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Developer Letter: 100 Days of Global Open Beta

[p][/p][p]Hello Survivors,[/p][p][/p][p]It has now been 100 days since we launched the Open Beta for DARKEST DAYS.[/p][p]To reflect on the journey so far and share our direction for the future, we’ve prepared a special developer’s letter.[/p][p][/p][p]\[Please see below for the full letter][/p][p][/p][p]Thank you![/p][p][/p][p]We have also prepared a special coupon to celebrate the 100-Day Anniversary![/p][p]More details about the coupon and event will be released in a separate post.[/p][p][/p][p]\[100-Day Open Beta Anniversary Event Link][/p][p][/p][h3]\[100-Day Anniversary Special Coupon][/h3][p]Coupon Code: DD100DAY[/p][p]Redemption Period: 2025.08.01 ~ 2025.08.28[/p][p]Reward Items: 30 Event Lucky Coupons / 300,000 Milla / 3 Resident Combat Manuals[/p][p][/p][p][/p][hr][/hr][p][/p][p][/p][p]Hello, Survivors.[/p][p][/p][p]It’s already been 100 days since we welcomed you to our open beta.[/p][p]We’re thrilled that so many of you have joined us, sharing your feedback and support to help shape this game together.[/p][p][/p][p]Looking back, there were certainly areas where we fell short.[/p][p]But the entire development team, including myself, has worked hard to quickly address issues and improve.[/p][p]In this letter, we’d like to reflect on what has changed over the past 100 days and share what direction we plan to head next.[/p][p][/p][p][/p][h3]Key Changes Over the Past 100 Days[/h3][p][/p][p]Roadmap Release[/p][p]Based on feedback collected through the official community and internal discussions, we released a Trello-style roadmap that allows anyone to easily track current and upcoming development plans.[/p][p]Each item is categorized by stages such as “Under Review,” “In Progress,” “Planned,” and “Live,” so Survivors can check the development status at a glance.[/p][p][/p][p]Resident Expedition Content Added[/p][p]We introduced Resident Expedition, a new content feature focused on Resident growth.[/p][p]Players can form an expedition by combining vehicles and Residents they own, then explore a tile-based board using fuel.[/p][p]During exploration, various events such as battles, rewards, and buffs occur.[/p][p]Winning battles grants valuable loot and Resident EXP, adding the fun of collection and progression.[/p][p][/p][p]While the current reception has been mixed, we’re planning a major revamp to better meet your expectations.[/p][p][/p][p]Introducing Survivor Level System[/p][p]The new Survivor Level system allows growth beyond the previous level cap.[/p][p]Players can earn EXP by killing zombies, capturing buildings, and completing quests.[/p][p]Each time your Survivor Level increases, you receive points to invest in one of 120 upgrade nodes to upgrade abilities.[/p][p]This enables you to create a custom growth path tailored to your playstyle.[/p][p]We are actively collecting feedback on the season-based system as well and will continue improving it to address your concerns.[/p][p][/p][p]Guild System[/p][p]We introduced a Guild system to support Survivor communities and co-op gameplay.[/p][p]While the current version includes only the basics, we’re planning to expand it with exclusive content and activity rewards so that a wide variety of community interactions can flourish.[/p][p]We regret not delivering this earlier, but the team is working hard to bring you meaningful and fun content.[/p][p][/p][p][/p][h3]Major Upcoming Content[/h3][p][/p][p]Party System Overhaul[/p][p]To enhance the joy of playing together, we’re preparing a complete overhaul of the Party system.[/p][p]The redesigned system will go beyond simple co-op and bring both efficiency and strategic fun to group gameplay.[/p][p]In particular, we’re refining the balance for party play in high-difficulty content to maximize the satisfaction of growth through teamwork and the thrill of challenge.[/p][p]Unique buffs will also be provided during party play to emphasize the value of cooperation.[/p][p][/p][p]Expanded Guild Content[/p][p]We’re developing full-fledged guild content to strengthen bonds and teamwork between guild members.[/p][p][/p][p]Guild Shelter System[/p][p]Guild Shelters will serve as exclusive spaces where members can gather.[/p][p]Based on guild activity and contributions, facilities can be built and upgraded, providing shared growth opportunities and convenience features.[/p][p][/p][p]Guild Conquest Mode[/p][p]We’re introducing Guild Conquest, an 8v8 PvP mode.[/p][p]Inspired by traditional shooter-style conquest battles, this will be a highly strategic competitive mode where teamwork and stronghold control are key.[/p][p][/p][p]Episode 2[/p][p]Major narrative developments are also on the horizon.[/p][p]Episode 2 will continue the story after Jimmy finds Linda in Episode 1.[/p][p]Set in the familiar Sand Creek region, new threats, characters, and narratives will emerge, bringing even greater immersion for Survivors.[/p][p][/p][p]Combat Skill System Revamp[/p][p]To increase the strategic depth and variety of combat, we’re introducing a new set of active skills.[/p][p]More than ten new PvE- and PvP-focused active skills will be added, offering tactical choices and refreshing your combat experience with new patterns and strategies.[/p][p]Thank you to all the Survivors who’ve been with us over the past 100 days.[/p][p]Every piece of feedback you share serves as motivation and a compass for the dev team in building a better game.[/p][p]We’ll continue listening, communicating, and striving to create a game that’s worth your time.[/p][p]Please keep sharing your thoughts as we work together to create even greater “fun in survival.”[/p][p][/p][p][/p][p]Thank you.[/p][p][/p]