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Six Days in Fallujah News

Patch 0.1.2

With day two of Early Access under way, we wanted to push another update to address more bug fixes and community requests. Thank you again to our community for helping identify some of these issues! Patch 0.1.2 is available now on Steam!

Please restart the Steam client to download the latest build.

Patch Notes:

GAMEPLAY
  • Option for reloading with Tap, instead of Hold
  • Ammo Check HUD displayed more quickly
  • Increased allowed mission times for Apartment and Compound
  • Decreased mortar accuracy... but standing in the street is still not advised!
  • Scope magnification now consistent between M16 fire modes
BUGS
  • “Fire” achievement is now awarded correctly
  • "Completed Basic Training" achievement renamed to "First Promotion"
  • AI are more decisive when maneuvering long distances
  • Pathfinding fixes for some environment combinations
  • Fixes for the two most frequent crashes

For bugs we're currently tracking, please see our Known Issues list.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

Announcing Our First Community Activity - Marine's Merit!

We’re celebrating the launch of Six Days in Fallujah with our first Community Activity. Introducing Marine’s Merit!

Gather your fireteam and share a screenshot of your group for a chance to win $100 (up to $400 per fireteam). Lone wolves are welcome, but we absolutely encourage teamwork!
Entries will be open until July 6th. For more information, join our Community Discord here: https://discord.gg/sixdaysgame

Show us your Fireteam, Infantry!

https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/

Day One Patch Notes

We want to thank our community for helping us identify some bugs with today's launch into Early Access. As a result of your continued reports, a new build is available now on Steam, which includes a series of community requests and bug fixes.

Please restart the Steam client to download the latest build.

Patch Notes:
  • Added FOV Slider to Gameplay Settings (sorry about that)
  • Added native Fullscreen Display Mode
  • Added option to completely turn off Upscaling
  • Added option to minimize Head Bobbing
  • Adjusted default options to reduce blurriness on large monitors
  • Environment is now re-randomized every time “Retry Mission” is selected
  • Fixed loud audio stuttering when Windows had Spatial Audio turned on
  • Fixed bug causing permanent Incapacitation from some explosions
  • Fixed bug causing “Start Sighted” option to be ignored for some clients
  • 9 other crash and compatibility bug fixes
Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

Early Access Content Roadmap

Below, you’ll find our roadmap for future content as we launch into Early Access on Steam.

Please remember that all timing and content is subject to change.
  • Q3-2023 (July – September):
    • Night-time missions, alongside other times-of-day
    • More weather varieties that affect vision and operations
  • Q4-2023 (October – December):
    • AI teammates you lead with our “Go” command
    • One additional co-op mission
    • More systemic variables within mission simulations
  • Q1-2024 (January – March):
    • First story campaign mission
    • Civilians in co-op and campaign
    • Additional co-op mission
  • Q2-2024 (April – June) and Beyond:
    • Special Operator missions
    • Play as other coalition nationalities
    • More co-op and story campaign missions
For more context around what’s currently launching with Early Access, check out our FAQ.

Six Days in Fallujah Early Access Available NOW

The wait is over!

Experience modern war as it’s really fought.

Six Days in Fallujah is available NOW in Early Access on Steam. Today, the battle begins.

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