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Update Ver.0.10.4


Note: Graphics settings are reset
Note: The game may crash in the middle of loading a stage

[h2]New feature[/h2]
  • New stage: Noon festival
  • New stage: port town
  • New stage: Station area
  • New stage: Boss
  • New movie: turning around
  • Brake twice to go backward
  • Boat crossing
  • Enemies clinging to you
  • Enemies that keep beaming to the right or left
  • The feature where the ground collapses and sinks into the sea
  • Ceiling collapsing and falling down process
  • Steam cloud save support
    • Graphics settings changed so that they are not saved to the cloud


  • Large supermarket
  • Stairs leading to subway platforms
  • Underground and above ground entrances and exits
  • Station name signs
  • Station interior
    • Walls
    • Floors
    • Stairs
    • Stores closed by shutters
    • Advertising posters
    • Restrooms
    • Stationmaster’s office
    • Signage columns
    • Hanging information signs
    • Ticket booths
    • Ticket checker


  • Lines and tunnels
  • Subway tracks
  • Station platforms
  • Seashores
  • Fishing boats
  • Harbor fringe blocks
  • Harbor cages
  • Circular tunnels
  • Shinto shrines
  • Festival towers
  • Parks
  • Festival stalls
  • Weather: rain
  • Feature to pause when the controller is unplugged
  • Railroad track fence

[h2]Changes[/h2]
  • City: Wall Run tutorial display changed to left side
  • Dam lake adjustment
  • Title background music adjustment
  • Improved button icons
  • Changed title video to one of the new stages
  • Added data page to options (since delete saved data is on gameplay page and may be pressed by mistake)
  • Adjusted Vulcan cannon enemies
  • improved BGM of UFO crash
  • changed application icon
  • Disabled EULA display in the application for the Steam version (since you can see it from the store page)
  • Changed the transition method of BGM for boss battles (changed from transition by strength to transition by checkpoint)
  • Changed the sound of damage to enemies to match the tempo of the BGM
  • Improved the judging of strong landings (changed so that the landing becomes stronger the longer the time in air)
  • Changed to spin with Y button.
  • Changed hedges to blow off objects.
  • changed the fence of a private house to a blow-off object
  • changed the default brightness to 6 (it was sometimes too dark on some displays)
  • Changed so that wall runs are not canceled even if you run through an area with no walls for a little while.
  • Changed so that if there are multiple enemies fighting, the camera action only plays when the last enemy is defeated.
  • Improved the timing of some damage warnings to be easier to understand
  • Story screen: changed to allow selection of episodes

[h2]Fixes[/h2]
  • UFO crash BGM plays a little after the end for some reason
  • Brown bears: running in reverse allows you to move the brown bear to the same spot again.
  • Brown bears: If you knock them down during a heat ray attack, they become smaller with heat rays and do not roll over.
  • No collision on iron tower
  • Light rally: there is a hole in the ground
  • Dealing with slipping through walls
  • Sometimes the leaderboard is slow to update.
  • Dirty driveway lines in some places.
  • Changing the language on the home screen does not switch the stage name in stage select.
  • Bounding box of kei truck is too small.
  • When the kei truck is destroyed in a boss battle, the boss’s health indicator is not visible.
  • Vulcan cannon bullets do not hit the target.


Early access will begin soon!

Early access will begin soon!

The price is $7.99, but with a launch discount of 15%.

The release date is roughly the same as shown on the store page, but it may be a few hours earlier.

Update Ver.0.10.1

[h2]Changes[/h2]
  • Changed so that the camera does not follow the kei truck when the brown bear is knocked down (if it follows the kei truck, the camera will get stuck when the kei truck gets close to the wall)
  • Changed so that when the refrigerator appears, it moves away to the left or right.
  • Changed so that the refrigerator approaches when it attacks.

[h2]Fixes[/h2]
  • Vulcan cannon enemy bullets may penetrate the window
  • Component stereo appears at the position of the kei truck (rotation value was not set to determine the position of appearance)
  • Enemies would sometimes ride up immediately after attacking them (changed to ignore the collision of the kei truck at the moment of collision)
  • When trying to hit a refrigerator with nitrous to knock it down, it would avoid the refrigerator in the back.


Developer gameplay streaming! #2

The developer will play and stream a demo of a game that will be blast through on a light truck!
Note:I will not talk, but I will watch the chat.

Developer gameplay streaming!

The developer will play and stream a demo of a game that will be blast through on a light truck!
Note:I will not talk, but I will watch the chat.