[Update] Wednesday, January 7 - Patch Notes
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[/p][p]In the DARKEST DAYS, Trust No One![/p][p]Hello Survivors,[/p][p][/p][p]This is the DARKEST DAYS.[/p][p][/p][p]We would like to share the patch notes for the version update on January 7 (Wed). [/p][p]Please check the details of this update below. [/p][p]※ All screenshots, images, and other visuals were taken in a test environment and may differ from the live server version.[/p][p][/p][p][/p][h3]■ Version Info[/h3][p]- 0.27.0[/p][p][/p][p][/p][h3]■ New Additions[/h3][p]\[Co-op Raid Mode Weapon Compatibility Added] [/p][p]- Weapon compatibility has been added for each boss[/p][p]- Using specific weapons can weaken bosses or deal increased damage to them[/p][p]- Effective weapon types for each boss can be viewed through the Recommended Weapons screen in the corresponding window[/p][p]
[/p][p]\[Item Information Link Feature Added] [/p][p]- A feature has been added that allows you to share item links through in-game chat[/p][p]- By tapping the ‘Share’ icon on the left side of an item’s icon, the item link will be copied to the chat window[/p][p]- You can click the shared item link in the chat to view the item’s detailed info[/p][p]
[/p][p]\[New Recruitable Resident – Silas Holton] [/p][p]- A forensic scientist, Silas Holton, has been added as a new resident [/p][p]- A former forensic expert, Silas Holton helped solve numerous cases with his exceptional skills. He was especially renowned as the top authority when it came to analyzing and verifying gunshot wounds. In addition to his extensive knowledge of firearms, he is also an expertly skilled marksman. Harboring an intense aversion to mindlessly moving zombies, he now spends most of his time dissecting them, determined to get rid these foul-smelling creatures as soon as possible. [/p][p]
[/p][p]- You can recruit Silas Holton and Bailey Becker by going to \[Shop] → \[Recruitment] [/p][p]- Bailey Becker was previously only obtainable through the Community Pass Season 6[/p][p]
- Each resident can be recruited only once per character[/p][p][/p][p]\[Hot Time Event Added][/p][p]- A Hot Time event has been added to accelerate the growth of both Survivors and residents[/p][p]- For more details, please refer to the Hot Time Event notice[/p][p]▶ View Hot Time Event Notice[/p][p][/p][p]\[New Season Event – Lucky Carrot Collection Event ~ until Feb 26, 2026] [/p][p]- A new season event will start to kick off the New Year of 2026[/p][p]- Lucky Carrots can be acquired by defeating zombies in all freely accessible regions (Sand Creek, Bielli Island, etc.)[/p][p]- Collected Lucky Carrots can be exchanged for various items via \[Shop] → \[Exchange] → \[Carrot Exchange][/p][p]- All Lucky Carrot event currency will be removed at once after the event has concluded[/p][p]
[/p][p]\[New Skins Added][/p][p]- 20 new player skins have been added[/p][p]└ 4 Hats / 6 Tops / 6 Bottoms / 4 Backpacks[/p][p]- Newly added player skins can be found in \[Shop] → \[Skin] → \[Player Outfits][/p][p]- New resident outfit skins have been added: Light Mummy Skin & Green Lab Coat Skin[/p][p]└ The new resident outfit skins can be found in \[Shop] → \[Skin] → \[Resident Outfits][/p][p][/p][p]\[New Style Pass Added – Flame Horse (until Feb 26, 2026)][/p][p]- A new Style Pass has been added to celebrate the Year of the Red Horse in 2026[/p][p]※ The Style Pass is a newly introduced season pass that replaces the existing Community Pass[/p][p]※ Due to this change, the Season Pass missions have been revamped[/p][p]- With the new Style Pass, you can acquire four weapon skins, including the Krinkov-47 Flame Horse skin [/p][p]
[/p][p]- \[Krinkov-47 Flame Horse] is an SSR-grade weapon skin imbued with the energy of a blazing, red horse[/p][p]- The \[Krinkov-47 Flame Horse] can be unlocked up to Tier 5, allowing you to obtain various rewards such as kill feed effects, dedicated emotes, and unique firing effects[/p][p][/p][p]\[New Limited-Time Packages Added][/p][p]- Four New Year packages have been added to kick off the start of 2026[/p][p]- New Year package items can be purchased until before the scheduled maintenance on Jan 29, 2026[/p][p]- New packages titled “New Year All-in-One Pack 1 & 2”, which includes equipment calibration tools and a large amount of ER has been released[/p][p]- Packages titled “New Year Equipment Upgrade Pack 1 & 2”, which include a large amount of Red Diamonds and SSR-grade equipment upgrade tools has been released as well[/p][p]- The newly added packs can be purchased from \[Shop] → \[Packages] → \[Limited-Time][/p][p]- “Limited Equipment Adjustment Pack 1 & 2”, which include calibration tools has been released[/p][p]_ “Limited Equipment Adjustment Pack 1 & 2” can be purchased until before the scheduled maintenance on Feb 26, 2026[/p][p][/p][p][/p][h3]■ Key Improvements[/h3][p]\[Improvements to Item Delivery Feature][/p][p]- The function for delivering requested items to each Survivor community in Sand Creek has been improved[/p][p]- You can now check and deliver the items requested by each Survivor community through \[Tablet Menu] → \[Shelter] → \[Community][/p][p]
