Every Day We Fight Strategy Fest Demo Hotfix Patch Notes
Greetings Fellow Thorn Members!
We just released a hotfix for the demo (138.6MB) that addresses a few issues we've been hearing about from the community. Please make sure to update the demo ASAP if you've been experiencing issues!
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[h3]Patch Notes:[/h3]
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[h3]To get involved with the community:[/h3]
- Join our Discord server!
- Follow us on Twitter!
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We just released a hotfix for the demo (138.6MB) that addresses a few issues we've been hearing about from the community. Please make sure to update the demo ASAP if you've been experiencing issues!
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[h3]Patch Notes:[/h3]
- Made significant improvements to AI. Cognos forces will now be much more likely to navigate to high ground & take cover appropriately when engaging the thorns.
- Updated Vivian’s character model.
- Fixed an issue where the map would not load correctly when using the “Reset Time-Loop” option from the pause menu.
- Fixed an issue where proximity punch would trigger for enemy units climbing ladders, leaving you unable to target them.
- Fixed an issue where enemies affected by the Taunt ability would not successfully prioritize Dylan.
- Fixed an issue where dead cognos units would block Thorns from aiming if they were standing next to their body.
- Fixed an issue where the hologram could fail to throw in certain situations.
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[h3]To get involved with the community:[/h3]
- Join our Discord server!
- Follow us on Twitter!
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