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Rowdy Rascals Demo Update!

[p]Howdy, Rascals! [/p][p][/p][p]Every match is about to get way more rowdy in our latest update! Introducing two chaotic core components to Rowdy Rascals: modifiers and player interactions! [/p][p][/p][p]The new demo is more reflective of the final game that we’re continuing to work on behind the scenes. We hope you all enjoy it and enjoy shoving your friends around! Gameplay is also way smoother with our top to bottom netcode + movement overhaul.[/p][p][/p][previewyoutube][/previewyoutube][p][/p][p]Patch Notes[/p]
  • [p]Added the Modifier Wheel gameplay mechanic to all mini-games[/p]
    • [p]Removed previous pop-up stating “Not available in demo build”[/p]
  • [p]The full list of modifiers include:[/p]
    • [p]No Modifier - Classic experience[/p]
    • [p]Double Points - effects scoring for all players[/p]
    • [p]Only one winner - effects scoring for all players[/p]
    • [p]Free 1 star - effects scoring for the roller of the wheel[/p]
    • [p]Can-O-Beans - VFX and a forced player movement forward as your Rascal had too many beans[/p]
    • [p]Flipsy-Daisy - screen periodically inverts (we tested this internally to get this right for motion sickness, we’re open to feedback on this one still!)[/p]
    • [p]Hiccupocalypse! - VFX and a forced player movement backwards as your Rascal lets out a hiccup[/p]
    • [p]Singularity - VFX and forced player movement into a singular space “blackhole” style - wiggle to get yourself free![/p]
    • [p]Last Is First - Turns scoring on its head. Whoever loses wins, score in reverse order[/p]
    • [p]Slippery Slope - low friction for all players (Rinky Dink is permeating the other mini-games)[/p]
    • [p]BEE-have! - a swarm of bees moves around the level stun locking players randomly[/p]
    • [p]Tiny Trouble - players are shrunk and move faster while being able to dodge mechanics easier[/p]
    • [p]Shake em Up - screen randomly shakes, making it hard to see (Again, we tested this extensively but open to feedback for motion sickness!)[/p]
    • [p]Floatin’ -players get balloons attached to body, and they float more when they jump[/p]
  • [p]Added player-to-player interaction in the form of a shove that pushes Rascals in front of you a short distance away. (Highly recommend shoving your friends in front of minecarts)[/p]
  • [p]Added “BOP” mechanic that lets you get a higher jump if you land on another player's head.[/p]
  • [p]Complete netcode overhaul - massively improves player position syncing and player-to-player interactions. [/p]
  • [p]Added hitbox tracking so Rascals can no longer share a space[/p]
[p][/p][p]Wishlist now! [/p][p][dynamiclink][/dynamiclink]This is our first major update to the demo so we’re looking to hear how you all enjoy these modifiers! We’re a small team dedicated to bringing Rowdy to life and making it a community driven experience. [/p][p][/p][p]If you have any feedback or suggestions on new modifiers you’d like to see or anything at all - keep up to date with all things Rowdy Rascals in the Discord![/p][p][/p][p]https://discord.gg/mkRQxza9NX
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