1. DriveCrazy
  2. News

DriveCrazy News

Update Ver.0.17.1 - Rolling a ball

Hello! I have an update for you.
[h3]New feature[/h3]
  • New Achievement Added (Let's deliver the ball :)


[h3]Changes[/h3]
  • Homing bomb: Changed so that it can be cut with a Jet Blade.
  • Homing bomb: Changed so that it does not perform the final jump.
  • Homing bomb: Damage reduced by half.
  • Missiles from behind: Can now be parried.
  • Enemy that emits ultrasonic waves: Significantly reduced damage.
  • Rolling ball: Now blows away objects.
  • Rolling ball: No longer disappears.
  • Chanting enemy: Plays a voice line when dodging an attack.


[h3]Fixes[/h3]
  • Office desk: Obstructs vision.

Update Ver.0.17.0 - Big? update

Hello! I have an update for you.

It's a big? update
[previewyoutube][/previewyoutube]

[h3]New feature[/h3]
  • New Stage!
  • New big enemy
  • Rolling sphere
  • Temple site
  • Building with an agency that delivers letters, etc. on the first floor

[h3]Changes[/h3]
  • Changed ground crack walls to blow away surrounding objects
  • Towns with many orchards: Right-angle curves were cut down and changed to make driving easier
  • Jet sound added to missiles
  • Ground crack attack: Implemented the ability to blow left and right

[h3]Fixes[/h3]
  • The crosswalk is over the sidewalk
  • The color changes when the taxies are blown away
  • Co-drivers sometimes say, “The display fell down” against the ground crack wall


I also updated the demo version. I don't think much has changed. File size has been reduced for some reason.

The Spring Sale has started!


Hello, the Spring Sale has started!

This game, which is a blast on a kei truck, has also become cheaper and is now 35% off!

If you would like to purchase it, please do so!

Update Ver.0.16.4 - Walls of ground crack

Hello! I have an update for you.

[h3]Changes[/h3]
  • City stage: Improved ease of driving on right-angle curves
  • Changed giant display walls to ground crack walls.


[h3]Fixes[/h3]
  • Second boss stage: no dialogue skip in countdown scene.

Update Ver.0.16.3 - Small bug fixes

Hello! I have an update for you.

[h3]New feature[/h3]
  • The feature to skip each dialogue even in the countdown scene (only the second boss can't do it, it's a bug and will be fixed at a later date).


[h3]Changes[/h3]
  • Delete L/R swing prevention setting


[h3]Fixes[/h3]
  • Stage title name text doesn't fit in English.
  • Missiles coming from the front hit the wall and do not come close.
  • When pausing while the overheat warning sound is sounding, the sound continues to be loud even while pausing.
  • When transitioning to the result screen while using nitrous, the screen remains blurry.
  • The explosion effect of the water tank is flame type.