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Six Days in Fallujah News

"Marine's Merit" Discord Community Event Winners!

Our first Discord community event - Marine's Merit - has ended! Congratulations to RamboTheGamer and Leblobfish!

We want to thank everyone for sharing their submissions with us.

Stay connected on Discord for more upcoming community contests: discord.gg/SixDaysGame

https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/

Thank You for 15.000 Members on Discord!

Thank you for 15,000 members on our official Discord server!

The support we've seen from our community motivates everyone on our development team, and we're just getting started.

If you're looking for a fireteam or have feedback to share, join up!

https://discord.gg/SixDaysGame

Patch 0.1.3

Before we break for the holiday weekend, we wanted to push an update addressing a third round of bug reports and community requests. Most notable on this list is the addition of push-to-talk, self-mute, and fixes to progression resets. Patch 0.1.3 is available now on Steam!

Please note that we added features in this patch that required settings to reset. We don’t think we’ll have to do this in the future, but this one will require you to reconfigure some of your settings (sorry about that).

Please restart the Steam client to download the latest build.

Patch Notes:

VOICE CHAT IMPROVEMENTS
  • Added "Push To Talk" Option for Voice Chat - Default is still "Always On"
  • Added a Global Mute button - Defaults to 'M' and can be used at any time
  • Added visual indicator in Audio Settings screen to show when game is receiving mic input
GAMEPLAY IMPROVEMENTS
  • Players will Sprint when rushing for more than 2 seconds - Players may immediately Sprint by Double-Tapping Rush
  • Players can now stay crouched while giving first aid
  • Marine vehicles fire more aggressively
  • Added Player List to Pause screen
  • Adjusted Marine MARPAT camo for accuracy
BUG FIXES
  • Fixed issue causing player rank to reset
  • Fixed issue that caused wrong graphics card to be displayed in settings
  • Fixed southpaw gamepad controls
  • Re-enabled Fullscreen resolution
  • Improved scope fidelity a little bit (more improvements coming)
  • Improved visual fidelity for some times of day
  • Improved gamepad controls
  • "Assist" achievement is now awarded correctly
  • Added ability to interrupt ammo check to apply first aid
  • Added Grenade to remappable keys list
  • More than two dozen other bugs fixed...
For bugs we're currently tracking, please see our Known Issues list.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

Patch 0.1.2

With day two of Early Access under way, we wanted to push another update to address more bug fixes and community requests. Thank you again to our community for helping identify some of these issues! Patch 0.1.2 is available now on Steam!

Please restart the Steam client to download the latest build.

Patch Notes:

GAMEPLAY
  • Option for reloading with Tap, instead of Hold
  • Ammo Check HUD displayed more quickly
  • Increased allowed mission times for Apartment and Compound
  • Decreased mortar accuracy... but standing in the street is still not advised!
  • Scope magnification now consistent between M16 fire modes
BUGS
  • “Fire” achievement is now awarded correctly
  • "Completed Basic Training" achievement renamed to "First Promotion"
  • AI are more decisive when maneuvering long distances
  • Pathfinding fixes for some environment combinations
  • Fixes for the two most frequent crashes

For bugs we're currently tracking, please see our Known Issues list.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame