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Deepest Chamber: Resurrection News

Patch 0.8893

Hello there adventurers!

The first week of resurrection is coming to an end! We wish everyone a nice weekend. Be safe down in those sewers!

  • Added a new cloth equipment to Dagger's shop. (Dark Silk Leggings)
  • Optimized the performance of the game map panel.
  • Prevent easy potion collection exploit with the provision panel.
  • Adjusted the text on trader reputation items. (Horseshoe, Old Coin)
  • Added delay between provision panel and hero trinket panel.
  • Fixed Ebony Dagger appearing at one of the traders before the thief class is unlocked.


See you in the depths,
Balcony Softworks

Simplified Chinese and Traditonal Chinese Localizations coming back soon!

Hello, dwellers,

As some of you have noticed, Deepest Chamber has received a MAJOR overhaul update on November 14th, titled 'Resurrection'. This update, which has been months in the making, improves the game in so many ways - from new content to game mechanics to full cards overhaul and more.

Given the huge amount of changes, Simplified Chinese and Traditional Chinese localizations have sadly not been ready in time for this update launch, even though it was previously available in the Legacy build. We are well aware of that issue and are very sorry about the situation, and doing our best at the moment to have them ready and implemented as soon as we can - if things go as planned, we are aiming to have it ready in the first half of December.

In the meantime, we have added back the Legacy branch back up on Steam, for all those who want to experience the previous Deepest Chamber build in Simplified Chinese and Traditional Chinese.

You can access it following those steps:

  • right click the game in your Steam library and go to 'Properties"
  • head to the Betas tab and typing the "margaretsayshello" code.
  • Select the new 'Legacy' branch that popped up on the drop-down window above
  • The game will automatically update, and will be ready to play 👏


Apologies for the delay, and thank you for your patience while we do our best to get it ready!

See ya in the depths!
Deepest Chamber team

Patch 0.8892

Hello there adventurers! Another round of nasty bugs are fixed. Plus a bit of balancing! Thank you for the detailed reports!

  • Reduced Ingward's prices.
  • Fixed rare crash related to resizing the window during startup.
  • Fix locked input when using certain cards (Mage Shield) on a hero and immediately clicking again on that hero.
  • Fix an issue where the game tried to show the combat retry menu after dieing in an event (Atonement).
  • Fixed Calculated card applying its buff to the first hero instead of the warrior.
  • Fixed an issue where the heroes started walking towards the very first combat chamber on the map.
  • First node of the map has special graphics now.
  • Added screenshake to Gila's animations.


See you in the depths,
Balcony Softworks

Patch 0.8891

Hello there adventurers! Based on your feedback we managed to squish a couple of nasty bugs next to a few balance updates.

  • Added experimental in engine framerate control to the options panel. (vsync button)
  • Fixed a crash related to stealing the grow buff from Gila.
  • Fixed path choice panel not showing when an inventory of a hero is quickly opened right after a depth is conquered.
  • Push potion now also draws 1 card.
  • Breakout description wrongly mentioned an "on boost" effect.
  • When the party stole a funnel effect from an enemy, the effect kept applying corruption to the heroes.
  • Spellsteal applied the stolen buff to the first hero in the party. It now applies it to the wizard.
  • Some enemy buffs were not considered a permanent buff. (Glutton, Fallen Knights, Gila)
  • Fixed some typos.
  • Updated the windowing manager libraries.


Coming soon™: Simplified and Traditional Chinese localizations... again! Due to changing 99% of the game texts, we weren't able to have these two localizations available on the Resurrection Update launch, but we are working hard on bringing them back and having them improved as soon as possible.

Legacy branch: for those of you that still want to go back to the good old days of Deepest Chamber from 2021, we have made the legacy branch available on Steam.

You can access it following those steps:

  • right click the game in your Steam library and go to 'Properties"
  • head to the Betas tab and typing the "margaretsayshello" code.
  • Select the new 'Legacy' branch that popped up on the drop-down window above
  • The game will automatically update, and will be ready to play 👏


You can go back to the default branch whenever you want, just do those steps again into the Betas tab and select the default branch.


See you in the depths,
Balcony Softworks

Patch 0.889! First day of resurrection.

Hello there dwellers of the deep! Based on your feedback we managed to squish a couple of nasty bugs.

  • Fixed a crash related to picking up an inventory item and exiting the inventory panel.
  • Fixed poison not triggering certain wizard trinkets.
  • Fixed transformed trinkets staying transformed after hitting combat retry.
  • Fixed nailed keyword not showing after card gains "nailed on draw" from event.
  • Fixed empty mind control panel.
  • Fixed some items that are not unlocked appearing as unlocked after loading a savegame.
  • Fixed shadow form not stacking properly.
  • Fixed trinket charge values appearing in the wrong position after combat retry.
  • Fixed mage leggings showing the wrong icon.


Thank you everyone for your kind words and support, see you in the depths,
Balcony Softworks