Our Last Early Access Update Is Here, 30% Off!

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Hello There, Castaways! 🏝️
Our last Early Access update is here, 30% off!
At last, we are now ready with an extensive content update!
The game is pretty well finished. We have added quests and narrative, and even voice-over. We have adjusted and balanced the gameplay to give a better feel and make it more fun. We’ve made dramatic changes to the core game loop. We’ve even added Steam achievements!
Fair warning: With all these changes, the old save games will be incompatible and obsolete. Please start a new game for an optimal experience.
This is likely the final content update before launch. From now on, we will focus on fixing any remaining bugs and a bit of polish here and there.
Please see the list further down for detail about all the new content and features.
We hope you enjoy what we've prepared for you over these last months ♥
https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/
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[h2]✨ New Features[/h2]
- We are so eager to share the full story with you! The main story has been improved and we have added voiceovers from our awesome voice actors. Each of the characters you find on the island now has their own side quest/storyline bringing out their wonderful personalities.
- All new main and side quests have been added to the game

- The Bloombox!
We are giving you the freedom to choose your music! Well, you have to work for it. First, you need to craft a boombox, like an old gramophone. Then you need to explore the island and craft the discs you receive as rewards for building work orders. Each disk represents a different character, creature, or place. You can place the Bloombox wherever you like and play your favorite songs as you collect them.
- Our new Day / Night system, the Cloud Cycle, traps players in an endless night until they sleep. As you might recall, mutated plants roam when the island is shrouded. So use this time to combat the mutated plants and gather their seeds to craft plants for your beautiful garden.
You can always go to sleep in your bed and skip the night, and as a new day begins we now display your progress in the Daily summary screen. Here you can see how many Ribbits you earned that day amongst many other things!

- Is your thumb getting tired from picking up resources? Well, say hello to auto-pickup! Resources dropped from monsters and resource nodes now automatically pull toward you and are added to your inventory. It’s magic! ✨

- We have done a complete visual pass on the island! Ikonei's colors should "pop" more, with improved lighting and foliage.




