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9th Dawn Remake News

1.129 - 30th September 2024

1.129 - 30th September 2024

- Critical fix for online multiplayer - changing certain maps (e.g. collapsing cave) will now bring your friend along with you!

1.128 - 30th September 2024

- Fishing Game - Overall Roll time cooldown reduced
- Card Game - Tower maps floor numbers reduced significantly (max 25 reduced to 8 for example)
- Card Game - Enemy HP, Attack and Shield at higher levels Nerfed

I'm working on some main game bugs for the next patch but just wanted to get the above out before, as it may take me some time to work on the base game^ Thank you everyone for the feedback!

1.127- 29th September 2024

1.127- 29th September 2024

- HP Bars on map should hopefully always see the correct color when playing co-op (green = friendly, red = enemy)
- Fishing Game - Boss HP Bars fixed so they disappear after boss defeated, and made smaller overall
- Card game - fixed "Random enemies" card from attacking the same one twice. I'm still investigating cases where it supposedly hits "None at all", can anyone please let me know if that happens?
- Card game - mouse targeting hitboxes adjusted a bit to prevent weird situations where mouse targets on/off quickly

*Coming soon* I do want to add a custom mouse icon as I've had a lot of requests for that, but I need to approach that delicately to prevent annoying more people, and maybe add an option to tweak it too. It will hopefully be coming soon, thank you and sorry!

DIALOGUE FIX

I'm so sorry, I messed up the dialogue in previous patch for all languages. It should be fixed now!

1.120 - 28th September 2024


- Fixed Quest Map showing incorrect ladder icons when viewing quest map from within a dungeon
- Fixed - Chellen Crypt map icon for Chella Quest
- Fixed - Monster nature label not being updated when changing pages between pets
- Fixed - Pets show nicknames in Level up window
- Fixed - Pets critical error, their HP suddenly drops every now and then- especially when leveling up Monster Taming- Should hopefully see lets pets dying randomly now
- Magic - Attack and MP reduced a bit due to how powerful they are now (especially later on) (please dont worry about "magic attack" for spells, you'll be doing powerful dmg anyway a bit further into the game)
- Card Game fix - Relics that affect AP are now shown on online multiplayer