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DriveCrazy News

Update Ver.0.10.17 - Added easy-to-get achievements, etc.

[h2]Change[/h2]
  • Added some achievements.
  • Improved look of kei truck
  • adjusted damage camera for bosses
  • added a door inside the UFO room


[h2]Fixes[/h2]
  • no points for destroying lasers enemies.

Update Ver.0.10.16 - Achievements added

[h2]New Features[/h2]
  • Added achievements functionality. (Conditions for unlocking: defeat the boss)


[h2]Changes[/h2]
  • Shortened the damage camera effect on bosses
  • Removed frame rate display setting
  • Changed so that logs sent in the crash dialog are sent to the author
  • Changed operation text to change from "braking" to "Driving backwards" when stopped.
  • Adjusted to make it easier to turn when driving backwards.
  • Changed so that when the brakes are applied, if the speed is backward, the vehicle will driving backwards.
  • Sniping: Fixed the problem of not being able to see the attack range when in the air.
  • Lanterns placed in shrines
  • Harbor town: Adjusted to make it easier to jump over debris.
  • Steam overlay now pauses after displaying.


[h2]Fixes[/h2]
  • sniper alert sound continues to play after pausing
  • some parts of the cab are not visible
  • Crash caused by loading screen when pressing Alt+F4 while loading.
  • Low frame rate makes it difficult to turn in wall runs.
  • Unable to wall run on walls in the lower part of buildings.
  • Disconnecting the controller while loading causes a pause and no progress.
  • Harbor Town: Climbing planks would get stuck in a gap.

Update Ver.0.10.15

[h2]New feature[/h2]
Movie added
This movie plays after the second boss fight, but if you have no time to fight the boss, you can watch it here.
https://youtu.be/Rvaxd92yzZ8

[h2]Changes[/h2]
  • Result when playing a stage in stage select: changed so that " Back to Home" is selected first.
  • Changed so that the mouse cursor is hidden when the result screen ends.
  • Mouse support for dialogs
  • Camera control instruction UI now supports key configurations.
  • Steering UI now key-configurable
  • Changed the position of the boss health UI to the middle.
  • Mouse cursor is now displayed when looking at the menu screen, even when using a controller.
  • Added mouse support for the button to reset settings.
  • Changed so that settings are not reset after deleting saved data.
  • Graphics settings: Changed so that settings are fixed as soon as they are changed.
  • Nitro tutorial: changed so that it does not play when there is not enough nitro


[h2]Fixes[/h2]
  • Strong downforce when frame rate is low
  • Camera rattles when missiles come at low frame rate
  • Component stereo rattles when frame rate is low
  • Clicking the decision button UI on the home screen disables operation
  • Clicking the Reset Settings button UI disables operation

Update Ver.0.10.14

[h2]Changes[/h2]
Stage loading crash countermeasures

Update Ver.0.10.13

[h2]Changes[/h2]
  • Shortened the time for the camera to show the destruction of enemies
  • Mouse input support for UI
    • Toggle UI
    • Parameter switch UI
    • Nickname button in profile
    • Text input button
    • Tab Switching
    • Key Bind Screen Buttons
    • Long press input of text button
  • Refrigerator: Adjusted to make it easier to avoid left and right
  • Eel wall: changed so that it does not explode
  • Arrow placement on stage



[h2]Fixes[/h2]
  • Refrigerator rattles when frame rate is low
  • Camera wobbles when frame rate is low
  • Removed one possibility for the camera to be too far away
  • Manual camera rotation setting is not working
  • Sometimes the destroy camera is not triggered when an enemy is defeated
  • Camera wobbles in camera direction when defeating a clinging enemy