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9th Dawn Remake News

1.111 - 28th September 2024

1.111 - 28th September 2024

- HUGE MAGIC Rework! A lot of the "random position" type spells have now been moved in much closer to the player, and the power split between each one has been increased (it was too diluting before) This should hopefully mean spells feel much more impactful!
- EXP/Skill EXP Items fixed - mostly food items, were giving severe low EXP instead of +amount

1.110 - 28th September 2024 —


- FIXED - Card Game - Champion HP should now perfectly sync, including when got a +MaxHP Relic
- NEW FEATURE - Fishing Game - Now your worms can ROLL! Including, i-Frames! This is to hopefully address the balance issues and giving the players more agency and strategy to deal with oncoming hordes of FISH. Diff worms have diff cooldowns for Roll.
- CHANGE - Fishing Game - Higher end Enemies have slightly less HP

1.109 - 27th September 2024

1.109 - 27th September 2024

- Lava in Castle of Maltyr and other dungeons Fixed
- Chests near Claus and Cold fortress fixed
- Frozen Temple missing wall crack preventing access to left bit of dungeon fixed
- Mana potions added to Alchemy

1.108 - 27th September 2024

1.108 - 27th September 2024

- Elemental magic attacks increased by approx +25-30% damage
- Total MP increased from stats
- EXP curve adjusted a bit, people leveling up a bit too fast

1.107 - 27th September 2024



- Crafting Skill EXP needed to level up made easier
- Crafting Item requirements reduced
- "Scrap" item increased spawn rate
- Camel quest actually takes your 50k (Enjoy your free camel before :P )
- Healing spells increased to what should hopefully be "normal"
- Pets MAX HP increased
- Card Game - Enemy HP at high levels reduced