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Six Days in Fallujah News

25% Off - Memorial Day Sale!

Six Days in Fallujah is 25% off to honor Memorial Day!

Assemble your fireteam to experience the most authentic recreation of the toughest urban battle since 1968, based on true stories from those who were there.

The promotion ends on Sunday, June 2nd.

Grab your copy here:

https://store.steampowered.com/app/1548850/Six_Days_in_Fallujah/

Hotfix 0.3.2.3

Today’s hotfix further addresses the issue causing a small portion of players to receive connectivity errors related to our Dedicated Server testing. Hotfix 0.3.2.3 is available now on Steam!

Please restart the Steam client to download the latest build.

BUG FIXES
  • Fixed another known cause of connection errors resulting from Dedicated Server testing
For a full list of bugs we're currently tracking, please see our Known Issues.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

Hotfix 0.3.2.2

After Patch 0.3.2, we identified an issue causing a small portion of players to receive connectivity errors related to our Dedicated Server testing. This patch addresses this issue, unblocking players so they can resume gameplay normally. Hotfix 0.3.2.2 is available now on Steam!

Please restart the Steam client to download the latest build.

BUG FIXES
  • Fixed an issue in which connection errors resulted from Dedicated Servers
  • Fixed an issue in which players unfairly targeted by RPGs too early in missions
  • Fixed an issue in which Incremental Matchmaking created 5-player lobbies
  • Fixed an issue in which Incremental Matchmaking stopped after finding 3 players
  • Various fixes for common crashes
  • Various fixes for server stability
For a full list of bugs we're currently tracking, please see our Known Issues.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

Hotfix 0.3.2.1

DEDICATED SERVER: Today we’re soft-launching a new Dedicated Server capability for matchmade games, specifically. This should reduce the frequency of high-ping matchmade games, improve reliability, and avoid kicking players out of games if the host-player drops out. IMPORTANT: This is a soft-launch of this feature. We plan to turn it on and off, as well as tune settings, and fix bugs as it gets stress-tested by players.

INCREMENTAL MATCHMAKING: Players will now see other players join the lobby as they’re found through the matchmaking system, and they won’t have to wait for a full fireteam to start a game.

Hotfix 0.3.2.1 is available now on Steam!

Please restart the Steam client to download the latest build.

DEDICATED SERVER TESTING
  • Added dedicated server for matchmade games, exclusively
    • Wargame lobbies still P2P
    • Fireteam Mode lobbies transferred to Wargame use DS
  • Servers available globally, improving the quality of connections
  • Prevents games being terminated by hosts from previous system
INCREMENTAL MATCHMAKING
  • “Start Matchmaking” now merges lobbies of varying players in real-time
  • Allows lobbies to form more quickly (no longer depends on full fireteams to form)
    • Party leader must stop matchmaking to start the game with less than four players, if desired
  • Available exclusively in Fireteam Mode
BUG FIXES
  • Fixed an issue in which players clipped through walls when leaning
  • Fixed an issue in which interior lighting was too bright
  • Various fixes for common crashes
For a full list of bugs we're currently tracking, please see our Known Issues.

Join the community conversation and offer us feedback on our official Discord server!

https://discord.gg/SixDaysGame

May-24 Quality Update Available NOW

Our May-24 Quality Update is available NOW, introducing Interaction System reworks, Emergent Objective improvements, and more.

For a full list of features and changes, read up on our latest DEVLOG and Update Notes:
https://steamcommunity.com/games/1548850/announcements/detail/4213755760602803922