you to craft more explosives and have Buddy bring along a total of 4 items to your next fight!
  • Added Weapon Weight as a user setting to Quest, smoothing out any rapid motion.
  • Buddy now no longer runs away after just having interacted with any of his holsters.
  • Added an option for disabling the blood overlay to prevent discomfort for those affected.
  • Reduced the volume size of zombies, allowing players to get closer to them than before.
  • Added Muzzle Smoke FX to all weapon types, further improving the feel of the gunplay.
  • Reduced visual issues that occurred when Buddy attacked a zombie mid-animation.
  • Fixed ammo not always spawning in the first round of a single player Horde match.
  • Implemented a shotgun pump lock, preventing you from accidentally ejecting shells.
  • Fixed a bug where grenades would sometimes be scaled to miniscule sizes.
  • Fixed a bug where the gamma setting was inverted, making it darker when increasing the gamma.
  • Added a gamma calibration screen when first starting up the game, allowing you to fine-tune it to your liking.
  • Fixed a bug where the gun rotated around the wrong axis when holding the controllers closely together.
  • Reduced the snapping when you grabbed a weapon with both hands, in turn making the gunplay feel smoother.
  • Improved the belt & holster calibration. Both have been simplified and now have previews, allowing you to precisely calibrate them to your liking.
  • Added configurable offsets for the yaw & pitch of your hand, allowing you to configure the angle you hold items to your liking!
  • Improved most tutorials and added a few new ones for previously unexplained features.
  • Added a ragdoll arm to the helicopter pilot at the start, now allowing you to jiggle it around!
  • Fixed the remote player’s ragdoll flying off whenever they got killed by a zombie.
  • Decreased the chance of the game crashing after playing for multiple hours without taking off the headset.
  • Fixed a few cases where you could accidentally throw away your weapons whilst looting.
  • Added an ‘Unstuck Button’, which you can use to teleport to a valid location if you are too far away from the center of your playspace.
  • Boosted the VoIP volume (specifically for Quest 3), making it easier to hear each other when using the in-game communication.
  • Fixed being able to walk through locked doors when you were holding the door handle.
  • Fixed the case where mines would explode on any contact, even with limbs & dead bodies.
  • Added rumble whenever you pet Buddy, with the intensity based on how fast you rub.
  • Added haptic clicks whenever you hover and / or click on anything in the user interface.
  • Fixed Molotovs not always exploding when hitting a surface at a certain angle.
  • Fixed a few instances where the flashlight wouldn’t be enabled after respawning.
  • Fixed some checkpoints that would respawn you at the start of the level, blocking your progress.
  • Fixed a bug where handing the shotgun to another player would allow it to hold infinite shells.
  • Fixed the alarm no longer triggering in the “RUN, LEGS, RUN!!” level after respawning.


If you have any questions, feedback or suggestions - feel free to join our Discord and let us know! https://discord.gg/uNzRwhBR

Introducing: Metro Awakening

Deep Silver and Vertigo Games are pleased to announce a new addition to the Metro franchise. Metro Awakening is a story-driven first-person adventure built exclusively for VR and will be coming to Steam VR later this year.

Developed by Vertigo Games in collaboration with Deep Silver, and written by Metro creator Dmitry Glukhovsky, Metro Awakening allows you to immerse yourself in the heart-pounding, chilling and tense world of Metro in an entirely new dimension.

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Set in 2028, you are Serdar, a doctor who has to brave the mind-bending tunnels of Metro to search for his missing wife. This journey will push his mind to the limit – walking a line between life and death, rationality and spirituality, reality and belief. Serdar will experience what he once thought was impossible, awakening the force he is to become.

Lose yourself in an authentic Metro as you reload weapons, change your filters, charge your torch, and more, in a tactile experience that VR and Metro fans will love and put yourself into nuclear Armageddon.

There will be more news coming later this year, check MetroAwakening.com or tune your radios and join the Vertigo channels for all the latest news on Twitter, Instagram, Facebook, Tik Tok or YouTube.