- Voice acting has been added! English and Norwegian audio is available.
- Multiple text languages have been added as well: English, Norwegian, German, Spanish, French, and Simplified Chinese.
- Multiple text languages have been added as well: English, Norwegian, German, Spanish, French, and Simplified Chinese.
- Even your creatures are more talkative! They will now respond to your command, letting you know if they are willing to help out or not.
- As the darkness creeps in your creatures will also get tired - go to sleep, and they will be back in action!
- We also give you more freedom. You can bond and be one with your friend at level one!
- As the darkness creeps in your creatures will also get tired - go to sleep, and they will be back in action!
- A new unlockable island has emerged for players to explore (not showing this one to not spoil the fun!)
- The island can be rebuilt further! New construction altars have arisen that offer crafting recipes.
- There have been balance passes on all construction altars and shrines.
- There have been balance passes on all construction altars and shrines.
- Crafting Recipes are now unlocked at Construction Altars and can be bought in shops.
- Regions are now discovered by placing frogs on pedestals rather than fixing the shrines.
- Tilling the ground will no longer work in rainy regions.
- Players must first activate a nearby shrine to farm.
- Players must first activate a nearby shrine to farm.
- Pirates no longer dance when the region is rainy.
- Players must first activate a nearby shrine to progress through a Pirate Camp.
- Players must first activate a nearby shrine to progress through a Pirate Camp.
- And there is much more for players to discover!
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[h2]🔥 Patch Notes[/h2]
[h3]👥 Multiplayer[/h3]
- Multiplayer support for dialogue systems
- Multiplayer support for sitting and sleeping
- Multiplayer Group Activities System
- Some activities in the game, like cutscenes, require all players to group up before the cutscene can play
- Some activities in the game, like cutscenes, require all players to group up before the cutscene can play
[h3]💯 Quality of Life Improvements[/h3]
- Achievements now reward recipes
- Implemented an Inventory Expansion item that can be bought in shops
- Inventory upgrades have been removed from the Pirate Camps
- Inventory upgrades have been removed from the Pirate Camps
- If a house is picked up, a percentage of invested resources are now dropped on the ground
- Added inventory sorting by name and quantity
- The Watering Can can now be refilled if the character is close to any water source
- Fishing will now always give loot. Failing to catch a fish will result in non-fish loot.
[h3]👀 Visuals[/h3]
- Added Post-Processing Volumes that improve the light/color in all areas of the game
- Added new load screens
- Foliage changes visuals depending on Cloud- or Sun Phase
- Foliage assets polished
- Improved wind function in the game, making leaves and foliage move more naturally
- Foliage assets polished
- Optimized Interior and Pirate camp lighting
- Added 3D assets for main quest items
- Added VFX for narrative/main quest items
- Improved character textures
- Added 3D assets for broken statues
- A new sleeping mat added
- Added new icons for Achievements, Narrative Items, and UI
- Set dressing improvements in various areas on the island
- Added Pirate umbrellas
- Added trails detail slider to graphics options
- This changes tessellation and trail type or entirely disables trails to save performance
- This changes tessellation and trail type or entirely disables trails to save performance
- Added a new thirst icon for plants
- Improved the way discovered regions are shown on the map
[h3]💃 Animation[/h3]
- New Bond Animations for Children
- New Sleep Animations for Children
- Added facial animations to the Children along with blinking functionality
- New animation set for squatting Frogboy
- New animation set for Pirates in the rain
- New dialogue and cutscene animation sets for several NPCs:
- Sariel
- Milas Morgenshell
- C.A.T.
- Fiola Rustbristle
- Captain Tamara Rustbristle
- Frogboy
- Sariel
- Pirate Captain’s hurdy-gurdy is now animated
- Added teleport animation set for all NPCs
- Added companion dismiss animations for all characters
- Frogboy now sits on top of a frog statue
- Updated all companions’ food reactions
- Updated fishing animations
- Updated Watering Can refill animation
- Tweaked travel distance of Longhorn’s Charge ability
- Added bonding animations for all companions
[h3]🐾 Creature Companions[/h3]
- Companions should now be easier to level up
- Summoned companions will now always follow the player, but can only be commanded when in a good mood
- Companions get sleepy fast when in Cloud Phase
- Companions get hungry fast at the start of the Sun Phase
- Balance pass on companion needs
[h3]👊 Combat[/h3]
- Menus now close if your character takes damage
- Added support for holding the button down to trigger an attack combo instead of pressing the button multiple times
[h3]💎 Resource Gathering[/h3]
- Spawned items (loot etc) now despawn after a time
- Changes to farming
- Plants grow only at the beginning of a new Sun Phase
- Plants now require watering to grow
- Plant growth time depends on the type of plant
[h3]🖥️ GUI[/h3]
- Added new main menu art assets
- Refining Stations now show their GUI based on player proximity rather than when being targeted
- Categories in a Shop are now hidden when there’s nothing to buy
- Updated visuals of locked inventory slots
- Visual pass on all tutorial menus
- Added subcategories for all recipes with collapsible groups
- Added 3D visual representation of selected items in the crafting menu
- Added sub-tabs to the quest menu, achievements menu, and settings menus
- Visual pass-on notification prompts
[h3]🎶 Audio[/h3]
- Combat music now stops playing quicker after disengaging from combat
- Recorded versions of Music tracks added for exploring and when bonded with Creature Companions
- Teleport Animation SFX added
- Sleep Animation SFX added
- Construction Altar Build SFX added
- Pirate Dance SFX added
- Added Ambience System to Player Houses
- Final Mastered Music updated
- Updates to the Music System
- Creature Bond SFX updated
- Updates to Audio Menu
- Updates to Misophonia Mute
- Frog SFX updated
- UI SFX updated
- Project Mix updates
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[h2]🐛 Bug Fixes[/h2]
- Smaller bug fixes where assets were interrupting player navigation
- Fixed landscape sculpt artifacts caused by landscape resolution
- Fixed the issue causing players to be unable to place items in Fenland Point
- Fixed various invisible blocker issues
- Fixed various view distance/distance culling bugs
- Tweaked silhouette shader to have better visibility in bright conditions
- Fixed silhouette settings on various objects to properly display obscured characters
- Fixed various navigation bugs
- Fixed Crushing Weapon spinning glitch
- Fixed Clothing rack exploding physics
- Fixed Frog animation with effects playing on every new line of dialogue
- Fixed throwing animations being too fast
- Fixed Watering Can glitch on Octi
- Fixed Hurdy Gurdy clipping on all Pirate Captain animations
- Fixed floating item held during talk animations
- Fixed C.A.T.’s raise finger animation to face forward
- Fixed Stormdog Pup jaw not being modeled/skinned
- Fixed missing teleport animation for Eva
- Fixed the issue with chests playing opening animation when any ability was used near them
- Fixed another issue with too many monsters spawning
- Fixed issue where companion could not be summoned
- Fixed crash bug related to Axepecker taming
- Fixed crash bugs related to shops
- Fixed issue with Jailbreaker Achievement
- Fixed incorrect Ribbits amount being displayed when putting items in the S.E.L.L. Chest
- Fixed scrollbar problems in the Completed Quests menu
- Fixed sliding frogs for clients in multiplayer
- Fixed the issue causing the trails from placeables generated in placement mode not to disappear
- Fixed rain sometimes flickering white on “Ultra” graphics settings
- Fixed issue with collision on decoration objects
- Fixed collision issue with NPCs
- Fixed issue that could cause eternal sleep
- Fixed sitting animations
- Fixed issues with the “pollen bar” not being shown/hidden correctly
- Fixed planting issues on multiplayer
- Fixed issue with companion evolving while being listened to
- Fixed issue with companions not taking damage from enemies
- Fixed player snapping and rotations in multiplayer
- Fixed issue where companions would use different abilities depending on the players bonded with the companion or using the ability through Command
- Fixed issue with using the shovel when it rains
- Fixed issues with loot drops from resource nodes
- Fixed attack-combo direction issue
- Fixed an issue where the player could get stuck when performing an attack combo
- Fixed issue with opening menu/inventory while performing attack combo
- Disabled controller vibrations when the input type is Mouse & Keyboard
- Fixes to Pirate Camp Music region
- Weather Audio system fixes
- Fixes to Ambience Audio System
- Various other small but important fixes
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[h2]⚠️ Important Notice[/h2]
Old save files will break after updating the game. This means that players who have played Ikonei Island before this update will have to start a new game.
New players (who had never played the game before) won't be affected.
We sincerely apologize for any inconvenience this may cause. Unfortunately, we were unable to guarantee old save files would still be functional.
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[h2]💙 Make Sure To Join Our Discord[/h2]
Join our community on Discord! We've got contests, and channels where you can share feedback and find friends to play with, aside from the magnanimous presence of your favorite Frogboy!
And don't forget to get your discount:
https://store.steampowered.com/app/1550730/Ikonei_Island_An_Earthlock_Adventure/
Thank you so much for all your support. We'll see you on the island! 🐸
Snowcastle Games