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9th Dawn Remake News

1.131 - 30th September 2024


1.131 - 30th September 2024

- FIXED - Ring of the nimble… omg lol. Fixed it endlessly stacking. Also buffed it a small amount so it's effects are more noticeable when wearing 2+
- BALANCE - Reduced Monster evolution XL Requirements for pets
- BALANCE - Increase droprate for XL items

1.130 - 30th September 2024

- FIXED - Ring of the nimble, wasn't adding movement speed. Added it, but nerfed % as they STACK
- MELEE - Reworked formula so it more closely represents "Attack Up" passive abilities and buffs
- MAIC - Similar to above but perhaps the lower level isn't quite there yet, but still should be improved!
- RANGED - Untouched for now, ran out of time sorry. Will monitor the situation…!
- PETS - Fixed issue where some pets could not be evolved
- PETS - Reduced level requirement for evolution by approx 40%
- Hunter Journal - changed 1000 each monster kills to 70 kills, much more reasonable lol
- Fishing Game - level max raised from 30 to 40
I'm still working my way through the lists of suggestions, thank you

1.129 - 30th September 2024

1.129 - 30th September 2024

- Critical fix for online multiplayer - changing certain maps (e.g. collapsing cave) will now bring your friend along with you!

1.128 - 30th September 2024

- Fishing Game - Overall Roll time cooldown reduced
- Card Game - Tower maps floor numbers reduced significantly (max 25 reduced to 8 for example)
- Card Game - Enemy HP, Attack and Shield at higher levels Nerfed

I'm working on some main game bugs for the next patch but just wanted to get the above out before, as it may take me some time to work on the base game^ Thank you everyone for the feedback!

1.127- 29th September 2024

1.127- 29th September 2024

- HP Bars on map should hopefully always see the correct color when playing co-op (green = friendly, red = enemy)
- Fishing Game - Boss HP Bars fixed so they disappear after boss defeated, and made smaller overall
- Card game - fixed "Random enemies" card from attacking the same one twice. I'm still investigating cases where it supposedly hits "None at all", can anyone please let me know if that happens?
- Card game - mouse targeting hitboxes adjusted a bit to prevent weird situations where mouse targets on/off quickly

*Coming soon* I do want to add a custom mouse icon as I've had a lot of requests for that, but I need to approach that delicately to prevent annoying more people, and maybe add an option to tweak it too. It will hopefully be coming soon, thank you and sorry!