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DriveCrazy News

Update Ver.0.15.3 - You don't have to watch the movie over and over again.

Hello! I have an update for you.

[h3]New feature[/h3]
  • Setting to skip movies, countdown scenes, and result scenes once seen
  • Add Attack to Technique (attacking enemies will add score)


[h3]Changes[/h3]
  • Changed sidewalk textures
  • Changed subtitle UI


[h3]Fixes[/h3]
  • The missile catches on the ground and stops.

Update Ver.0.15.2 - This is not an automatic recovery

Hello! I have an update for you.

[h3]New feature[/h3]
  • Technique: Clean drive added (score will be added if you keep driving without destroying or crashing into walls. Nitro is also recovered )


[h3]Changes[/h3]
  • Adjusted the position of guided missiles
  • Adjusted the sound of the beam from the sky


[h3]Fixes[/h3]
  • Sometimes spins too much in a spin
  • Texture of gas station fence is defaulted
  • When a combo of a technique exceeds two digits, the number goes out of the frame
  • There is a building without a collision in a desolate town.
  • There is no fence on the bridge before the goal in the underground waterway stage.

Update Ver.0.15.1 - Change score calculation

Hello! I have an update for you.
Note: Leaderboard will be reset

[h3]Changes[/h3]
  • Change score calculation
  • Changed wall effects to fade out when the car stops
  • Changed the look of the tutorial UI displayed on the left
  • Changed the sound of bomb explosions
  • Added sound of bombs bouncing


[h3]Fixes[/h3]
  • 360 spins in the air to repeat multiple consecutive rotations to earn a great score.
  • Collision of overhead wire poles is huge.

Update Ver.0.15.0 - Stage Additions

Hello! I have an update for you.
If you don't have this game, I have an announcement for you.

[previewyoutube][/previewyoutube]
[h3]New feature[/h3]
  • Stage in a desolate town
  • Homing beams from the sky
  • Refrigerator scattering bombs
  • Railroad crossing
  • Overhead rail poles
  • Larger store
  • One-story store
  • Factories along the road
  • Vacant lot with just grass
  • Vacant lot with a large sign
  • Vacant lot with solar panels
  • An orchard
  • Short building
  • A two-story business office
  • Fields along the road
  • Private house with concrete walls
  • Manhole cover

The stages that had been skipped over have all been filled in with this stage addition!
I will be adding stages in the order of the storyline from now on.

[h3]Changes[/h3]
  • Entrance lamps and outdoor units added to some private houses
  • Added dumpsters and advertising posters to apartments
  • Changed HUD to display technique scores
  • Changed tutorial UI
  • Removed the tree in the separation zone that was blocking the view
  • Addressed the difficulty of knowing which is the menu button on the controller

[h3]Fixes[/h3]
  • First dialogue of brown bear missile does not play
  • Photo mode UI is pale in color
  • When pressing and holding down the button UI, the progress look does not match the time it took to press the button.
  • When being blown away by a missile, the car sometimes spins even though you are not steering.


I will have a sale for a week as new stages are added!
And after the sale is over, I will raise the price a little!

Update Ver.0.14.4 - Now the menu UI has changed

Hello! I have an update for you.

[h3]Changes[/h3]
  • Changed the timing of the dodging judgment for falling missiles to be earlier.
  • Changed so that dodging does not fail even if overheat damage is received
  • Adjusted the position of subtitles
  • Changed menu UI


[h3]Fixes[/h3]
  • Clicking on the nickname display UI while setting a nickname will not allow the user to return to the previous screen.