[/p][p]\[Camera Sensitivity Settings Separated][/p][p]- Camera sensitivity can now be adjusted separated for Normal / Shoulder/ Scope modes[/p][p]- You can customize camera sensitivity based on character stance and each scope’s magnification via \[Settings] → \[Controls] → \[Keyboard / Controller][/p][p]
- Added a feature that allows you to change magnification settings while in Scope Mode
- On PC, scope magnification can be adjusted using the mouse wheel scroll
- On mobile, scope magnification can be adjusted through the magnification adjustment icon[/p][p]※ With the addition of this feature, the scope magnification of certain weapons (SPR 12 / Recon Scout / SR700 / Judge 922) has been adjusted[/p][p]
[/p][p][/p][p]\[Co-op Raid Mode Result Screen Improvements][/p][p]- The result screens for the Co-op Raid Mode content \[Construction Site on the 37th] and \[Dusk Garden] have been improved[/p][p]- When a Co-op Raid Mode ends, you can view the raid results, contribution rankings, and the characters of the Top 1~3 ranked Survivors[/p][p]
[/p][p][/p][h3]■ Other Improvements[/h3][p]- SSR equipment items obtained through drops are now displayed and linked in the chat via system messages[/p][p]- Item info is now linked in the message displayed when an upgrade is successful[/p][p]- On the mobile title screen, if you attempt to enter the game without downloading a required map, the map will now be downloaded automatically[/p][p]- Titans and Squitos can no longer be knocked down by doors[/p][p]- ER and Cents have been added to the currency info, and their quantities in storage and inventory are now combined and displayed/used together[/p][p]- New help guides have been added with images updated to match the current UI[/p][p]- The content and progression of the “Take Back the Shopping Mall” quest have been improved[/p][p]- Quest objective objects are now highlighted for better visibility[/p][p][/p][p][/p][h3]■ Adjustments[/h3][p]- The number of zombies summoned by Brutes has been reduced with the damage and cooldown of their jump attack adjusted[/p][p]- Brute spawn cooldowns have been adjusted[/p][p]- The timing of the ground indicator displayed during Brute attacks has been adjusted[/p][p]- Ammo storage boxes have been placed in areas where Brutes appear[/p][p]- Conditions for Brute aggro reset have been updated[/p][p]- Content of some daily quests has been revised to better match their clear conditions[/p][p]└ Megan’s Talent 1~4, Preparation for Racing 1~4, Memories of the Campsite, Memories of the Resort[/p][p]- Weapons used by the Masked Band appearing in the “Merchant’s Heart” quest have been updated[/p][p]- HP and weapon levels of the Masked Band appearing in the Police Station, Restaurant, Large Warehouse, and Shopping Mall have been reduced[/p][p]- Purchase limit for items sold in \[Shop] → \[Packages] → \[Normal Pack] has been updated from 3x per week to unlimited[/p][p]- Exchange limit for calibration tools in \[Shop] → \[Exchange] → \[Red Diamond] has been increased from 2x per week to 4x per week[/p][p]- New exchangeable items, “ER x10” and “Resident Advanced Combat Manual”, have been added to \[Shop] → \[Exchange] → \[Red Diamond][/p][p]- A waiting period has been added before you are able to rejoin a guild after being kicked from a guild[/p][p]- Composition of normal zombies spawning in Dusk Garden has been adjusted[/p][p]- Score contribution of normal zombies spawning in Co-op Raid Mode mode has been adjusted[/p][p]- Field Boss rewards can now be claimed up to 3 times[/p][p]- Adjusted SSR-grade equipment items dropped by Field Bosses to allow them to be sold[/p][p]- Monthly crafting limit for SSR-grade weapon/armor upgrade tools at the Forge has been adjusted to a max of 40 times[/p][p][/p][p][/p][h3]■ Bug Fixes[/h3][p]- Fixed an issue where the cost was incorrectly displayed in the equipment repair popup[/p][p]- Fixed an issue where red dot notifications were not displayed in the Resident Exploration menu on the tablet[/p][p]- Fixed