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9th Dawn Remake News

1.164 - November 18th 2024

1.164 - November 18th 2024
- Attempted to further improve the weird 45degree snapping angle for Gamepad sticks as some people are still having issues

1.163- November 18th

1.163- November 18th

- Critical gamepad input fix - I had no idea the controller was locking input to weird 45degree angles until I saw it in a recent review - No idea when this started happening but I have now fixed it - PLEASE let me know on the Forums or Discord if you encounter any issues like this, thank you!

1.162 - 16th November 2024

1.162 - 16th November 2024

- Removed that little split-second weird white circle on startup
- Removed those "Todo" strings with proper names in Network menu when connected
- L3/R3 graphics have been added to input icon graphics (for rebinding window)
- "Leave Multiplayer" button added to Local MP 2nd player menu (page 2)
- Fixed "Confirm" button on controller assigner not properly assigning player 2
- Bug Fix - equipment upgrading item requirements weren't checking your inventory properly
- Bug Fix - Light armour ranged bonus wasn't working. It's now working, but I have nerfed them a little as they were a bit too high
- Balance - Enemy HP attack and magic attack increased
- Balance - Hard mode - enemy attack and HP increased

1.161 - 29th October 2024

1.161 - 29th October 2024
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- Camel animation/flip direction fixed - not sure when it stopped working sorry!
- Pets Aggro range has been reduced and more centered on the camera, so they will be less likely to run offscreen looking for enemies
- Max MP Nerfed
- Local MP - 2nd player can now press "Up" in player menu to quick-navigate to the bottom and vice versa
- Balance - Enemy HP slight increase
- Balance - Enemy Attack slight increase
- Balance - Enemy HP HARD MODE - increase
- Balance - Enemy HP HARD MODE - Enemy Attack slight increase
- Card Game - Online MP - "Use Card Button" now disappears when no longer relevant
- Card Game - Online MP - Enemies using status effects now syncs to 2nd player
- Card Game - If controller disconnects whilst playing, you can now reconnect the controller successfully
- Card Game - Local MP - Fixed - If p2 leaves whilst in control, control will now be given back to p1
- Fishing Game - Online MP - Boss HP Bars removed when changing scene

1.160 - 20th October 2024

1.160 - 20th October 2024

- Sharper graphics - I accidentally had the game rendering in lower quality than intended, sorry! Please enjoy sharper graphics :')
- Performance update - I've been working on the Switch and Mobile ports and I've managed to uncover some big performance updates which should hopefully transfer into the PC Version!
- Bug Fix - First person mode - mouse rotation was tied to framerate fluctuations, should be fine now
- Water on "low graphics" mode has been improved

Please let me know if there's any new bugs, especially with NPCs. I think everything should be fine but as part of the optimization, NPC behaviour has changed slightly. Thank you!