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Six Days in Fallujah News

Q1 Focus: Quality & Controls

To our community,

As we continue late-stage development of our long-awaited AI Fireteam Control features, it has also become clear there are a number of improvements we should make to the basic game experience and quality. Therefore, while our AI team continues its progress on our AI Fireteam features, other parts of our team are upgrading the game quality and experience.

Here are some of the improvements that will be released during the next three months:
  • Significant adjustments to player flinch/evade system
  • Improved weapon aiming, alignment, and accuracy
  • Reduced situations where weapon is forced lower
  • Tuned mortar targeting and accuracy
  • Reduced ability of AI to target players unrealistically at distance
  • Fix bugs allowing AI to see through smoke
  • Fix bugs affecting game difficulty
  • Upgraded interaction system to create smoother experience
  • Tuned player movement speeds and sprint controls
  • Reduced stumbling over objects
  • Improved reliability and clarity of in-game VOIP
  • Significantly fewer lost network connections and dropped games
  • Fix known crashing and hanging bugs
  • Fix remaining issues that can wipe player progression
  • Improved performance, especially on mid-range machines
It has also become clear that we need an exciting tutorial mission to help all players better understand the Marine tactics needed to be successful in both co-op and single-player, as well as how to use the controls needed to direct their AI fireteams.

Although you’ll see a steady pace of improvements throughout the next three months, late-Q2 is a more realistic timeframe for us to release our AI Fireteam features. We know many of you have been waiting a long time for our GO! commands and AI Fireteam features, and we can assure you that these features are indeed in the later stages of development, and they will play a central role in our future. For our fans eagerly awaiting consoles, these are still planned alongside our full release on PC.

As always, you can follow our development progress with our updated roadmap:
https://steamcommunity.com/games/1548850/announcements/detail/3686807334211640734
Finally, we’re excited to announce that we’ll be hosting our very first Developer Q&A to give players the opportunity to ask questions directly to our development team in response to our announcement. We’ll be collecting questions on our official Discord server, and we’ll have more details about this early next week. Please join the community conversation!

https://discord.gg/SixDaysGame

Patch 0.3.0.2

Today’s patch addresses a few core issues reported by the community, including disconnects after returning to lobbies and another known cause for progression resets. Patch 0.3.0.2 is available now on Steam!

Please restart the Steam client to download the latest build.

BUG FIXES
  • Fixed an issue in which players disconnected when returning to lobby
  • Fixed the known cause for first-time progression resets
  • Improved matchmaking for peer-to-peer connections
  • Improved logging for networking
For a full list of bugs we're currently tracking, please see our Known Issues.

Join the community conversation and offer us feedback on our official Discord server!
https://discord.gg/SixDaysGame

Jolan Park Challenge Winners!

Hey everyone!

Today, we’re announcing the winners of our Jolan Park Challenge! Earning Gold medals, the following players were the world’s first to complete our newest Jolan Park missions under specific Wargame parameters:
  • Evirstar
  • SirChomp
  • Beat Hazardous TL
Our second-place fireteam in our Jolan Park Challenge comes all the way from Spain! Congratulations to the following players for winning Silver medals:
  • Mobius6
  • Macvalencia
  • Anc83
  • Ruben
Finally, here are the third-place winners of our Jolan Park Challenge! Congratulations to the following players for winning Bronze medals:
  • Kasoma
  • Roctis
  • Nomad
  • Hiltraud
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Seven different fireteams from around the world successfully completed the challenge and qualified for Completion medals. Congratulations to our winners:
  • Chumpace and St. Ranger
  • Spiny and Holly
  • Zack P and fireteam
  • Ninja Gaijin, Rainspraytay, and 1R Maj Derryl
  • Paxtn, Rainspraytay, 1R Maj Derryl, and 1R RSM 94Tango
  • Tritium Gaming, Red_5, IowaHarley666, and King.James0
  • Lima, Machado, Pipoca, and General Vodka
[previewyoutube][/previewyoutube]
Additionally, we want to highlight two successful solo submissions! Congratulations to the following players for qualifying in the Challenge Completion tier, completely solo:
  • optimise
  • That kid from Subway
[previewyoutube][/previewyoutube]
All winners also qualify for a unique Discord role, so please join the community conversation on our official server! https://discord.gg/SixDaysGame


Congratulations again to our winners, and a big thank you to everyone in our community for participating! With submissions from all over the world, we enjoyed watching players compete on a global scale for exclusive, first-ever Six Days in Fallujah physical challenge medals!

Hotfix 0.3.0.1

This patch addresses issues with progression resets, mortar accuracy, explosion damage, AI targeting, and muffled sound.

If you experience a progression reset after installing this patch, we would appreciate you contacting us through the “Technical Support” button in the game’s main menu. In some cases, although it looks like your data is gone, it might only be temporarily inaccessible. Additionally, we want to make sure we’ve caught all possible causes of progression resets.

Hotfix 0.3.0.1 is available now on Steam!

Please restart the Steam client to download the latest build.

BUG FIXES
  • Fixed additional causes of progression resets
  • Fixed an issue causing mortars to be more accurate than intended
  • Fixed an issue in which AI could occasionally target players in unrealistic situations
  • Fixed an issue that was causing unrealistic explosion damage
  • Fixed issues with audio muffling incorrectly
For a full list of bugs we're currently tracking, please see our Known Issues.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

Jolan Park Challenge

Announcing the Jolan Park Challenge—a competition for creators and community in which you can earn exclusive, first-ever Six Days in Fallujah physical challenge medals!

The first three fireteams to complete the challenge will be awarded Gold, Silver, and Bronze medals, and all others who complete the challenge will receive blue completion medals.


[h2]HOW TO PARTICIPATE[/h2]
Record video of your mission completions for all three of the new missions: Jolan Amusement Park, Objective Virginia, and West Manor, using the following Wargame settings:
  • Gameplay Options > Enemy Difficulty > HARD.
  • Gameplay Options > Survival Rules > NO KIA ALLOWED.
  • ALSO > Players must complete one Emergent Objective in each mission.
Once completed, submit your entry via the Google Form: https://forms.gle/URTMfyZTVyqBy3fX9
  • Creators may submit a link to your online video through this form
  • Community may submit the video through this form
[h2]PRIZES[/h2]
Anyone who completes the new missions under the specified conditions will be awarded a completion medal, but we're reserving the best rewards for the first three fireteams to complete the challenge:
  • 1st Place: Gold medal
  • 2nd Place: Silver medal
  • 3rd Place: Bronze medal
  • Challenge Completion: Completion medal
All winners will also receive a unique Discord role!

[h2]TIMING[/h2]
The challenge opens today, December 22nd, and runs through Monday, January 1st! All prizes will be shipped approximately at the end of January and delivered in February (please note this is subject to change based on winner regions and shipping times).

[h2]ADDITIONAL RULES[/h2]
Submissions must adhere to the following rules to be eligible:
  • Players must complete each new mission—Jolan Amusement Park, Objective Virginia, and West Manor—under the settings described above.
  • Clips must show proof of mission completion, typically through the after-action-report screen.
  • Clips must not contain racist, hateful, or sexually suggestive content.
  • Clips must be shared via the Google Form above.
  • You must give us permission to re-broadcast winning clips online.
Good luck to everyone participating!