an issue where the crosshair was not displayed correctly at certain resolutions/aspect ratios[/p][p]- Fixed an issue where icons and grade colors were displayed incorrectly in the monster detail info[/p][p]- Fixed an issue where the Apply button appeared disabled when changing skill presets[/p][p]- Fixed an issue where equipment from Resident inventories could be selected in the calibration tool selection popup[/p][p]- Fixed an issue where facility-related effects were not displayed on the stats information screen[/p][p]- Fixed an issue where clicking reward items on the Lonetree Tunnel result screen did not display the information window[/p][p]- Fixed an issue where red dot notifications appeared on Resident skin screens even when no outfit skins were available[/p][p]- Fixed an issue where the skin screen background was displayed incorrectly in Pamrein[/p][p]- Fixed an issue where skin icons were not displayed on the reward screen when claiming Guide Mission Step 4 rewards[/p][p]- Fixed background-related display issues[/p][p]- Fixed an issue where Residents were holding melee weapons while performing idle or daily life actions[/p][p]- Fixed an issue where characters were displayed abnormally when moving or firing a weapon during the use of an emote[/p][p]- Fixed an issue where the Santa skin icon was displayed incorrectly when changing gender[/p][p]- Fixed an issue where Brute attack animations and ground indicators were displayed incorrectly[/p][p]- Fixed an issue where zombies would occasionally remain lying down and not get back up[/p][p]- Fixed an issue where zombies would occasionally not recognize the player who dealt damage to them[/p][p]- Fixed an issue where vehicles overlapped when entering Sand Creek Co-op mode[/p][p]- Fixed an issue where some cutscenes did not play correctly[/p][p]- Fixed an issue where incorrect playable regions were displayed in the quest information window[/p][p]- Fixed an issue where membership effects were not applied to Exchange settlement amounts[/p][p]- Fixed an issue on mobile where locked guild slogans could be selected when creating a guild[/p][p]- Fixed an issue where party members occasionally appeared far away or falling in multiplayer[/p][p]- Fixed an issue in AOS devices where the notification settings popup did not appear even after registering for push notifications[/p][p]- Fixed an issue where Contaminated Flowers did not summon Contaminated Roots or summoned an abnormal number of them[/p][p]- Fixed an issue where content unlock-related messages were displayed upon reconnecting[/p][p]- Fixed an issue where the ranking reward information button was not displayed when the player had no ranking[/p][p]- Fixed an issue where the party information UI in Sand Creek Co-op mode was displayed incorrectly[/p][p]- Fixed an issue where the Collection log registration was temporarily unavailable after entering or exiting multiplayer[/p][p]- Fixed an issue where TAS supply crates were dropped in inaccessible locations in Lonetree Tunnel[/p][p]- Fixed issues that caused the client to crash abnormally or lose connection with the game’s server[/p][p]- Fixed an issue where the vehicle UI was not displayed correctly on the cross-platform HUD[/p][p]- Fixed an issue where the kill feed was not displayed on the cross-platform HUD[/p][p]- Fixed an issue where the inventory UI overlapped for certain display resolutions[/p][p]- Fixed an issue where the Quest tab changed when entering multiplayer regions[/p][p]- Fixed an issue where escape points were displayed in Rootland even without completing the escape mission[/p][p]- Fixed an issue where interacting with party members and dropped items at the same time in multiplayer caused controls to become unresponsive[/p][p]- Fixed an issue where the monthly crafting count at the Forge did not reset daily[/p][p]- Fixed an issue where incorrect upgrade costs were applied to inherited items[/p][p][/p][p][/p][p]Please refer to these latest updates when playing the game. [/p][p]Thank you.[/p][p] [/p][p]DARKEST DAYS Team[/p][p][/p]
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[p]Kill Feed Effect
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[p]Exclusive Emote[/p][p]
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- On PC, scope magnification can be adjusted using the mouse wheel scroll
- On mobile, scope magnification can be adjusted through the magnification adjustment icon[/p][p]※ With the addition of this feature, the scope magnification of certain weapons (SPR 12 / Recon Scout / SR700 / Judge 922) has been adjusted[/p][p]